ignore the code: Realism in UI Design
january 2010 by jtth
The history of the visual design of user interfaces can be described as a gradual change towards more realism. As computers have become faster, designers have added increasingly realistic details such as color, 3D effects, shadows, translucency, and even simple physics. Some of these changes have helped usability. Shadows behind windows help us see which window is active. The physicality of the iPhone’s user interface makes the device more natural to use.
design
gui
icon
ui
usability
january 2010 by jtth
Crafting Subtle & Realistic User Interfaces — Flyosity: Mac & iPhone Interface Design
january 2010 by jtth
The underlying secret to beautiful user interface design is realism: making 2D objects on your screen appear to sit in 3D space with volume, surface properties and undulations that might appear in real life. These faux 3D objects have highlights and shadows just like objects on your desk might have, and they have textures that emulate real objects from glass to sandpaper and everything in between. Designing beautiful user interfaces has more to do with the why than the how.
design
howto
iphone
ui
webdesign
january 2010 by jtth
Web forms design guidelines: an eyetracking study | cxpartners
november 2009 by jtth
How people read popular and common websites and layouts.
ux
ui
hci
hcid
cogsci
november 2009 by jtth
Eyetrack III - What You Most Need to Know
november 2009 by jtth
How people read websites.
ui
ux
hci
hcid
usability
cogsci
november 2009 by jtth
Managing UI Complexity | Brandon Walkin
experience hig userinterface progressivedisclosure simplicity examples usability ui cocoa complexity hci ux interaction user gui userexperience development webdesign articles microsoft interface web application programming blog design software article mac
august 2009 by jtth
experience hig userinterface progressivedisclosure simplicity examples usability ui cocoa complexity hci ux interaction user gui userexperience development webdesign articles microsoft interface web application programming blog design software article mac
august 2009 by jtth
F-Shaped Pattern For Reading Web Content (Jakob Nielsen's Alertbox)
july 2009 by jtth
F for fast. That's how users read your precious content. In a few seconds, their eyes move at amazing speeds across your website’s words in a pattern that's very different from what you learned in school.
accessibility
eyetracking
nielsen
reading
ui
marketing
website
patterns
layout
pattern
usability
content
interface
webdev
webdesign
writing
visualization
research
psychology
tips
development
internet
articles
technology
web
interesting
design
reference
article
science
july 2009 by jtth
Unqualified Reservations: Wolfram Alpha and hubristic user interfaces
july 2009 by jtth
My guess is that if there is any "next thing" in search interfaces, it will come not from smarter UIs, but from dumber ones in which the user does more work - the Graffiti effect. If a small quantity of user effort can produce a substantial improvement in user experience (which is a big if), the user will accept the bargain. Hey, it made Jeff Hawkins rich.
hubris
interfaces
wolfram-alpha
wolfram_alpha
affordance
alpha
wolfram.alpha
wolframalpha
essay
usability
development
design
article
programming
search
ui
hci
ux
interaction
ai
blog
google
analysis
wolfram
interesting
web
computer
interface
criticism
july 2009 by jtth
You should follow me on Twitter | Dustin Curtis
july 2009 by jtth
I actually tried many more permutations than I show here. I only discuss the most interesting ones below and describe my thought process along the way.
blog
web
design
psychology
articles
writing
webdesign
ui
usability
blogging
data
inspiration
language
statistics
communication
optimization
marketing
conversion
testing
twitter
persuasion
copywriting
socialmedia
action
ux
clickthrough
abtesting
measurement
calltoaction
wording
july 2009 by jtth
Pink: Apple's First Stab at a Modern Operating System
april 2009 by jtth
A division-wide staff meeting was held to determine the scope of the newly organized divisions. The developers were all given stacks of red, pink, and blue index cards and were asked to write their proposals for new operating systems on them. On the red cards, they wrote down features that could only be implemented in the far future, the pink cards were for a major revision of Mac OS not so far in the future, and the blue cards held proposals for System 4
mac
apple
macosx
history
ibm
gui
ui
pink
taligent
april 2009 by jtth
patternBrowser
january 2009 by jtth
Interface Design Patterns
gui
ux
ui
hci
information
resources
user
repository
reference
design
web
visualization
interface
usability
graphs
webdev
webdesign
statistics
patterns
january 2009 by jtth
Rands In Repose: A Signature Cadence
december 2008 by jtth
Reasons why Web 2.0 is genuine, or at least feels as such.
rands
authenticity
technology
development
writing
culture
webdesign
web2.0
management
inspiration
essay
usability
people
flickr
ui
hci
human
interaction
ux
collaboration
web
software
december 2008 by jtth
Bill Higgins :: the Uncanny Valley of user interface design
december 2008 by jtth
There’s a lesson here for software designers, and one that I’ve talked about recently - we must ensure that we design our applications to remain consistent with the environment in which our software runs. In more concrete terms: a Windows application should look and feel like a Windows application, a Mac application should look and feel like a Mac application, and a web application should look and feel like a web application.
ui
robots
robotics
programming
design
software
technology
article
tips
psychology
development
interesting
ajax
usability
interface
GUI
hci
december 2008 by jtth
The Making of... Dune II | Edge Online
december 2008 by jtth
Talks about how the Mac UI was an inspiring factor in the design of the progenitor of RTS games.
design
computer
articles
history
games
computers
interface
gaming
videogames
ui
edge
interaction
hci
strategy
rts
december 2008 by jtth
Flashbulb Interaction | Working through Screens Book
november 2008 by jtth
Working through Screens is a reference for product teams creating new or iteratively improved applications for thinking work. Written for use during early, formative conversations, it provides teams with a broad range of considerations for setting the overall direction and priorities for their onscreen tools. With hundreds of envisioning questions and fictional examples from clinical research, financial trading, and architecture, this volume can help definers and designers to explore innovative new directions for their products.
webdesign
web
visualization
ux
user
usability
ui
tools
userexperience
november 2008 by jtth
FileBrowse
october 2006 by jtth
Finder alternative.
cool
images
software
sysadmin
ui
visualization
tools
productivity
media
macosx
design
OsX
Mac
finder
october 2006 by jtth
WebNoteHappy
october 2006 by jtth
A Mac OS X interface for the social bookmarking site del.icio.us.
2006
notes
os
application
osx
browser
programming
program
browsers
Cocoa
search
computer
social
software
del.icio.us
tagging
design
Tags
firefox
tech
todo
free
tool
tools
ui
freeware
internet
web
webdev
mac
macintosh
macosx
bookmarks
safari
october 2006 by jtth
inessential.com: Weblog: Comments for ‘WWDC UI wild guesses’
august 2006 by jtth
Interesting article about possible UI changes in Lepoard.
blog
blogs
Cocoa
design
development
funny
Geek
GUI
mac
macosx
rss
osx
unix
software
NetNewsWire
ui
august 2006 by jtth
related tags
a ⊕ abtesting ⊕ accessibility ⊕ action ⊕ affordance ⊕ ai ⊕ ajax ⊕ alpha ⊕ analysis ⊕ apple ⊕ application ⊕ article ⊕ articles ⊕ authenticity ⊕ blog ⊕ blogging ⊕ blogs ⊕ bookmarks ⊕ browser ⊕ browsers ⊕ calendar ⊕ calltoaction ⊕ chroma ⊕ clickthrough ⊕ cocoa ⊕ cogsci ⊕ collaboration ⊕ collection ⊕ color ⊕ communication ⊕ complexity ⊕ computer ⊕ computers ⊕ content ⊕ conversion ⊕ cool ⊕ copywriting ⊕ criticism ⊕ css ⊕ culture ⊕ customize ⊕ data ⊕ del.icio.us ⊕ design ⊕ dev ⊕ development ⊕ dock ⊕ download ⊕ downloads ⊕ edge ⊕ essay ⊕ examples ⊕ experience ⊕ eyetracking ⊕ field ⊕ finder ⊕ firefox ⊕ flickr ⊕ free ⊕ freeware ⊕ fun ⊕ funny ⊕ games ⊕ gaming ⊕ Geek ⊕ google ⊕ graphic ⊕ graphics ⊕ graphs ⊕ gui ⊕ hack ⊕ hacks ⊕ hash ⊕ hci ⊕ hcid ⊕ hig ⊕ history ⊕ howto ⊕ html ⊕ hubris ⊕ human ⊕ humor ⊕ humour ⊕ ibm ⊕ icon ⊕ icons ⊕ idea ⊕ images ⊕ information ⊕ input ⊕ inspiration ⊕ interaction ⊕ interesting ⊕ interface ⊕ interfaces ⊕ internet ⊕ iphone ⊕ javascript ⊕ jquery ⊕ language ⊕ layout ⊕ leopard ⊕ list ⊕ live ⊕ mac ⊕ macintosh ⊕ macosx ⊕ management ⊕ marketing ⊕ measurement ⊕ media ⊕ microsoft ⊕ mod ⊕ netnewswire ⊕ networking ⊕ nielsen ⊕ notes ⊕ optimization ⊕ os ⊕ osx ⊕ password ⊕ passwords ⊕ pattern ⊕ patterns ⊕ pdf ⊕ people ⊕ persuasion ⊕ photoshop ⊕ pink ⊕ police ⊕ print ⊕ productivity ⊕ program ⊕ programming ⊕ progressivedisclosure ⊕ psychology ⊕ rands ⊕ reading ⊕ reference ⊕ repository ⊕ research ⊕ resource ⊕ resources ⊕ robotics ⊕ robots ⊕ rss ⊕ rts ⊕ safari ⊕ science ⊕ search ⊕ security ⊕ sets ⊕ simplicity ⊕ smoke ⊕ social ⊕ socialmedia ⊕ software ⊕ statistics ⊕ stickers ⊕ strategy ⊕ sysadmin ⊕ tagging ⊕ Tags ⊕ taligent ⊕ tech ⊕ technology ⊕ template ⊕ testing ⊕ theme ⊕ tips ⊕ todo ⊕ tool ⊕ tools ⊕ twitter ⊕ Typography ⊕ ui ⊖ unix ⊕ usability ⊕ useful ⊕ user ⊕ userexperience ⊕ userinterface ⊕ ux ⊕ videogames ⊕ visualization ⊕ watchclock ⊕ web ⊕ web2.0 ⊕ webdesign ⊕ webdev ⊕ webdevelopment ⊕ website ⊕ wolfram ⊕ wolfram-alpha ⊕ wolfram.alpha ⊕ wolframalpha ⊕ wolfram_alpha ⊕ wording ⊕ writing ⊕ zoom ⊕Copy this bookmark: