jpfinley + 3d   9

Manhattan sketchup model
From what i remember, this is a sketchup model of Manhattan that I got this from sketchup forum from http://www.sketchup.com back in version 4. I looked through google sketchup forum but couldnt find the original post. This is not the most accurate model of manhattan but it comes handy when i needed 3d model of the city for my project.
SketchUcation  sketchup  nyc  manhattan  3d  model 
august 2011 by jpfinley
Suicidator City Generator: a procedural city creation script for Blender
Suicidator City Generator is a Python script for Blender.

With it, you can automatically create entire, three-dimensional modern cities in a matter of seconds by adjusting various parameters, such as city size and complexity, rather than creating each building, each street, and each texture manually.
3d  cities  blender  generator  procedural  thesis 
february 2011 by jpfinley
Small-scale production: An atom-based product, developed in bits | The Economist
Two New Yorkers designed the Glif, a tripod adapter for the iPhone 4. It's a hunk of rubberized plastic with a threaded bushing that will ultimately retail for $15.
3d  business  development  production  prototyping  startup  kickstarter  design  3dprinting 
october 2010 by jpfinley
Geometry, Surfaces, Curves, Polyhedra
Formulas for performing a number of geometric functions on a computer.
3d  algorithm  code  math  geometry  mathematics 
october 2010 by jpfinley
2d3 | Welcome to 2d3, the virtual interchangeable with the real
From unrivaled vision science expertise, 2d3 delivers imaging technology to extract, manipulate, combine, create and enhance. We bridge the space between 2D and 3D, between the virtual and the real.
3d  mapping  software  2d3  gis  cv  computervision 
july 2010 by jpfinley
Links! Hey everyone! Links! « all manner of distractions
Over the years, I find myself going back to the same online resources to learn specific things which one might not cover until chapter 14 of the corresponding manual. Some are tutorials, some are resources, and some are just plain confusing, but they have all helped me along my journey and I would like to acknowledge them here.
c++  code  3d  graphics  iphone  programming  processing 
june 2010 by jpfinley

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