jonbro + shaders   5

Procedural Texturing .com
node based system for developing procedural textures and vertex shaders, cross platform, java.
shaders  3dgraphics  gpu  visualprogramming  java 
january 2008 by jonbro
Iñigo Quilez - home page
screen space ambient occlusion, kinda a trick to get real time ambient occlusion by munging around in zspace
graphics  toread  demoscene  glsl  shaders  fx  gfx  hot  realism 
december 2007 by jonbro

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