jonbro + graphics   51

iphone-glu - Google Code
to strip gluUnProject out of.
iphone  opengl  graphics 
july 2009 by jonbro
Field - Trac
Python/Visual programming environment for generative art. Uses Jython to expose Processing to Python.
design  programming  osx  graphics  visualization 
april 2009 by jonbro
Geisswerks
incredible graphics stuff, sometimes with sourcecode
music  graphics  visualization  software 
april 2009 by jonbro
Pixelero
flash 10 graphical tricks
flash  graphics  demoscene 
october 2008 by jonbro
Lew
processing esq, LUA based tho
graphics  LUA  processing.org  visualization 
march 2008 by jonbro
Motorola 6847 - Wikipedia, the free encyclopedia
The MC6847 is a video display generator (VDG) first introduced by Motorola and used in the TRS-80 Color Computer, Dragon 32/64, Laser 200 and Acorn Atom among others. It is a relatively simple display generator compared to other display chips of the time.
graphics  video  electronics 
march 2008 by jonbro
Lou's Pseudo 3d Page
pseudo 3d racing game engines... road rash, etc.
games  graphics  oldschool  programming 
january 2008 by jonbro
Iñigo Quilez - home page
screen space ambient occlusion, kinda a trick to get real time ambient occlusion by munging around in zspace
graphics  toread  demoscene  glsl  shaders  fx  gfx  hot  realism 
december 2007 by jonbro
Graphics Size Coding
procedural graphics methods trying to fit more graphics in a small space
demoscene  graphics  sizecoding  4k 
december 2007 by jonbro
Publications
Fluid dynamics with the Lattice Boltzmann method
3d  physics  fluid  programming  graphics 
august 2007 by jonbro
Gamasutra - Feature - "Videogame Aesthetics: The Future!" - printer friendly
Depending on your point of view, photo-realism is either a scourge or a grail. The drive for it has come to dominate the visual aesthetics of videogames, and current technology seems to be pushing us very close to a peak. Limited markets and rising develo
games  videogames  design  graphics  lores 
april 2007 by jonbro
200_Nanowebbers
beautiful music -> visual 3d rendered environment. Reminiscent of autechre's grantz graf video.
video  motion  programming  graphics 
december 2006 by jonbro
toxi.in.process: My 12 favourite demos
bunch of hot demos to watch when I get access to a p.c.
demoscene  graphics  programming 
august 2006 by jonbro
Java Water Simulation
might be a fun effect to reimplement in some other language
java  programming  graphics 
july 2006 by jonbro
Will Thimbleby's Web Page
a bunch of tutorials for various game frameworks (OGRE & Newton) converted into xcode project files. Also, OS X builds of the OGRE framework
programming  games  graphics  framework  tutorial 
july 2006 by jonbro
vvvv: a multipurpose toolkit : vvvv : a multipurpose toolkit
a graphical programming language along the lines of (max/msp)jitter or nato, works under windows, they have recently redesigned their documentation. supports DX9 pixel and vertex shaders.
art  code  visualization  graphics  programming 
june 2006 by jonbro
rnd.mov
reel showing fluid simulation system for cgi. only noteworthy for the texture-less and invisible boxes filling up with hyper-real water.
3d  graphics  minimal 
february 2006 by jonbro
SketchUp
easy to use 3d software
3d  software  graphics 
june 2005 by jonbro
toxi: generative interactive objects, art, demos, tools, source code
lost this guy for a while. sexy computer graphics, lots of processing code
graphics  vj  programming 
march 2005 by jonbro
Thinking Machine 4: Play the Game
really rad computer visualization chess program
games  graphics  net.art  programming 
february 2005 by jonbro
Legend
ball busting action!
graphics  motion 
october 2004 by jonbro
barry.mov (video/quicktime Object)
beautiful video about the new american century
graphics  motion 
october 2004 by jonbro

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