Let's Code ... an MMO!
december 2010 by jonbro
the technology behind minecraft (altho, I think he uses a different approach)
minecraft
gamedev
december 2010 by jonbro
Make Games - Finishing a Game
september 2010 by jonbro
how to get through it
gamedev
planning
videogames
business
september 2010 by jonbro
Game Design Concepts
july 2010 by jonbro
online course, you can do it by starting a blog and running it as you do the course.
gamedev
gamedesign
july 2010 by jonbro
Unreal Technology
february 2010 by jonbro
visual scripting language built into unreal engine
visualprogramming
gamedev
scripting
february 2010 by jonbro
Construct | Get Construct at SourceForge.net
february 2010 by jonbro
drag n' drop game maker, uses python for the underlying scripting language.
gamedev
gamemaker
visualprogramming
february 2010 by jonbro
EASTL
december 2009 by jonbro
not that I have at all been impressed with EAs iphone software, but this claims to have some solutions for allocating memory in a lowmemory environ
c++
standardlib
gamedev
december 2009 by jonbro
The Inner Product - Home
december 2009 by jonbro
huh, it would appear that jon blow had a technical column in game developer magazine. man, the more I discover about the indies, the more I realize that they are top flight programmers.
scripting
programming
games
gamedev
optimization
ai
cpp
december 2009 by jonbro
TextureAtlas generator - iDevGames - Mac & iPhone Game Development Forum
august 2009 by jonbro
a few links on how to cram a bunch of images into a power of 2 map. yay blackpawn!
iphone
gamedev
textures
august 2009 by jonbro
Haaf's Game Engine - Hardware accelerated 2D game engine
july 2009 by jonbro
requires direct x for some reason
programming
engine
2d
gamedev
c++
july 2009 by jonbro
Glorious Trainwrecks
june 2009 by jonbro
Horrible games, competitions.
games
experimental
gamedev
competition
compo
dirtstyle
june 2009 by jonbro
the-inbetween.com [ Inside ‘Puzzle Farter’ ]
june 2008 by jonbro
nice writeup on one of the more fun flash game I have played recently
gamedev
indiebusiness
games
june 2008 by jonbro
The good-looking textured light-sourced bouncy fun smart and stretchy page
march 2008 by jonbro
graphics tutorials and sample code
graphics
gamedev
tu
march 2008 by jonbro
Recent News [The Night School] : Near-Time
march 2008 by jonbro
2d physics focused blog
blog
gamedev
physics
march 2008 by jonbro
deWiTTERS Game Loop Article
march 2008 by jonbro
this is probably worthless, but just incase
gamedev
march 2008 by jonbro
Ascii Dreams: 20 Underused Game Mechanics
february 2008 by jonbro
game mechanics
game
design
gamedev
february 2008 by jonbro
Welcome! - Quest3D
january 2008 by jonbro
visual programming language for creating 3d worlds
3d
visualprogramming
gamedev
january 2008 by jonbro
The Saturn Junkyard: Dezaemon 2 Shmup Galore
january 2008 by jonbro
shmup construction kit
shmups
gamedev
teaching
tool
january 2008 by jonbro
Halcyon Days
december 2007 by jonbro
interviews with a bunch of game programmers from back in the dayz
history
programming
gamedev
interview
arcade
oldschool
design
book
december 2007 by jonbro
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