The guide to implementing 2D platformers | Higher-Order Fun
8 days ago
The guide to implementing 2D platformers: http://t.co/MLhhzKfx #gamedev
from instapaper
8 days ago
The default state of a startup is failure - Chris Dixon
11 days ago
The default state of a startup is failure http://t.co/zbEirO9W
from instapaper
11 days ago
Welcome to the NFL, Here’s Your New Life
26 days ago
Welcome to the NFL, Here’s Your New Life (via Instapaper)
from instapaper
26 days ago
DTBannerManger (Podcast #32 – “WWDC Notably Absent”)
7 weeks ago
DTBannerManager It allows for easily adding both networks to your code. Under iOS 4 it will first try to get an iAd because those also pay for just being displayed. If none is available then it automatically switches to AdMob, so your banner space is never wasted.
iad
ads
iOS
werbung
banner
from instapaper
7 weeks ago
On Building Flipboard for iPhone
8 weeks ago
On Building Flipboard for iPhone (via Instapaper)
from instapaper
8 weeks ago
Mapbox
11 weeks ago
list of many different resources for maps in ios
maps
ios
development
resources
mapkit
openstreetmap
from instapaper
11 weeks ago
List of Open Source Cocos2d Projects, Extensions and Code Snippets | iUridium
january 2012
Awesome list of Cocos2D source code projects, extensions and code from @iuridium: http://t.co/ovwLYhCv
cocos2d
iOS
from instapaper
january 2012
omz/DocSets-for-iOS - GitHub
january 2012
Dedicated app for reading Apple's developer documentation on an iPad or iPhone
iOS
Apple
documentation
from instapaper
january 2012
Gamasutra - News - Developers will find it 'increasingly difficult' to sell paid apps in 2012 - analyst
january 2012
Study says it's going to be 'increasingly difficult' to sell paid apps (instead of freemium apps) - what do you think? http://t.co/mjTavkNf
freemium
app-store
business
from instapaper
january 2012
The Brain on Trial
january 2012
As drug smugglers from the Sinaloa cartel in Mexico sent a never-ending stream of cocaine across the border and into a vast U.S. distribution web in Los Angeles, DEA agents were watching and listening.
from instapaper
january 2012
Agony and Ivory
january 2012
The choices we make are inseparably yoked to our neural circuitry, and therefore we have no meaningful way to tease the two apart. The more we learn, the more the seemingly simple concept of blameworthiness becomes complicated, and the more the foundations of our legal system are strained.
from instapaper
january 2012
Here Be Monsters
january 2012
They did it for the simplest of reasons: adventure. Three friends, on a drunken dare, set out in a dinghy for a nearby island. But when the gas ran out and they drifted into barren waters, their biggest threat wasn’t the water or the ocean—it was each other.
from instapaper
january 2012
Hey Cocos2d Noob - A Letter To Past Me: Part 2 - Taco Graveyard
november 2011
More good tips from @TacoGraveyard about Cocos2D beginner mistakes to avoid: http://t.co/MW739oEN (via @iuridium)
cocos2d
iOS
beginning
best-practises
from instapaper
november 2011
PSPushPopPressView
november 2011
Zoom, Rotate, Drag – everything at the same time. A view-container for direct manipulation, inspired by Our Choice from Push Pop Press
iOS
viewcontroller
view-controller
multi-touch
multitouch
rotate
drag
scroll
zoom
from instapaper
november 2011
Good Software – Hollance: Freelance iPhone + iPad Development
october 2011
Good blog post on "what makes good software" by @mhollemans: http://t.co/BqeU85R1
from instapaper
october 2011
Thank You Steve — AaronMahnke
october 2011
Thank You Steve — AaronMahnke (via Instapaper)
from instapaper
october 2011
The Steve Jobs I Knew - Walt Mossberg - Mossblog - AllThingsD
october 2011
The Steve Jobs I Knew -- Some of my remembrances of a great man: http://t.co/3biPrA9D
from instapaper
october 2011
#RKLive
#RunKeeper
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