infovore + writing + offworld 7
E309: the 7 things you need to know about Microsoft's press conference - Offworld
june 2009 by infovore
If you want a wrap-up of the Microsoft keynote, you could do no better than Brandon's wrap-up for Offworld - spot on, nicely detailed, and covering all the facts with great illustration. Whilst their titles - L4D2, Forza 3, etc - are obviously real assets, it's their commitment to the 360 as a platform in the living room that was impressive.
e3
entertainment
blog
offworld
microsoft
games
technology
media
writing
june 2009 by infovore
Ragdoll Metaphysics: JG Ballard, Boredom, And The Violent Promise Of Videogames - Offworld
april 2009 by infovore
"That is not to say that videogames need to be more sensationalist, more vulgar, or more crass, but that they need not fear being more transgressive, or more expressive, or more visceral. They need not to shy away from their darker depictions of our fantasies, or become embarrassed when people point out how they dwell on violence and excitement. This, the safe excursion to the gladiatorial arena, is what games do best." Rossignol on Ballard, and jolly good too.
videogames
jgballard
writing
offworld
article
ballard
jimrossignol
escapism
banality
violence
april 2009 by infovore
Architecting the unreal: the hubs and spokes of BioShock's Rapture - Offworld
april 2009 by infovore
So I'm going to be writing the odd thing for Offworld from time to time, and this is my first post, on a nice post from Steve Gaynor about architecutre, and leading players through stories with architecture alone. More to come, pop-pickers.
offworld
games
writing
me
bioshock
architecture
tomarmitage
april 2009 by infovore
One More Go: Rhythm Tengoku, or Why plucking the hairy onion makes a new woman out of me - Offworld
february 2009 by infovore
"...it turns out that a GBA and a cart isn’t any more use than a GBA on its own. It’s only when you build a machine out of a GBA and a cart and a me that you’ve got a real Rhythm Tengoku Machine. Bolt those three components together and you’ve built an entirely new organism, an extraordinary creature who can shoot ghosts, dance with monkeys, and climb stars like staircases."
games
play
writing
hardware
offworld
gba
rhythmtengoku
february 2009 by infovore
Ragdoll Metaphysics: Soap Opera & The Sims - Offworld
january 2009 by infovore
"Imagine it: instead of text adventures and MUDs being designed to entertain MIT students and 23-year old computer engineers, they fall into the hands of bored housewives and teenage girls... This time there are romantic text adventures, digital doll's houses, dating games. Card deck games where you collect friends, or Versace. The trend continues and the licences that get picked up are not action movies, but those of popular soap operas: Not just hot teenage stuff like 90210, but Guiding Light, Days Of Our Lives, and One Life To Live. This is a games industry completely different to our own, and yet somehow... plausible." Jim Rossignol on the soap-as-game.
games
writing
offworld
alternatehistory
jimrossignol
soapopera
thesims
january 2009 by infovore
The Offworld 20: 2008's Best Indie and Overlooked - Offworld
december 2008 by infovore
The Offworld 20 "...isn't just a list of independently made and under-appreciated games, it's a list of the games that celebrate what makes Offworld Offworld: the beautiful and the bizarre, and the games trying to push the medium forward and give us something we've never seen before, in whatever incremental way." Smashing. I love Offworld already, and this is a lovely list.
games
writing
blogs
offworld
december 2008 by infovore
Boing Boing: Offworld
november 2008 by infovore
"Suddenly, instead of Pong, Nolan Bushnell unleashes a stark, monochrome rescue challenge on the world. AVOID MISSING PRINCESS FOR HIGH SCORE burns itself into the brains of a generation. A couple of sequels expand the world of this strange new hero and, keen to bring its popularity to bear on the 2600, Atari execs strong-arm Warren Robinett into populating Adventure with mushroom monsters and making the green dragon friendly." Delightful alterna-history from Margaret in her Offworld column.
offworld
games
blog
writing
alternatehistory
atari
nintendo
november 2008 by infovore
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