infovore + writing + culture   19

Lucy Prebble: 'Gaming is an artform just like theatre' | Technology | The Observer
"...a whole art form has developed in my lifetime. I remember for the first time reading: "Happy families are all alike; every unhappy family is unhappy in its own way." I remember the first time I heard: "I believe in America. America has made my fortune." And I remember standing in an open field, west of a white house, with a boarded front door. There is a small mailbox here." This is quite baggy and in places unfocused, but every now and then, there are moments of sharp focus. Most notably: the relation of the impulse to write to the impulse to play games (an escapist impulse in Prebble's mind, but that's not a bad one), and the understanding that 'culture is culture'.
games  culture  writing 
february 2012 by infovore
Technology and the novel, from Blake to Ballard | Books | The Guardian
"I know which side I'm on: the more books I write, the more convinced I become that what we encounter in a novel is not selves, but networks; that what we hear in poems is (to use the language of communications technology) not signal but noise. The German poet Rilke had a word for it: Geräusch, the crackle of the universe, angels dancing in the static."
writing  technology  culture  novel  tommcarthy 
september 2010 by infovore
Joe Moran's blog: The comfort of things
Joe Moran on Daniel Miller's "The Comfort Of Things", which has gone straight onto my wishlist.
joemoran  society  newcross  writing  culture  books 
april 2010 by infovore
kung fu grippe : Making the Clackity Noise
"Little stories are the internet’s native and ideal art form." Yes. This is a good one.
writing  creativity  stories  storytelling  culture  online  merlinmann 
december 2009 by infovore
russell davies: straight lines and the man
Russell on Joe Moran's new book, which I'm clearly going to have to read.
roads  culture  joemoran  books  writing 
july 2009 by infovore
Nick Sweeney · the spoken word, written down
"They preserve them as best they can, perhaps without even knowing that’s what they’re doing, but in the understanding that no archives may be kept, no histories written, and that what sustains their digital lives is the lived-out, written-down, spoken word." Reminds me of the "what five pages would you print out" conundrum, and the end of Fahrenheit 451; walking the woods, chanting entries from Encyclopedia Dramatica
internet  history  archive  writing  nicksweeney  culture  historiography 
may 2009 by infovore
Gamasutra: Greg Costikyan's Blog - Twiggy Game: Will Videogaming's Future Look Like Boardgaming's Past?
"The Twiggy Game is a charming cultural object from a bygone era; it's also a stark representation of what went wrong with boardgames, and a stark warning for what can go wrong with games as a whole -- at least, if we fail to inculcate, in ourselves and in others who love games, an aesthetic that prizes something beyond the brand." Costikyan on the dangers of games having a 'lack of culture'.
culture  criticism  gregcostikyan  games  writing  history 
may 2009 by infovore
BLDGBLOG: How the Other Half Writes: In Defense of Twitter
"Now that suburban housewives in Missouri are letting their thoughts be known via Twitter, it's as if writing itself is thought to be under attack, invaded from all sides by the unwashed masses whose thoughts have not been sanctioned as Literature™. In many ways, I'm reminded of Truman Capote's infamous put-down of Jack Kerouac: "That's not writing, it's typing.""
twitter  writing  bldgblog  society  people  literature  microblogging  notetaking  culture 
april 2009 by infovore
Wax on the Arm | Gamers With Jobs
"I smile. I didn't fool him in the slightest. But it doesn't matter. I didn't fall. Wax on the arm." Lovely.
games  music  writing  culture  marriage 
march 2009 by infovore
Hit Self-Destruct: Domestic City, Part One
Wonderful, delightful, charming writing from Duncan Fyfe; this, and the eight chapters that follow it, are pretty essential, and they're nice and brief. Speculative fiction about games, culture, and the future. And fandom.
games  writing  culture  society  lovely  speculativefiction  duncanfyfe 
march 2009 by infovore
GameSetWatch - COLUMN - Chewing Pixels: 'The Nightmare Before Christmas'
"I am a terrible gaming evangelist. Every time I think I’m onto something my mind’s invaded by Marcus Fenix and his sweaty, homoerotic pecs, by Cloud and his implausible sword and cod-philosophy and, most poignantly, by me, in my pajamas aged nine playing Tetris on the toilet and by me, in my pajamas aged twenty-nine, playing Tetris on the toilet." And Simon powers straight into /my/ favourite games writing of 2008. Bravo.
games  play  writing  culture  videogames  excuses  evangelism 
december 2008 by infovore
LRB · John Lanchester: Is it Art?
Lanchester writing about games, from the point of view of a smart person who's actually played the games he described. I certainly don't agree with all his points, but I don't disagree with them all, and he's not mouthing off: he's making smart connections and indicating more than a passing familiarity with the medium. Might write a tad more on this.
games  writing  culture  criticism  art  lrb  johnlanchester 
december 2008 by infovore
chewing pixels » Death of a Gamesman
"And if all videogames could ever aspire to was being big, dumb, blockbusting escapism, does that even matter? Hasn’t every generation that ever lived created make-believe worlds to climb into and take refuge? I don’t know. I don’t know. I just wish we’d asked each other the questions a bit more fifty years ago." Too many quotations to choose from in this; wonderful writing from Simon Parkin.
games  culture  play  writing  simonparkin 
october 2008 by infovore
Professor Greg Dening : Challenges to Perform: History, Passion and the Imagination
"This is an afterword to essays by young writers on first peoples’ histories. I am picking up the notion that there is no Before and After in culture. Culture is always Now, in-between, in process." God this is good.
writing  culture  performance  creativity  art 
august 2008 by infovore
Versus CluClu Land: O Tempora! O Mores! (pt. 1)
"...arguments of this exact form have been raised against nearly every distinctly modern art form." Barber's book sounds interesting, if flawed. Pliskin's criticism is, as ever, good. It's getting exhausting linking to him.
culture  criticism  consumption  consumerism  writing  marxism  benjaminbarber  games  play  childishness  society 
july 2008 by infovore
Industry Apologetics: It's Not Just A Game
"“It’s only a game” is a phrase that agrees with all of those who ever looked down their noses at the medium... who want to promote the kind of prejudice that will keep games from ever achieving widespread respect for everything they are."
games  play  culture  society  writing  criticism  media  kotaku  mainstream 
july 2008 by infovore
Fimoculous.com - misc - Gaming The System
Rex Sorgatz on his essay in Wired, where he suggests that "gaming has become the prevailing narrative of our time."
games  play  writing  design  culture  society 
october 2007 by infovore
booktwo.org Notebook » Under the brown fog of a winter dawn
"Literature is inescapably intertwined with our everyday environment. By making this visible, we can encourage and spread it, and send it in new and exciting directions."
writing  literature  gps  location  locative  art  culture 
september 2007 by infovore
Real Empires Ship (Ftrain.com)
"The Romans knew all about productivity. Of course, their version of Getting Things Done would be one word: 'slaves.'"
writing  culture  product  humour  empire  shipping 
january 2007 by infovore

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