infovore + writing + article 6
Ragdoll Metaphysics: JG Ballard, Boredom, And The Violent Promise Of Videogames - Offworld
april 2009 by infovore
"That is not to say that videogames need to be more sensationalist, more vulgar, or more crass, but that they need not fear being more transgressive, or more expressive, or more visceral. They need not to shy away from their darker depictions of our fantasies, or become embarrassed when people point out how they dwell on violence and excitement. This, the safe excursion to the gladiatorial arena, is what games do best." Rossignol on Ballard, and jolly good too.
videogames
jgballard
writing
offworld
article
ballard
jimrossignol
escapism
banality
violence
april 2009 by infovore
Games Without Frontiers: Victory in Vomit
november 2008 by infovore
Clive Thompson on how Mirror's Edge "hacks" your proprioception: "it explains, I think, why Mirror's Edge is so curiously likely to produce motion sickness. The game is not merely graphically realistic; it's neurologically realistic."
wired
clivethompson
article
writing
games
mirrorsedge
motionsickness
proprioception
november 2008 by infovore
Stephen Fry » Blog Archive » Wii is a kind of magic
august 2008 by infovore
"...Nintendo understands that while play does involve competition, territoriality and rehearsal for war, it also involves silliness, laughter and fun." Oh, god, can I just marry Stephen Fry now? Oh, there's a queue. Never mind.
wii
play
games
nintendo
fun
casual
interaction
stephenfry
article
writing
august 2008 by infovore
GTA IV: okay, here we go | Games | Guardian Unlimited
april 2008 by infovore
"This is an important game - ... important because it is so ambitious, so detailed, so confident in its originality and inventiveness. It would sort of be an act of cultural irresponsibility not to play it."
gta
gtaiv
games
play
rockstar
writing
article
april 2008 by infovore
Reflections: Secret Skin: Reporting & Essays: The New Yorker
march 2008 by infovore
"a superhero’s costume is constructed not of fabric, foam rubber, or adamantium but of halftone dots, Pantone color values, inked containment lines, and all the cartoonist’s sleight of hand." Michael Chabon on the escapism of costume.
writing
article
newyorker
michalechabon
comics
comicbooks
costume
superhero
disguise
printing
march 2008 by infovore
The Elements Of Style: UNIX As Literature
january 2008 by infovore
"...a suspiciously high proportion of my UNIX colleagues had already developed, in some prior career, a comfort and fluency with text and printed words. They were adept readers and writers, and UNIX played handily to those strengths."
unix
writing
text
literature
operatingsystem
analogy
article
january 2008 by infovore
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