infovore + writing + architecture   4

The City Is A Battlesuit For Surviving The Future - Future metro - io9
"Ah - The Big Meg, where at any moment on the mile-high Zipstrips you might be flattened by a rogue Boinger, set-upon by a Futsie and thrown down onto the skedways far below, offered an illicit bag of umpty-candy or stookie-glands and find yourself instantly at the mercy of the Judges. If you grew up on 2000AD like me, then your mind is probably now filled with a vivid picture of the biggest, toughest, weirdest future city there's ever been." Jones on future cities, collating and refining thoughts into a lovely piece of structure and rhetoric. Also, the sentence "wrapping himself in Tokyo to form a massive concrete battlesuit".
cities  comics  mattjones  colleagues  design  architecture  futurism  writing 
september 2009 by infovore
Architecting the unreal: the hubs and spokes of BioShock's Rapture - Offworld
So I'm going to be writing the odd thing for Offworld from time to time, and this is my first post, on a nice post from Steve Gaynor about architecutre, and leading players through stories with architecture alone. More to come, pop-pickers.
offworld  games  writing  me  bioshock  architecture  tomarmitage 
april 2009 by infovore
BLDGBLOG: For whom the bell tolls
"The city goes dark. The tolling gets louder. In all the region's cemeteries, the soil starts to quake." Oh god yes. Lovely article about earthquake dampers and giant clocks.
architecture  fantasy  writing  bldgblog  funny  imaginative 
june 2008 by infovore
cityofsound: A birth, in 13 places
"I thought I would write a little about how the places and spaces that were familiar to us had begun to warp and twist in entirely new ways, and how I experienced new, unfamiliar places as a result of the birth."
architecture  design  birth  personal  writing  london  city  experience 
july 2007 by infovore

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