Gamasutra - China To Add 20% Tax On Virtual Goods Profits
november 2008 by infovore
"China's State Administration of Taxation announced that it will impose a 20 percent personal income tax on profit from virtual money." Woah, the 21st Century really did hit, didn't it?
tax
taxation
china
virtualworlds
online
mmo
economics
november 2008 by infovore
Virtual Worlds News: Disney's Virtual Magic Kingdom to Close Doors
april 2008 by infovore
Disney are shutting down VMK despite its continued success and large userbase; as a "promotion", it's run its course. Some of the comments are very affecting. Lessons to be learned about the implicit contracts you create when you build worlds.
disney
virtualmagickingdom
community
online
virtualworlds
mmo
ethics
contracts
socialcontract
socialsoftware
april 2008 by infovore
BBC NEWS | Technology | Virtual worlds threaten 'values'
november 2007 by infovore
"Are we absolutely sure that this is the very best we can offer young people?" [Lord Puttnam] asked. "Do we really want them to think of themselves as not much more than consumers?"
games
play
virtualworlds
mmorpg
secondlife
capitalism
consumerism
science
culture
november 2007 by infovore
New World Notes: FIGHTING THE FRONT
january 2007 by infovore
"By today, the headquarters of Front National has entirely disappeared from Porcupine; in its place, a tiny casino has sprung up overnight, and is already receiving customers." Second Life _is_ Las Vegas!
absurd
politics
secondlife
virtualworlds
humanrights
culture
society
socialsoftware
frontnational
january 2007 by infovore
apophenia: on being virtual
december 2006 by infovore
"Most people are deeply invested in the physicality of life; this is not going away".
social
software
secondlife
virtualworlds
networking
socialsoftware
december 2006 by infovore
Second Life: What are the real numbers?. Many-to-Many:
december 2006 by infovore
There’s nothing wrong with a service that appeals to tens of thousands of people, but in a billion-person internet, that population is also a rounding error. If most of the people who try Second Life bail (and they do), we should adopt a considerably mo
shirky
secondlife
sl
economics
statistics
community
analysis
trends
play
games
virtualworlds
december 2006 by infovore
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