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uxweek 2008 (tecznotes)
"Greebles are the parts that "look cool, but don't actually do anything". There's an entire discipline here composed of special effects artists and asset designers working to hide the plywood spaceships and simple game world polygons beneath an encrusted surface texture." And this is the trick to make the little bits look like part of a whole. Lovely talk from Mike at UXWeek.
uxweek  mikemigurski  information  data  effects  greebling  bumpmapping  mapping  visualisation  surface  webofdata  credibility 
august 2008 by infovore

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