infovore + technology 86
An Essay on the New Aesthetic | Beyond The Beyond | Wired.com
8 weeks ago by infovore
"Modern creatives who want to work in good faith will have to fully disengage from the older generation’s mythos of phantoms, and masterfully grasp the genuine nature of their own creative tools and platforms. Otherwise, they will lack comprehension and command of what they are doing and creating, and they will remain reduced to the freak-show position of most twentieth century tech art. That’s what is at stake." Loads of good stuff in this Sterling essay, but this is the leaper-out for me: the reminder - as I fervently behave - about truly understanding the things you work in. And in this case: the reminder that all the old metaphors of computation are rarely true. Computers are not intelligent; they do not see or hear. But nor are they stupid, blind, or deaf. They are just other.
newaesthetic
brucesterling
metaphor
computing
technology
8 weeks ago by infovore
Agile Software Is A Cop-Out; Here’s What’s Next | Forrester Blogs
october 2011 by infovore
"Software development is not pure coding, engineering, architecture, management, or design. It is cross-disciplinary. Better yet, it is its own discipline. It is more akin to making a movie than to building automobiles on an assembly line. The studio revolves around talent. Great software talent means renaissance developers who have passion, creativity, discipline, domain knowledge, and user empathy. These traits are backed by architecture, design, and by technical know-how that spans just knowing the technology flavor of the day. Process is the studio; it has structure but is flexible enough to optimize talent and tools." This post is as dogmatic as what it rails against, but it's good at finding flaws in dogma and then pushing towards a more sympathetic view. And this paragraph is the best bit.
software
development
culture
technology
october 2011 by infovore
Obituary: printf("goodbye, Dennis"); | The Economist
october 2011 by infovore
"All operating systems know when they were born. Their internal clocks start counting then, so they can calculate the date and time in the future. It is unclear whether it was Mr Ritchie or Mr Thompson who set the so-called start Unix time at January 1st, 1970. That moment came to be known as the epoch. Mr Ritchie helped bring it about. And with it, he ushered in a new era." Which is as poetic a way as any of expressing how deeply rooted K&R are in the modern world.
dennisritchie
economist
obituary
technology
unix
c
october 2011 by infovore
The pace of change « matt.me63.com – Matt Edgar
september 2011 by infovore
"A billion drinks per day of Coca-Cola is an amazing thought, but such uniformity is a symbol of inertia, not dynamism. For the most part world trade still travels at the speed of shipping containers, not data packets." I chatted to Matt at dConstruct about this, and I'm really glad he's written it up: so much good examples and thought, about recognising the difference between pace and impact, of attention versus raw numbers.
technology
change
writing
progress
mattedgar
september 2011 by infovore
Rhizome | Drone Ethnography
july 2011 by infovore
"You are obsessed with drones. We all are. We live in a drone culture, just as we once lived in a car culture. The Northrop-Grumman RQ-4 Global Hawk is your '55 Chevorlet. You just might not know it yet." This is all brilliant, word-for-word.
drones
technology
surveillance
newaesthetic
swarm
extelligence
july 2011 by infovore
Sensor-Vernacular – Blog – BERG
may 2011 by infovore
"It is – perhaps – at once a fascination with the raw possibility of a technology, and – a disinterest, in a way, of anything but the qualities of its output. Perhaps it happens when new technology becomes cheap and mundane enough to experiment with, and break – when it becomes semi-domesticated but still a little significantly-other. When it becomes a working material not a technology." This is all great stuff.
sensors
materials
technology
fabric
nowness
may 2011 by infovore
Abandonwear Clothing | The Place for Retro Tech Clothing
april 2011 by infovore
"A history of Silicon Valley failure written in T-Shirts." Much as I'm trying to wear fewer T-Shirts, wow, there's a lot here I'd wear in a flash, and not out of hipster irony. SSI! Sierra On-Line! Infocom! Microprose! Accolade! Brøderbund! Brilliant.
clothes
history
technology
tshirts
geek
april 2011 by infovore
W. Brian Arthur Vs Silicon Roundabout, ‘Start-Up Britain’ and other shake-and-bake approaches « Magical Nihilism
march 2011 by infovore
"Deep craft is more than knowledge. It is a set of knowings. Knowing what is likely to work and what not to work. Knowing what methods to use, what principles are likely to succeed, what parameter values to use in a given technique. Knowing whom to talk to down the corridor to get things working, how to fix things that go wrong, what to ignore, what theories to look to. This sort of craft-knowing takes science for granted and mere knowledge for granted. And it derives collectively from a shared culture of beliefs, an unspoken culture of common experience." Craft / scenius / place / knowledge. The W Brian Arthur sounds great, and Matt's point - that building strength in a sector is building culture, and that requires investment in something that won't see immediate returns (rather than "five-year plans" and "strategies") is acute. Very good stuff.
innovation
technology
culture
learning
london
march 2011 by infovore
The Technium: Computational X
march 2011 by infovore
"The best signpost to the future I know is to follow whatever happens after the word "computational."" Kevin Kelly being smart/interesting/as usual.
future
computation
progress
technology
innovation
march 2011 by infovore
The Most Popular Phone in the World
october 2010 by infovore
"This is what the next generation of the mega-selling phone will look like. They'll be rough facsimiles of the high-end smartphones forged for well-heeled buyers, stripped of fat and excess—an embodiment of compromise. They'll be 90% of the phone for 20% of the price, with FM radios instead of digital music stores, and flashlights instead of LED flashes. This is how the other half will smartphone, if you want to be so generous as to call the developing world's users a half. We're not even close." Yes.
technology
mobile
design
phones
hardware
october 2010 by infovore
The Prosthetic Imagination | > jim rossignol
september 2010 by infovore
"By enabling the brain to manipulate with virtual systems, to engage with simulation, it creates systems than span the mental and the virtual, the biological and the electrical. Also, even more significantly to my point, our imagination is not a description as a book is a textual description, or a film is a visual description. It is, instead, a model." This is good, and the links are great, too.
technology
imagination
games
cyborgs
jimrossignol
prosthesis
september 2010 by infovore
Technology and the novel, from Blake to Ballard | Books | The Guardian
september 2010 by infovore
"I know which side I'm on: the more books I write, the more convinced I become that what we encounter in a novel is not selves, but networks; that what we hear in poems is (to use the language of communications technology) not signal but noise. The German poet Rilke had a word for it: Geräusch, the crackle of the universe, angels dancing in the static."
writing
technology
culture
novel
tommcarthy
september 2010 by infovore
Lee Maguire – Guided by the Whispers of Angels
august 2010 by infovore
Nice post on future interfaces, but primarily bookmarked because I can *never* find that GITS:SAC still when I need it, and it's *brilliant*.
newspapers
future
interface
scifi
design
technology
gits
august 2010 by infovore
Conflict Minerals and Blood Tech — The Adventures of Accordion Guy in the 21st Century
july 2010 by infovore
"The Enough Project says that auditing component supply chains at the smelters to see whether the metal was sources from “clean” places like Australia or Canada instead of lining the pockets of Congolese warlords would add about one cent to the price of a cellphone, and that this figure originates from within the industry. I’d happily pay a thousand times that for each of my devices – a mere ten bucks – to ensure that I wasn’t bankrolling rape and murder." Depressing, and a very, very good point. It doesn't make me any surer of what to do, sadly.
conflict
technology
manufacturing
congo
activism
july 2010 by infovore
The Technium: Predicting the Present, First Five Years of Wired
june 2010 by infovore
"Money is just a type of information, a pattern that, once digitized, becomes subject to persistent programmatic hacking by the mathematically skilled." (Lots of other good stuff here, but I wanted to note this one down).
trends
wired
quotations
technology
future
june 2010 by infovore
Nick Sweeney · things to make and do
april 2010 by infovore
"When I look at the iPad, I see something my dad could use without hand-holding to find the history of that banjo, to seek out those screws, to look at old video of Sonny Terry, to feed his glorious practical creativity, unencumbered by the need to learn the habits and quirks of computing, and not relying upon a transatlantic support department. There’s a liberation in open things (and opening things) but there’s a far greater one in how things can open up people." Nick Sweeney is right.
ipad
creativity
freedom
technology
nicksweeney
writing
april 2010 by infovore
Raiding Eternity - Myspace - Gizmodo
march 2010 by infovore
"Somewhere in the future, a picture of David Minor—in jeans and a tie, face beatific under a studio light, sleeves rolled up to expose the Eugene Debs quote tattooed on his arm—is berthed in a database table in off-system storage, waiting to be remade." Lovely, sharp, writing from Joel Johnson.
joeljohnson
memory
internet
technology
writing
march 2010 by infovore
Chris Harrison's mind-blowing "Skinput" interface - Core77
march 2010 by infovore
"Harrison's concept--which works, by the way--uses the body as a sort of echo chamber. Which is to say, when the user taps a particular part of their body, a sensor worn around the upper arm can tell if the tap-point was at a particular spot on the forearm or on one of the individual fingertips, by assessing the vibrations sent throughout the body by the tap." The detection of tap location is remarkable - a single sensor, that picks out location based on the characteristics of the body's reverberation from the tap.
technology
input
interface
march 2010 by infovore
Lasers would never have shone if Mandelson had been in charge | Technology | The Observer
january 2010 by infovore
"The laser has become vital for our way of life, yet no researcher who worked on it after Einstein's paper could have predicted what would emerge. If Mandelson had had anything to do with it, we'd be reading barcodes by flashlight."
politics
funding
technology
research
science
january 2010 by infovore
Let's Enhance
january 2010 by infovore
"Zoom in on that spot there." Blade Runner has a lot to answer for; notably, this.
video
films
movies
technology
enhance
processing
tvtropes
grr
january 2010 by infovore
Bruce Sterling: The Hypersurface of this Decade | ICON MAGAZINE ONLINE
january 2010 by infovore
"I have to print my bed, so that I can lie in it." Lovely BruceS fiction; not just futurism, but hyperlocal futurism at that.
fiction
brucesterling
technology
culture
futurism
design
fabrication
january 2010 by infovore
Learn to Let Go: How Success Killed Duke Nukem | Magazine
december 2009 by infovore
"...the Duke Nukem Forever team worked for 12 years straight. As one patient fan pointed out, when development on Duke Nukem Forever started, most computers were still using Windows 95, Pixar had made only one movie — Toy Story — and Xbox did not yet exist." Fantastic, dense, Wired article on DNF from Clive Thompson
games
business
take2
3drealsm
dukenukemforever
technology
development
failure
december 2009 by infovore
Thunderbirds will grow a generation of mad engineers
september 2009 by infovore
"Thunderbirds is Rescue Fiction. All kids respond to rescue scenarios. Rescue Fiction is emotionally maturing - it removes the wish for magic, religion or flying people to zoom in to save the day; it confirms that it is a far more glorious and dazzling thing to invent ways to rescue ourselves."
engineering
engfi
science
technology
warrenellis
writing
thunderbirds
education
september 2009 by infovore
BBC NEWS | Technology | Tech Know: Kinky boot that whips
july 2009 by infovore
"This is my boot fetish Pong game". I first saw James at OpenTech demonstrating his prawn-sandwich powered BBC Micro clock. It is good to know he is still building brilliant things. And: more Ellie Gibson interviews in the world is never, ever a bad thing.
jameslarsson
technology
video
interview
pong
mad
elliegibson
july 2009 by infovore
100 Things Your Kids May Never Know About | GeekDad | Wired.com
july 2009 by infovore
A little bit of nostalgia, a little bit of fact, a few reminders of the past. Especially the old Kit-Kat wrappers.
history
culture
technology
children
kids
list
nostalgia
july 2009 by infovore
Appfrica Labs | Investing in East African Innovators
july 2009 by infovore
"Appfrica Labs is an investment company and software development firm that facilitates and incubates technology entrepreneurs in East Africa. We do this by offering a physical space with a solid internet connection, servers, software and computers that allows entrepreneurs a place to develop their ideas in a constructive environment with industry professionals as mentors, outside of school. Entrepreneur projects are refined and prepped to help them secure funding and launch sustainable, profitable businesses." I met Jon who runs Appfrica at TEDGlobal last week; it's a great idea and, by the sounds of things, doing very well.
appfrica
development
business
africa
uganda
vc
venturecapital
incubator
technology
startup
july 2009 by infovore
notes.husk.org. this amazing little internet-connected computer....
july 2009 by infovore
"Still, if I told myself as a child that I’d have a pocket computer powerful enough that it could play games that knocked the Spectrum into the dirt, along with music at the same time, and then look up almost anything from an encyclopedia, almost anywhere in the world, and in only a quarter of a century, I’m not sure I’d have believed it." Strong truth; I marvel at some of the technology I own, and wonder how I could ever have explained it to my eight-year-old self. Not explained the possibility; explained that it was within reach.
mobile
technology
progress
july 2009 by infovore
The Toaster Project
june 2009 by infovore
"I'm Thomas Thwaites and I'm trying to build a toaster, from scratch - beginning by mining the raw materials and ending with a product that Argos sells for only £3.99. A toaster." This is clearly amazing, and a timely reminder of, you know, what the age of mass production really means.
technology
toaster
industry
massproduction
design
project
june 2009 by infovore
Gamasutra: Philippe Ringuette-Angrignon's Blog - Why "Next-Gen Games" Went Gray, Brown, And Grey.
june 2009 by infovore
"There is one thing that our current consoles are terrible at; lighting. Our current lighting solutions are improving, but for the moment we have much difficulty simulating indirect lighting, especially in real-time... To hide this problem, we tend to instinctively desaturate everything. The mere presence of saturated colors unbalances the rest of the image. Since we often have some form of ambient occlusion in our environments, this visual effect makes the game look more visually convincing." And so: everything is brown.
lighting
games
technology
programming
aesthetic
brown
june 2009 by infovore
E309: the 7 things you need to know about Microsoft's press conference - Offworld
june 2009 by infovore
If you want a wrap-up of the Microsoft keynote, you could do no better than Brandon's wrap-up for Offworld - spot on, nicely detailed, and covering all the facts with great illustration. Whilst their titles - L4D2, Forza 3, etc - are obviously real assets, it's their commitment to the 360 as a platform in the living room that was impressive.
e3
entertainment
blog
offworld
microsoft
games
technology
media
writing
june 2009 by infovore
Charlie's Diary: LOGIN 2009 keynote: gaming in the world of 2030
may 2009 by infovore
"But the sixty-something gamers of 2020 are not the same as the sixty-somethings you know today. They're you, only twenty years older. By then, you'll have a forty year history of gaming; you won't take kindly to being patronised, or given in-game tasks calibrated for today's sixty-somethings. The codgergamers of 2030 will be comfortable with the narrative flow of games. They're much more likely to be bored by trite plotting and cliched dialog than todays gamers. They're going to need less twitchy user interfaces — ones compatible with aging reflexes and presbyopic eyes — but better plot, character, and narrative development. And they're going to be playing on these exotic gizmos descended from the iPhone and its clones: gadgets that don't so much provide access to the internet as smear the internet all over the meatspace world around their owners." Lots of great stuff in this Stross Keynote.
technology
games
play
future
charlesstross
progress
development
may 2009 by infovore
Michael Tamblyn - 6 Projects That Could Change Publishing for the Better
march 2009 by infovore
Jolly good, this, with lots of sensible points and a real clarity of thought for what otherwise could just be Powerpoint-by-numbers.
technology
books
publishing
creativetechnology
march 2009 by infovore
Newspapers and Thinking the Unthinkable « Clay Shirky
march 2009 by infovore
"For the next few decades, journalism will be made up of overlapping special cases. Many of these models will rely on amateurs as researchers and writers. Many of these models will rely on sponsorship or grants or endowments instead of revenues. Many of these models will rely on excitable 14 year olds distributing the results. Many of these models will fail. No one experiment is going to replace what we are now losing with the demise of news on paper, but over time, the collection of new experiments that do work might give us the journalism we need." Late to link to this, but as everyone else who has done already would point out: it's great.
technology
media
publishing
printing
journalism
newspapers
internet
clayshirky
businessmodels
march 2009 by infovore
Purse Lip Square Jaw: On mobile cities, Archigram, invisible networks and ubicomp
march 2009 by infovore
"The question of responsibility and accountability gets sticky here - especially if we consider that technologies are too often viewed as neutral tools or isolated artefacts. If we draw out these flows, these networks, these interconnections, we find ourselves faced with the possibility of being connected to people/objects/places/activites/ideas that we may never see. And with intimacy always comes risk."
mobile
technology
socialsoftware
ubicomp
networks
connectivity
annegalloway
archigram
march 2009 by infovore
Computer programmer from Finland has lost finger replaced with USB drive - Telegraph
march 2009 by infovore
"When I'm using the USB, I just leave my finger inside the slot and pick it up after I'm ready." Well, quite.
technology
future
storage
prosthetics
finland
march 2009 by infovore
David Merrill demos Siftables, the smart blocks | Video on TED.com
february 2009 by infovore
Lovely demo - some interesting interfaces that feel quicker than current alternatives, as well as experimental ones that, whilst slower and clumsier, represent information a bit better. I mainly like the form-factor, though - but what's the unit cost? These things get a lot better the more you have.
design
interaction
talk
video
technology
innovation
toys
siftables
ted
february 2009 by infovore
Kevin Kelly -- The Technium
february 2009 by infovore
"One Amish-man told me that the problem with phones, pagers, and PDAs (yes he knew about them) was that "you got messages rather than conversations." That's about as an accurate summation of our times as any." A wonderful quotation in the midst of this dense, fascinating article.
technology
culture
society
communication
network
amish
february 2009 by infovore
BBC NEWS | Technology | Video game helps with fire drill
february 2009 by infovore
"Durham University's Dr Shamus Smith, who helped spearhead the project, told BBC News that that while bespoke 3D modelling software was available, modifying a video game was faster, more cost effective, and had better special effects." Quite true. Although: "gamers" tend to treat it as a game, wheras "non-gamers" treat it as a training exercise, and behave accordingly.
games
technology
simulation
training
fire
safety
source
seriousgames
february 2009 by infovore
How the Computer gets the answer
january 2009 by infovore
"It is a commonplace that if it weren’t for computers we couldn’t fly to the moon, or even keep an accurate record of the national debt. On the question of how it does what it does, however, the computer has always remained essentially mysterious—unfathomable to all but a small handful of initiates. An officer of one major computer concern guessed recently that not more than 2% of his employees really know how it works." 2% seems awfully high these days. Detailed, technical article from Life in 1967.
technology
engineering
journalism
life
computing
magazine
computer
logic
january 2009 by infovore
scraplab : saturday saw the inaugural papercamp prototype...
january 2009 by infovore
"Compared to a standard web (un)conference where everyone knows their space, expertise and opinions, here lots (most?) of us were exploring stuff outside of our day job and business-as-usual. It was passionate and interesting and I felt completely out of my depth, which was was great. So in 2009, less of the comfort zone stuff please, and more like this." I can get behind that.
web
making
technology
comfort
papercamp
january 2009 by infovore
Dial-A-Song - Wikipedia, the free encyclopedia
january 2009 by infovore
"Established by rock band They Might Be Giants (TMBG), Dial-A-Song consisted of an answering machine with a tape of the band playing various songs. The machine played one track at a time, ranging from demos and uncompleted work to fake advertisements the band had created... Due to the nature of an answering machine, only one caller could listen to the current song at any given time. This had been noted as creating a special bond between the song and the person calling as it is playing just for them... John Linnell stated in an interview in early 2008 that Dial-A-Song had died of a technical crash, and that the internet had taken over where the machine left off." How did I not know this? There is nothing about this that is not brilliant.
music
distribution
technology
massproduction
automation
telephones
tmbg
theymightbegiants
answerphone
january 2009 by infovore
Chris Heathcote: anti-mega: now, more than ever
january 2009 by infovore
"It is the business of the future to be dangerous; and it is among the merits of science that it equips the future for its duties."
science
technology
security
history
futurism
future
prescience
january 2009 by infovore
Dubious Quality: Fire
december 2008 by infovore
"'Why do you build your own computers?' Gloria asked earlier this week. 'Why don't you buy just buy one that's already built?' ... It's because computers are fire... If I was a caveman (I'd be dead, because I can't see clearly two feet in front of myself without glasses, but that's not the point), I wouldn't go to the guy who discovered fire and ask if I get a light off his torch. I might let him explain the process--documentation, as it were--but then I'd go off, hold the torch backwards, cut myself with the flint, and generally do it wrong."
technology
analogy
progress
computers
billharris
fire
december 2008 by infovore
xiao(シャオ)|タカラトミー
december 2008 by infovore
Click "CM Gallery". Watch. In order to illustrate the xiao's ability to not only take but also print photographs, Takara Tomy really pushed their anthropomorphic metaphor to the limits.
camera
print
electronics
technology
japan
anthropomorphic
maximumstrain
december 2008 by infovore
cityofsound: Wi-fi structures and people shapes
november 2008 by infovore
"I mapped the strength of the wi-fi signal across levels 1 and 2 of the Library, the primary areas that the Library’s wi-fi is used. By taking readings across the floor of both levels, using standard wi-fi-enabled consumer equipment in order to mimic the conditions for the average user [...], I was able to construct a snapshot of the wi-fi signal strength across the Library." Some lovely work by Dan Hill.
visualization
technology
wifi
space
architecture
behaviour
buildings
activity
mapping
danhill
november 2008 by infovore
Relevant History: Reflections on tinkering
november 2008 by infovore
"As we move into a world in which we can manufacture things as cheaply as we print them, the skills that tinkerers develop-- not just their ability to play with stuff, or to use particular tools, but to share their ideas and improve on the ideas of others-- will be huge." Lots of good reflections from "Tinkering As A Mode Of Knowledge".
tinkering
hacking
technology
making
opensource
building
craft
prototyping
learning
education
november 2008 by infovore
Chris Heathcote: anti-mega: not present in the present
october 2008 by infovore
"The future is terribly easy to predict. It’s predicting the instantiation that’s hard."
prediction
futurism
design
product
service
technology
chrisheathcote
october 2008 by infovore
All This ChittahChattah » The Conversation, and The Technology
october 2008 by infovore
"There’s a lot of great technology imagery... Here’s a sampling of stills depicting the awesomeness:" Beautiful. (If I had to have a favourite film, it would still be The Conversation).
technology
movies
audio
theconversation
retro
imagery
coppola
via:brandonnn
october 2008 by infovore
al3x.net: al3x's Rules for Computing Happiness
september 2008 by infovore
Simple, straightforward, pretty much correct.
computing
software
rules
tips
technology
plaintext
september 2008 by infovore
The Mid-Century Modernist: Polaroid SX-70 Film by the Eames
september 2008 by infovore
"[the film] presents the simple joy of photography and, without hyperbolizing or talking down to its audience, gives a comprehensive explanation of how the camera works." Lovely film explaining the way the SX-70 works, from the Eames brothers; the explanation of how the film itself works is beautiful.
sx70
polaroid
film
camera
eames
illustration
explanation
technology
video
september 2008 by infovore
The Insane True Story Behind the Birth of the Internet - Funny Videos | Cracked.com
september 2008 by infovore
"You forgot one thing, Dr. Roberts. You forgot that people are dicks." Aheheh.
video
technology
internet
meme
humour
september 2008 by infovore
PhD Dissertation | Anne Galloway
september 2008 by infovore
"The dissertation builds on available sociological approaches to understanding everyday life in the networked city to show that emergent technologies reshape our experiences of spatiality, temporality and embodiment. It contributes to methodological innovation through the use of data bricolage and research blogging 1, which are presented through experimental and recombinant textual strategies; and it contributes to the field of science and technology studies by bringing together actor-network theory with the sociology of expectations in order to empirically evaluate an area of cutting-edge design." Anne Galloway's PhD thesis, now online.
annegalloway
design
technology
ubicomp
ubiquitouscomputing
society
culture
thesis
toread
september 2008 by infovore
SIGGRAPH 2008 Papers
august 2008 by infovore
Man, SIGGRAPH papers have the best titles. This is a lot of seriously hardcore, cutting edge, graphic-programming nous. Also: "jiggly fluids".
graphics
technology
siggraph
simulation
3D
programming
papers
presentation
research
august 2008 by infovore
Analog Meets Its Match in Red Digital Cinema's Ultrahigh-Res Camera
august 2008 by infovore
"I'm passionate about this because I'm building the camera I've always wanted to shoot with," he says. "When my grandkids and great-grandkids look back, they're going to say I was a camera builder. I did handgrips and then goggles and then sunglasses to prepare myself. But cameras are magic." Fantastic article about Jim Jannard and his Red digital movie-camera business.
hd
film
camera
technology
red
wired
filmmaking
cinematography
august 2008 by infovore
Do-It-Yourself InkJet and Laser Printer Repair (HP, Apple, Epson, and More) - fixyourownprinter.com
august 2008 by infovore
Now that's what I call a UI. Nice idea!
technology
printers
faqs
tips
maintenance
repair
reference
online
resource
august 2008 by infovore
The Amazing Wooden Mirror [pics] | Environmental Graffiti
august 2008 by infovore
"a tiny camera gathers light and shape data, before sending it to a computer that processes it and uses hundreds of tiny electric motors to shift the wood blocks into the image in front of the device. Subtle gradations of shade are achieved by both the natural grain of the wood and the angle at which they are displayed, casting shadow if necessary." Beautiful.
wood
mirror
technology
art
visualisation
design
interaction
craft
august 2008 by infovore
Twenty Sided » Blog Archive » The Cost of Spectacle
august 2008 by infovore
"By the time Joe Average has hardware that can run your fancy-pants game, it’s long gone from stores... You keep aiming your game at this tiny, pirate-infested group [of players with 'gaming rigs'] and wondering why sales are so small."
games
mooreslaw
industry
production
values
technology
casual
hardcore
august 2008 by infovore
@ Future of Journalism: Adrian Holovaty's vision for data-friendly journalists | PDA: The Digital Content Blog | guardian.co.uk
june 2008 by infovore
"Google has to search through those blobs of stories to pull out that raw data again, thus undoing the work of the journalist. The two need to meet in the middle, argues Holovaty." More data-driven journalism stuff; all spot on, really.
journalism
data
datadriven
adrianholovaty
technology
development
june 2008 by infovore
technology is what makes us human
june 2008 by infovore
"What I want to argue is that humans are uniquely talented at ‘thinking with our hands’, and its wrong to discard ‘intuitive’ engineering as a historical curiosity." Tim Hunkin, on fire, about the importance of making.
engineering
tools
technology
making
design
craft
craftsmanship
writing
essay
timhunkin
june 2008 by infovore
Olinda (Schulze & Webb)
may 2008 by infovore
"Olinda is a prototype digital radio that has your social network built in, showing you the stations your friends are listening to.". It's here, and it's very much real. Congratulations to Matt, Jack, and all involved.
olinda
radio
social
technology
hardware
making
schulzeandwebb
may 2008 by infovore
Science Museum - Visit the museum - Dan Dare & the Birth of Hi-tech Britain
april 2008 by infovore
"In an age before globalisation, products from rockets to radios sprang from local roots. Together they reveal a fascinating ‘lost world’ of British design and invention – a glimpse of a time when the TV in the corner was a Murphy, not a Sony."
exhibition
sciencemuseum
technology
design
eagle
futurism
comics
april 2008 by infovore
Simple Solutions | A Better Course
january 2008 by infovore
"What else are you going to do with something you’ve just made, other than use it?" Empowering people as creators makes them more likely to look after/recyle a product.
recycling
environment
creativity
product
design
technology
january 2008 by infovore
napkin vs. towel (tecznotes)
january 2008 by infovore
"It's hard to exaggerate how happy this makes me. It's a beautiful answer to the variety of wiping cloths we use day-to-day, and the place each occupies on a "dirt gradient" from snowy white bath towels to the pile of old rags under the kitchen sink."
product
design
technology
sustainability
environment
january 2008 by infovore
Kindle can light up your life :: CHICAGO SUN-TIMES :: Andy Ihnatko
december 2007 by infovore
"It's one of the most awesome consumer products ever. It might even be a landmark moment in technology. ... and Amazon is promoting it as a $399 waffle maker." Andy Ihnatko on the Kindle
kindle
amazon
technology
publishing
books
writing
reading
december 2007 by infovore
booktwo.org » Swotter
december 2007 by infovore
"Swotter reads books to Twitter, and via Twitter to the world." It just finished reading Ulysses aloud. It is awesome.
twitter
books
technology
publishing
literature
december 2007 by infovore
StupidFilter :: Main / HomePage
october 2007 by infovore
"Because the internet needs prophylactics for memetically transmitted diseases."
bayesian
filter
idiots
technology
youtube
stupid
october 2007 by infovore
TMRC Dictionary
october 2007 by infovore
"The words defined in this dictionary are the property of the Tech Model Railroad Club of M.I.T. and all rights to use and define these words are strictly reserved." From 1959.
tmrc
hack
computer
technology
mit
jargon
october 2007 by infovore
The Continuous World of Dungeon Siege
september 2007 by infovore
Technically hardcore, dense paper explaining how the Dungeon Siege environment was constructed without a loading screen. Word of the day: "frustrum". Interesting stuff in here. Now, how to apply it?
game
development
programming
mapping
algorithms
technology
streaming
play
september 2007 by infovore
What Should Sony Do Next? - Forbes.com
august 2007 by infovore
"Nintendo hasn’t truly gone backwards technologically. It has simply innovated in a different way." Good Forbes piece pulling together the usual threads on what Sony's really up against.
technology
business
gaming
nintendo
sony
august 2007 by infovore
russell davies: we love technology - part one
july 2007 by infovore
Russell writes up his take on this year's "we love technology" in Huddersfield.
design
technology
conference
july 2007 by infovore
Conversation Hub » Video: Clay Shirky on Love, Internet Style
july 2007 by infovore
Linked everywhere, but what the hell: it's a cracking nine-minutes Shirkyblast. Listen to what he says; it is good.
video
technology
community
collaboration
clayshirky
shirky
social
sharing
love
july 2007 by infovore
Doors of Perception weblog: New concept of mobility - in three lines
july 2007 by infovore
"Reducing the movement of matter - whether goods, or people - is a main challenge in the transition to sustainability." The other two lines are as good.
mobile
mobility
innovation
technology
thackara
july 2007 by infovore
Rands In Repose: Managing Humans
june 2007 by infovore
Rands has a book. It looks very good.
randsinrepose
management
technology
book
writing
people
june 2007 by infovore
Twitter as coral reef (Scripting News)
may 2007 by infovore
Dave Winer++ : "As a system designer, I'd like to believe that Twitter or something like it will always be there. I'm not sure of that yet, but it seems we're close."
twitter
technology
systems
software
ecology
metaphor
may 2007 by infovore
"Incantations for Muggles: The Role of Ubiquitous Web 2.0 Technologies in Everyday Life"
april 2007 by infovore
Danah's keynote from ETech. It's very good.
technology
society
software
behaviour
culture
networking
april 2007 by infovore
George Osborne: Recasting the political settlement for the digital age
march 2007 by infovore
Reasonably interesting speech from George Osborne at the RSA; interesting given how savvy it is, and how (within reason) fair. Certainly interesting coming from the conservatives.
conservatives
politics
opensource
georgeosborne
society
technology
march 2007 by infovore
Horseshoes and Hand Grenades: Joel Johnson Returns...to Spank Us All for Supporting Crap - Gizmodo
february 2007 by infovore
Stop buying broken products and then shrugging your shoulders when it doesn't do what it is supposed to. Stop buying products that serve any other master than you. Use older stuff that works. Make it yourself.
gadgets
technology
cretins
blog
humor
true
marketing
february 2007 by infovore
Comments on 13606 | MetaTalk
february 2007 by infovore
"The issue is, shall we now together proceed to create a universe of unbelievable facility and magnitude from the universe skeleton that lies before us, with the universe wrenches and universe screwdrivers that fall so easily into our hands?" Great line.
technology
mefi
history
computing
future
february 2007 by infovore
Tony Comstock’s Blog » Porn in HD, or Why When Porn Sucks the Media Sucks on it Harder.
february 2007 by infovore
Nice article (and blog, in fact) from a maker of porn, debunking the whole porn-looks-bad-in-HD argument. Reasonably worksafe, too.
film
technology
video
hd
porn
february 2007 by infovore
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