World of Warcraft helps fight crime in LA | Technology | The Guardian
july 2009 by infovore
'"We studied these online gangs at the same time I was looking at the offline gangs and it turned out the model we were developing to explain the behaviour of the online guilds began to coincide with the offline gangs," says Johnson. "We could explain the data using the same mathematical ideas."' Which all makes sense, you know, but it's still interesting to see this stuff being done and taken seriously.
data
groups
community
games
wow
gangs
social
analysis
july 2009 by infovore
Robin Hunicke at LIFT 08 - Video
june 2008 by infovore
Absolutely excellent. A little depressed but also pleased at the overlap with my NLGD talk. Here's hoping I can munge together something good. And give credit where credit is due.
games
design
play
socialsoftware
social
applications
web2.0
groups
networks
friends
robinhunicke
june 2008 by infovore
.CSV » group think
april 2008 by infovore
"...the same topic kept coming up, over and over... you can think of it as an amalgamation of crowd theory, human terrain mapping, and social simulation. It is the science of groups; it is a new kind of quantitative political science."
groups
society
social
dyanmics
study
modelling
behaviour
networks
simulation
pernicious
april 2008 by infovore
Life With Alacrity: The Dunbar Number as a Limit to Group Sizes
december 2006 by infovore
A perceptive and detailed analysis of the Dunbar Number - and why some of the hype around it is misguided.
society
social
software
anthropology
dunbar
structure
groups
research
sociology
network
december 2006 by infovore
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