Chris Heathcote: anti-mega: post-digital media design, an introduction
march 2010 by infovore
"Institutions are platforms / Sketching in things". Chris' introduction from the #mbsp SXSW panel; really good stuff, and that was only the introduction! Would have loved to have seen the whole thing.
mbsp
design
chrisheathcote
media
services
curation
march 2010 by infovore
Putting people first » Italians say goodbye to property
june 2009 by infovore
Italians getting into rental, rather than ownership. Products become services.
servicedesign
services
unproduct
june 2009 by infovore
Gamasutra: Kim Pallister's Blog - The Most Significant Thing At E3 2009
june 2009 by infovore
"If the promise of previous generations was “games that just work”, and the current that “games work with each other”, then the promise of the NEXT generation will be this: That true next-gen game platforms will comprise services that *just work* with one another." Yes. Interoperability can take many forms, and it's easier to make work at a service than a platform level.
games
platforms
consoles
socialsoftware
identity
services
gaas
june 2009 by infovore
SingStar: Past, Present and Future Article - Page 1 // PS3 /// Eurogamer - Games Reviews, News and More
april 2009 by infovore
"The reason for [Singstar's relatively "low" Metacritic scores] is also the reason that this is an article about SingStar, and not a review of SingStar Queen and the new wireless microphones: SingStar is now basically unreviewable. Unlike Guitar Hero: Metallica, or AC/DC Live: Rock Band, SingStar has morphed from a game into a service, and defies traditional critical judgement."
gaas
games
services
singstar
entertainment
play
april 2009 by infovore
Gamasutra - Building Quake Live: Carmack Speaks
march 2009 by infovore
Wonderful interview with Marty Stratton and John Carmack on Quake Live; there's some really smart insight on development and business in here, and also some tidbits of Carmack talking code. Definitely one to mull over.
games
online
services
id
gaas
quake3
quake
quakelive
march 2009 by infovore
NHL 09 PS3 Patch Released - Impressions - Operation Sports Forums
february 2009 by infovore
Tweaking a game five months after launch to make it both more playable, and also more realistic; understanding that realism is key to NHL09 fans, and delivering on that as an ongoing promise.
games
services
dlc
gaas
patching
nhl09
february 2009 by infovore
Suttree » Casual Games, Social Software » Replacing Subscriptions With Seasonal MMOs
february 2009 by infovore
"...if the future of games is to become entertainment services, then are subscriptions going to fall away in favour of upfront payments and free updates?" Some good thinking from Duncan.
games
mmo
product
subscription
services
updates
gaas
february 2009 by infovore
Nike Playmaker
october 2008 by infovore
"Take the hassle out of organising football". It's been done before, but perhaps the brand, mobile experience, and quality of product will win out for Nike's team-management app. They showed us the MMO with Nike+; now they're doing guild management for the masses.
nike
services
team
sport
groups
application
football
management
october 2008 by infovore
YouTube - Spore Creature Creator Video
june 2008 by infovore
Thayer uploaded her creature directly to Youtube from Spore Creature Creator. *That*'s the kind of integration I'm talking about. How hard can it be?
youtube
spore
integration
services
webofdata
june 2008 by infovore
adaptive path » blog » Peter Merholz » Our Forthcoming Book: Subject to Change: creating great products and services for an uncertain world
february 2008 by infovore
"The book addresses our philosophy in creating products and services, the importance of the right kinds of research, of making design an organizational competency, [and] of thinking of your offerings as part of a larger system..." Looks good!
adapativepath
servicedesign
design
services
products
experience
book
writing
february 2008 by infovore
Chris Heathcote: anti-mega: service design notes: tools, not services
april 2007 by infovore
"...this is tool thinking. It’s deferential, subservient and polite; normal web services are arrogant."
services
tools
design
interaction
applications
ux
politeness
behaviour
hci
april 2007 by infovore
PowerPoint Presentation - Putting the Fun in Functional
march 2006 by infovore
Amy Jo Kim's awesome talk from Etech. It's not just about applying game design to mobile services - it's about applying game design to everything you build for the web. It raised a lot of good points, and crystallised a lot of others. Worth a look.
games
application
design
services
ludic
methodology
presentation
etech
march 2006 by infovore
O'Reilly Network: What Is Web 2.0?
february 2006 by infovore
Very good, alltold: Tim O'Reilly on what "Web 2.0" is - and is not.
web2.0
internet
web
services
february 2006 by infovore
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