The dreadful luminosity of everything | booktwo.org
14 days ago by infovore
"I think that the physical and the digital are inseparable in culture in the same way that waves and particles are inseparable in light." This is great, and reminds me how Berger-esque some of James' art-writing is getting.
art
light
network
physical
digital
jamesbridle
writing
stml
14 days ago by infovore
Connosr - The Whisky Social Network (Beta) - Discover, Review and Share Single Malt Whisky
december 2009 by infovore
"The whisky social network". Ooh. Has potential, at least.
whisky
community
online
social
network
drink
december 2009 by infovore
Steve's Blog @ Demiforce: Onyx RIP
march 2009 by infovore
"I'm sorry to say that Demiforce is canceling plans for Onyx." This is a real shame, because I was somewhat excited that Demiforce wasn't just ramping up for "another game", and was instead building something that might benefit the platform. As it is: oh well. Those Apple T&Cs are killer, it seems.
games
platform
iphone
development
network
social
onyx
legal
march 2009 by infovore
Kevin Kelly -- The Technium
february 2009 by infovore
"One Amish-man told me that the problem with phones, pagers, and PDAs (yes he knew about them) was that "you got messages rather than conversations." That's about as an accurate summation of our times as any." A wonderful quotation in the midst of this dense, fascinating article.
technology
culture
society
communication
network
amish
february 2009 by infovore
Who Stole My Volcano? Or: How I Learned to Stop Worrying and Love the Dematerialisation of Supervillain Architecture. « Magical Nihilism
november 2008 by infovore
"[The modern supervillain's] hidden fortress is in the network, represented only by a briefcase, or perhaps even just a mobile phone.... for a “4th generation warfare” supervillain there aren’t even objects for the production designer to create and imbue with personality. The effects and the consequences can be illustrated by the storytelling, but the network and the intent can’t be foreshadowed by environments and objects in the impressionist way that Adam employed to support character and storytelling." The network as fortress and ideology all at once.
design
architecture
comics
culture
kenadam
mattfraction
gobag
network
infrastructure
mobility
november 2008 by infovore
MEX - the strategy forum for mobile user experience - Is it time Blyk was re-classified?
october 2008 by infovore
"Content is an expensive, messy business and fraught with quality risk. Network resources like minutes and texts are an attractive commodity and one where the wholesale price is falling all the time." Interesting analysis of Blyk.
mobile
advertising
media
content
network
blyk
october 2008 by infovore
Plotting the colors « The Arbitrarian
may 2008 by infovore
"Dolores Labs paid MechaTurks to apply labels to 10,000 color swatches." Then they built network graphs out of them. Very nice.
network
intelligence
collectiveintelligence
color
research
nomenclature
language
colour
may 2008 by infovore
Rands In Repose: We Travel in Tribes
may 2008 by infovore
"The value lies in the network of people and how they illuminate the things I don’t know." Rands hits the nail on the head. It's about who you know, and how you make use of them. Just like real-world friends. Hint: Scoble is using it wrong.
twitter
communication
socialsoftware
network
may 2008 by infovore
Six Apart - News and Events: We Are Opening the Social Graph
october 2007 by infovore
"Your lists of friends and connections on the social websites that you use, sometimes called your social graph, belongs to you. No one company should own who you know and how you know them." This could be interesting!
openid
social
networking
graph
portable
network
api
code
october 2007 by infovore
identity-matcher - Google Code
october 2007 by infovore
"This code, extracted from the Rails codebase of dopplr.com, extends your User model with methods to pull in social network information from sites such as GMail, Twitter, Flickr, Facebook and any site supporting appropriate Microformats."
rubyonrails
ruby
rails
plugin
microformats
network
identity
october 2007 by infovore
Pasta&Vinegar » Blog Archive » There’s no reason why WoW couldn’t be represented by anything other than an RSS feed
september 2007 by infovore
Great selection of links to Raph Koster's "Design For Everywhere" - a talk at GDC to the games industry about designing games (and, by inference, software) for use in any context. Important!
games
play
network
distributed
casual
presentation
ubiplay
september 2007 by infovore
Zonbu
august 2007 by infovore
$99 desktop that has 4gb of internal storage and uses S3 for the rest. Distributed thin-ish clients, much like were promised in the golden age of Java. Etc, etc, etc.
computer
hardware
s3
network
distribution
opensource
august 2007 by infovore
Twitter (kottke.org)
march 2007 by infovore
'"Friends" still isn't the right word.' - Kottke on Twitter, with much strong truth, notably this.
twitter
kottke
social
software
behaviour
network
march 2007 by infovore
The Semiotcracy
january 2007 by infovore
Matt Webb's notes on "The Semiotcracy". I always misplace this whenever I need to refer to it.
semiotics
technology
society
design
network
names
naming
addressing
january 2007 by infovore
Life With Alacrity: The Dunbar Number as a Limit to Group Sizes
december 2006 by infovore
A perceptive and detailed analysis of the Dunbar Number - and why some of the hype around it is misguided.
society
social
software
anthropology
dunbar
structure
groups
research
sociology
network
december 2006 by infovore
Optimizing Page Load Time - die.net
october 2006 by infovore
Lots of useful information in here - but implementing it is more problematic, depending on your setup.
latency
network
http
optimisation
browser
october 2006 by infovore
Time to stop obsessing about the infrastructure
march 2006 by infovore
The network is not about the applications. The network is about the glue. (I will be repeating this mantra in future).
glue
network
systems
infrastructure
march 2006 by infovore
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