infovore + music + design   10

Rob Ricketts — Graphic Design & Typography
"A series of informative posters detailing how some of the most notable drum sequences were programmed using the Roland TR-808 Drum Machine. Each sequence has been analyzed and represented as to allow users to re-programme each sequence, key for key." Gorgeous. (If I had to pick, I'd take Voodoo Ray - which is a lovely piece of drum programming amongst many other things).
art  design  music  drummachine  808  techno  posters 
9 weeks ago by infovore
Sixty years of the Fender Telecaster | Music | The Guardian
"In other words, it beggars belief how an object designed six decades ago doesn't look – or, more importantly, sound – kitsch or outdated. The Telecaster's younger and less elegant sibling, the Stratocaster, tends to go wildly in and out of style, but this guitar remains as unimpeachably cool as ever."
guitars  music  fender  telecaster  design 
july 2010 by infovore
Dubious Quality: Design Brilliance And The Timing Window
"...what I'm hearing is the actual drum line recorded by the song's drummer, and I'm triggering those sounds by playing notes within the designated timing window. And that timing window, even on Expert, is quite a bit more generous than real life. It's the difference between truly playing a beat and merely invoking a beat. When I play Rock Band, though, that difference is camouflaged so subtlely and so well that I never even notice. That's a beautiful bit of design, isn't it?" Yes, it is. Bill Harris on the magical quantize that you forget exists in Harmonix' games. This, incidentally, is something I'm convinced Neversoft never got right, especially in the horrendous Guitar Hero 3.
rhythmaction  games  guitarhero  rockband  billharris  music  quantize  timing  interaction  design 
may 2009 by infovore
Cover versions - a set on Flickr
"Classic records lost in time and format, re-emerged as Pelican books. Just for fun." The Penguin thing is a bit over-done, but there's a care and attention to detail here that really sets them apart.
books  music  design  covers  album  penguin  pastiche 
may 2009 by infovore
I Eat Beats
"Skittle-based beat sequencer, a tangible and edible music interface. This is a prototype developed over the course of two evenings, with a webcam and Processing." Fun!
processing  music  sequencing  visual  sequencer  interaction  design  tangible 
july 2008 by infovore
No User-Generated Songs on Rock Band 2? Good « Save the Robot - Chris Dahlen
"The thing about Harmonix is that even though they strive to bring total non-musicians closer to music, they still mark a clear boundary between playing music and not." A much better explanation of this than I tend to give; lovely article.
harmonix  rockband  guitarhero  game  design  play  music  creativity 
july 2008 by infovore
Versus CluClu Land: I Asked Harmonix about Note Tracking, and Here's What I Learned
"The people responsible for note tracking ... aim to reproduce the way that the song is played on a real guitar to the greatest extent possible within the confines of the guitar controller's limited repertoire of moves." Which is what I assumed.
guitarhero  play  music  games  interaction  gameplay  notechart  design 
july 2008 by infovore
Michal Levy » Giant Steps
"When I listen to music I see colors and shapes and when I watch visual art I hear sounds. I wanted to express my sensing of shapes, colors and music in this short animation." Delightful animatino from Michal Levy. Made me grin a lot.
animation  graphics  motion  design  johncoltrane  jazz  music  grid 
july 2008 by infovore
Jacknife Posters | Home
Beautiful, traditional screenprinted posters, as seen at End of the Road. Want to get my hands on some of these.
posters  design  screenprint  music 
september 2007 by infovore
LilyPond - About - Essay
A wonderful, deep, involved discussion of the complexity of typesetting music.
music  notation  typography  software  design  type 
march 2007 by infovore

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