hiimdaisy's entries tagged as "metal gear"
april 2009 by infovore
Lots of comics neatly surmising the plots of various Metal Gears; "Let's Destroy The Shagohod" is pretty spot-on, start to finish, and full of Giant Spoilers, obviously.
comics
pastiche
games
metalgear
metalgearsolid
humour
april 2009 by infovore
Solid Snake Must Be Somewhere in This Warehouse « Hardcasual
february 2009 by infovore
"Solid Snake, the special operations agent who frequently amuses himself by hiding in cardboard boxes, has been taped up and shipped to a warehouse in Oslo, Norway. Details are scarce at this point, but it appears Mr. Snake, famous for single-handedly dismantling Outer Heaven and destroying countless Metal Gears, made an error while shipping classified documents overseas and was picked up by a Fedex truck. The rescue operation has proved fruitless as of the time of this writing."
humour
hardcasual
packaging
infrastructure
metalgearsolid
february 2009 by infovore
Versus CluClu Land: I Sic Brecht on Arsenal Gear
september 2008 by infovore
"To me, these bizarre sequences represent adaptations of classical Brechtian stagecraft to video games. The way we interact with a game is different than the way we interact with a staged fiction, and by manipulating the tools specific to game-interaction-- the interface and the mission-delivery system-- Kojima delivers that sense of alienating weirdness that's the hallmark of the Verfremdungseffekt." I like Pliskin's commentary here - the absurdity of Arsenal Gear was great, and much preferable to the boss-rush that followed it.
mgs2
criticism
brecht
surrealism
postmodernism
metalgearsolid
hideokojima
september 2008 by infovore
The Brainy Gamer: The genius blind spot
july 2008 by infovore
"I'm not terribly interested in proving Kojima a genius, but I believe we can accurately call him an auteur, and it's this aspect of his nature as an artist that has me thinking about D.W. Griffith and some interesting parallels between the two."
dwgriffith
cinema
theatre
games
narrative
storytelling
metalgearsolid
mgs4
hideokojima
auteur
july 2008 by infovore
The Brainy Gamer: Kojima and the theory of everything
july 2008 by infovore
"MGS4 is the game that contains everything Hideo Kojima knows about game design and storytelling - and that is precisely what's so thrillingly right and so damnably wrong with it. Faced with a myriad of choices [...] Kojima chose not to choose. "
hideokojima
metalgearsolid
mgs4
games
play
storytelling
narrative
structure
july 2008 by infovore
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