infovore + littlebigplanet 16
Media Molecule - we make games. » Blog Archive » Free Sackboy for every man, woman and child of the UK
april 2009 by infovore
"Well, ok there probably aren’t that many to give away, and this isn’t a Government mandate or anything, but Sony Europe are giving away free woolen Sackboy toys to Happy Gadders in the UK and Ireland - yay!" Want. Emailed!
sackboy
mediamolecule
games
toys
littlebigplanet
april 2009 by infovore
LittleBigWatch: the NeoGAF hive-mind's LittleBigContra - Offworld
february 2009 by infovore
NeoGAF users band together to make a perfect, eight-stage, LittleBigPlanet rendition of Contra. Remarkable, especially the behind-the-backdrop puppeteering that makes the walking-into-the-screen levels possible. This had better not get a takedown slapped on it, because it's phenomenal.
games
ugc
amazing
creation
littlebigplanet
demake
remake
contra
february 2009 by infovore
Littlebigplanet: Sackboy Pattern In UK's Leading Knitting Magazine
december 2008 by infovore
“Sackboy will be tremendously popular and this is the perfect time of year to knit the little chap. Knitting and customizing him means that he will be utterly unique and a very cool accessory. We’re very lucky to have him in the magazine and we hope that he’ll help to increase the already sizable crossover between the great communities of gamers and knitters, online or not.” Frankly smashing. I wonder if Mum's looking for a Christmas knitting project?
knitting
crafting
games
littlebigplanet
sackboy
december 2008 by infovore
The Brainy Gamer: Made by human beings
december 2008 by infovore
"What a wonderful idea," Jennifer noted. "We never get to see the people who make the games." Michael Abbott is talking about LittleBigPlanet.
games
creation
play
littlebigplanet
michaelabbott
december 2008 by infovore
Welcome to Sackbook! Social networking for LittleBigPlanet™
december 2008 by infovore
Oh gosh this is brilliant.
littlebigplanet
socialnetworking
games
play
ps3
web20
pastiche
scraping
december 2008 by infovore
Insult Swordfighting: Sackboy's lament
november 2008 by infovore
Mitch just isn't inspired by user-generated content, no matter how charming a core game might be. The comments thread on this one is really good.
mitchkrpata
littlebigplanet
ugc
games
creation
balance
testing
november 2008 by infovore
Little Shit Planet - My World is Small and Crap
november 2008 by infovore
...and bloody frustrating too.
onebutton
games
flash
littlebigplanet
parody
november 2008 by infovore
YouTube - Little Big Planet - Mirrors Edge
november 2008 by infovore
It's something a bit like the first 2-3 minutes of Mirror's Edge. But in LittleBigPlanet. People are great.
mirrorsedge
games
ugc
creativity
littlebigplanet
november 2008 by infovore
YouTube - (Little Big Planet)リトルビッグプラネットでテトリス?
november 2008 by infovore
It's not Tetris, but it's something like it. This game is getting worryingly essential.
littlebigplanet
games
play
lbp
ugc
tetris
november 2008 by infovore
LittleBigWorkshop.com
november 2008 by infovore
Oh wow; it's like a developer network for LittleBigPlanet. Smashing.
videogames
sony
mediamolecule
littlebigplanet
play
development
creativity
social
november 2008 by infovore
Littlebigplanet: LittleBigPlanet As A Shmup
november 2008 by infovore
"Japanese PSN member RRR30000 has managed to recreate classic shoot-em up gameplay within the game, using a spaceship sticker and massive amounts of free time." Just. Incredible. The enemies-on-sticks have a vast amount of charm, too. I don't think I can escape buying the PS3 this demands, sadly.
games
lbp
littlebigplanet
gradius
shmup
creativity
wow
ugc
ingenuity
november 2008 by infovore
Build Your Own Marriage Proposal
october 2008 by infovore
"How I asked my GF to marry me in Little Big Planet. My (now) Fiancee was playing the level. She was so shocked she kept playing and knew i was filming. Afterwords we hugged, she cried, and I gave her an engagement ring." This is amazing in so many ways, not least of which that she wasn't the first person to paly it.
littlebigplanet
mores
social
marriage
engagement
games
play
creation
ugc
brilliant
october 2008 by infovore
LittleBigPlanet Review - Eurogamer
october 2008 by infovore
"LittleBigPlanet lets [players] run wild, with unprecedented results, but it locks the majority out of the creative process, because it's time-consuming and simply not very enjoyable. We hoped it could do both those things. That it doesn't isn't the let-down it might have been, thanks to the untamed community of brilliant nutjobs that's already out there, appending their DIY masterpieces to this beautiful, mildly flawed, magnificently multiplayer platform game. We salute them, we salute Media Molecule for making it possible for them, and we salute Sony for its total commitment to this brave, hare-brained project. But mostly, we're just happy to see a flagship game for a modern system that's about running from left to right and jumping over things."
games
play
creativity
editing
review
eurogamer
ps3
littlebigplanet
october 2008 by infovore
YouTube - Little Big Computer
october 2008 by infovore
"i have made an "electronic" 8bit calculator (not "mechanical" calculator) with the Beta LBP demo.it do decimal/binary conversions and it can do Add and Sub... computation take clearly less that a half second. this calculator use: - 610 magnetic switches - 500 Wires - 430 pistons - 70 emitters and others stuff..." Amazing - especially the pan-out to the whole contraption.
littlebigplanet
games
play
calculation
making
programming
calculator
october 2008 by infovore
Media Molecule - we make games. » Blog Archive » LittleBigBang : The Evolution Of LittleBigPlanet
october 2008 by infovore
"Here is a video which gives some insight into how Little Big Planet ( and Media Molecule! ) evolved from next to nothing into what it is today!" MediaMolecule put the LBP repository into codeswarm, and then published the video. Lovely.
mediamolecule
codeswarm
versioncontrol
development
games
software
littlebigplanet
october 2008 by infovore
Parsons students create 'Shadow of the LittleBigColossus' - PS3 Fanboy
september 2008 by infovore
"Over the weekend, students from NYC's Parsons School worked for twenty four hours continuously with LittleBigPlanet. Their challenge? To create a level from scratch using early copies of the PS3-exclusive.. one level stood out as the single best level -- one created by Team Sportsmanship. We've lovingly dubbed the level "Shadow of the LittleBigColossus." Watch the video and see why." Amazing. Intensive, over-difficult, but still impressive.
games
design
creativity
littlebigplanet
sony
ps3
leveldesign
september 2008 by infovore
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