infovore + inspiration 5
Less Talk More Rock- Boing Boing
march 2010 by infovore
"A videogame is a staggeringly beautiful canvas. It's a window into another world. A world that lives only as long as the machine is on. A living breathing world with depth and soul that actually exists, right there onscreen, limited only by the vision and imagination of its creators. Seize that thought, and don't let it go." Less talk, more rock. (And: I am enjoying the BB one-off feature art).
games
inspiration
rock
superbrothers
design
designaboveall
justmakeit
march 2010 by infovore
Rands In Repose: The Makers of Things
march 2009 by infovore
"We are defined by what we build. It’s not just the engineering ambition that designed these structures, nor the 20 people who died building the Brooklyn Bridge. It’s that we believe we can and decide to act." This is good.
history
making
newyork
engineering
construction
building
inspiration
march 2009 by infovore
Using Design Games - Boxes and Arrows: The design behind the design
july 2007 by infovore
"Games create conceptual touchstones - shared references that bridge different points of view and provide a common platform for conversation. That’s what most design deliverables try to do, with varying degrees of success."
design
games
innovation
IA
process
inspiration
july 2007 by infovore
02138 § The World of Harvard
october 2006 by infovore
Havard alumn magazine, online. Rather beautiful.
inspiration
design
magazine
publishing
layout
grid
october 2006 by infovore
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