Hookshot Inc. | Writing about the games that arrive via SPACE.
february 2012 by infovore
Parkin / Donlan / Porter / Stuart start a blog about sub-$15 downloadable games. This is going to be good.
friends
games
writing
downloadable
february 2012 by infovore
In Bloom « Bloom Blog
february 2011 by infovore
"The ways in which people interact with computation are changing swiftly as we move into more casual relationships with our digital services on tablets, big screens, and across social networks. We believe we have some compelling answers about how digital experiences will evolve into these new contexts. Please, follow along with us and explore these playful, dynamic instruments of discovery together." These guys are going to be worth keeping a very beady eye on; what a team.
bloom
visualisation
information
data
design
friends
february 2011 by infovore
[this is aaronland] that's how the light gets in
september 2010 by infovore
"This is the part that interests me: What happens to a person's experience of prettymaps when the echoes of their own life start to make up the map itself? What happens when the only streets on a map are those you and your friends have traveled?"
aaronstraupcope
maps
friends
geo
data
september 2010 by infovore
Hubbub
november 2009 by infovore
"We create physical, social games for public space. Our games get people moving and talking. They stimulate their creativity and get them to connect." Kars has a name for his new venture.
friends
games
play
socialplay
karsalfrink
november 2009 by infovore
gewgaw » Place Making
july 2009 by infovore
"While creepily capitalist in its language, the scholarship within it is sound – echoing theories that Jacobs, Alexander others presented decades ago. What’s more – it contains a lot of the same arguments for iterative design that you see in traditional game design tomes. (For a special treat – try replacing the phrases like “destination” and “retail” with “MMO” and “boxed-game”)"
games
architecture
experience
friends
place
spaces
cities
july 2009 by infovore
Arduino Squid on Flickr - Photo Sharing!
june 2009 by infovore
"LEDs pulse back and forth in the mantle to indicate roughly how many friends are on Xbox Live. It goes into red alert if anyone's playing Left 4 Dead." Nicely done; might poke something similar into life for myself, just for kicks.
arduino
xboxlive
games
friends
play
social
electronics
june 2009 by infovore
scraplab : my last day at headshift
march 2009 by infovore
"Being interesting is as important as being useful. Making things that delight and inspire is as important as creating value. Old systems are crumbling; the best you can do is be nimble, smart and make some trouble." Hurrah. Tom's going to be next door again, and we're going to hang out. And maybe make a whole lot of toruble.
creativity
making
tomtaylor
friends
manifesto
delight
march 2009 by infovore
Social Networks: The Case for a "Pause" Button | 43 Folders
august 2008 by infovore
"If you’re an adult who’s at a place in life where you need to pretend you’re interested in people whom you are not actually interested in, then “fake following” should be more than adequate for your needs. But, if you’re here to actually read things and to enjoy the thoughts, photos, and opinions of actual people who have good and bad streaks, it wouldn’t hurt to have an easy way to hit “snooze” for a while." Merlin Mann is very sensible.
friendfeed
socialnetworking
friends
friending
interaction
broken
fixed
merlinmann
august 2008 by infovore
Robin Hunicke at LIFT 08 - Video
june 2008 by infovore
Absolutely excellent. A little depressed but also pleased at the overlap with my NLGD talk. Here's hoping I can munge together something good. And give credit where credit is due.
games
design
play
socialsoftware
social
applications
web2.0
groups
networks
friends
robinhunicke
june 2008 by infovore
kitschbitch
january 2008 by infovore
Katy is blogging again. Hurrah! It looks good, so far.
blogging
friends
media
planning
advertising
january 2008 by infovore
Friends, friendsters, and top 8: Writing community into being on social network sites
january 2007 by infovore
Friendship helps people write community into being in social network sites. Through these imagined egocentric communities, participants are able to express who they are and locate themselves culturally.
friends
socialsoftware
social
networking
paper
analysis
facebook
friendster
myspace
sharing
technology
sociology
research
january 2007 by infovore
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