infovore + friends   11

Hookshot Inc. | Writing about the games that arrive via SPACE.
Parkin / Donlan / Porter / Stuart start a blog about sub-$15 downloadable games. This is going to be good.
friends  games  writing  downloadable 
february 2012 by infovore
In Bloom « Bloom Blog
"The ways in which people interact with computation are changing swiftly as we move into more casual relationships with our digital services on tablets, big screens, and across social networks. We believe we have some compelling answers about how digital experiences will evolve into these new contexts. Please, follow along with us and explore these playful, dynamic instruments of discovery together." These guys are going to be worth keeping a very beady eye on; what a team.
bloom  visualisation  information  data  design  friends 
february 2011 by infovore
[this is aaronland] that's how the light gets in
"This is the part that interests me: What happens to a person's experience of prettymaps when the echoes of their own life start to make up the map itself? What happens when the only streets on a map are those you and your friends have traveled?"
aaronstraupcope  maps  friends  geo  data 
september 2010 by infovore
Hubbub
"We create physical, social games for public space. Our games get people moving and talking. They stimulate their creativity and get them to connect." Kars has a name for his new venture.
friends  games  play  socialplay  karsalfrink 
november 2009 by infovore
gewgaw » Place Making
"While creepily capitalist in its language, the scholarship within it is sound – echoing theories that Jacobs, Alexander others presented decades ago. What’s more – it contains a lot of the same arguments for iterative design that you see in traditional game design tomes. (For a special treat – try replacing the phrases like “destination” and “retail” with “MMO” and “boxed-game”)"
games  architecture  experience  friends  place  spaces  cities 
july 2009 by infovore
Arduino Squid on Flickr - Photo Sharing!
"LEDs pulse back and forth in the mantle to indicate roughly how many friends are on Xbox Live. It goes into red alert if anyone's playing Left 4 Dead." Nicely done; might poke something similar into life for myself, just for kicks.
arduino  xboxlive  games  friends  play  social  electronics 
june 2009 by infovore
scraplab : my last day at headshift
"Being interesting is as important as being useful. Making things that delight and inspire is as important as creating value. Old systems are crumbling; the best you can do is be nimble, smart and make some trouble." Hurrah. Tom's going to be next door again, and we're going to hang out. And maybe make a whole lot of toruble.
creativity  making  tomtaylor  friends  manifesto  delight 
march 2009 by infovore
Social Networks: The Case for a "Pause" Button | 43 Folders
"If you’re an adult who’s at a place in life where you need to pretend you’re interested in people whom you are not actually interested in, then “fake following” should be more than adequate for your needs. But, if you’re here to actually read things and to enjoy the thoughts, photos, and opinions of actual people who have good and bad streaks, it wouldn’t hurt to have an easy way to hit “snooze” for a while." Merlin Mann is very sensible.
friendfeed  socialnetworking  friends  friending  interaction  broken  fixed  merlinmann 
august 2008 by infovore
Robin Hunicke at LIFT 08 - Video
Absolutely excellent. A little depressed but also pleased at the overlap with my NLGD talk. Here's hoping I can munge together something good. And give credit where credit is due.
games  design  play  socialsoftware  social  applications  web2.0  groups  networks  friends  robinhunicke 
june 2008 by infovore
kitschbitch
Katy is blogging again. Hurrah! It looks good, so far.
blogging  friends  media  planning  advertising 
january 2008 by infovore
Friends, friendsters, and top 8: Writing community into being on social network sites
Friendship helps people write community into being in social network sites. Through these imagined egocentric communities, participants are able to express who they are and locate themselves culturally.
friends  socialsoftware  social  networking  paper  analysis  facebook  friendster  myspace  sharing  technology  sociology  research 
january 2007 by infovore

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