infovore + fallout3   5

Don’t worry, it won’t hurt you. « Groping The Elephant
"For all the talk of immersion and realism it seems gamers still want games that provide for them, that make them the centre of the action, the pivotal agent in the events of the world, the nexus around which everything is focused." And this is one of the big conflicts within games: you have to make the player feel wanted whilst they're playing the game, make them feel the centre of attention, because without them the game is nothing. But at the same time: can you still tell stories that aren't about them? I expand a little in the comment on the blogpost proper.
games  play  narrative  choice  farcry2  attention  fallout3  focus  selfcentered 
january 2009 by infovore
Dubious Quality: Fallout 3
"So when I play Fallout 3, and I think this is probably true for most people who are over forty, some part of me is always wondering if this is what it really would have been like. Not in terms of enemies, but in the way that humans banded together into small groups to create enough order to survive." Bill Harris on a perspective on Fallout 3 that I'll never have.
fallout3  games  billharris  coldwar  apocalypse  postapocalyptic  survival 
december 2008 by infovore
GameSetWatch - Opinion: Fallout 3 - Escape From Vault 101
"Fallout 3 is a tribute to intent. It's not a rallying cry for any cause or even a cautionary tale about the hypothetical horrors of nuclear holocaust. It's a statement on the worthlessness of inaction. It's about not staying in the vault."
vault  fallout3  games  writing  bethesda  criticism 
november 2008 by infovore
Fallout 3 Capital Wasteland - Planet Fallout
"See what's been discovered by the Wasteland inhabitants!" Collaborative slippymap of what people are finding in the DC Wasteland in Fallout 3.
fallout  games  fallout3  maps  mapping  ugc 
november 2008 by infovore
Fallout 3 - a set on Flickr
From Duncan Harris; postcards from post-apocalyptic DC.
screengrabs  games  fallout3  washington  apocalypse  beautiful 
november 2008 by infovore

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