infovore + experiential 4
Synthetic drama #1: Battlefield 1943 « rotational
july 2009 by infovore
"Suddenly, an enemy plane bursts over the remaining vegetation at the top with an incredible roar. I nearly trip backward as I crane around to see where it’s going, only to see it explode behind us. My breath catches and I zip my view back to the crest of the hill and see a second plane, one of ours, howl over it in victory." It's so good. More to come!
games
bf1943
battlefield1943
story
experiential
alexwiltshire
july 2009 by infovore
Well Played - Forthcoming: 2009 | ETC-Press (Beta)
april 2009 by infovore
"The goal of this book is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis. By inviting contributors to look closely at specific video games and the experience of playing them, we hope to clearly show how games are well played." Looks fantastic - great selection of writers, great selection of titles, and what the games canon needs. More Like This, please!
games
writing
books
publishing
criticism
analysis
experiential
april 2009 by infovore
One More Go: Ikaruga, The Big Enemy Is Approaching - Offworld
december 2008 by infovore
"Ikaruga doesn’t treat you mean because it wants to see you fail. Ikaruga treats you mean because it wants winning to feel wonderful. But the more I became addicted to that mechanic, the more uneasy I started to feel. Volunteering to be beaten and humiliated on the promise of eventual pleasure? Isn’t there a word for that?" I can't get on with Ikaruga - too much of a memory test, too much punishment, not enough pleasure - but I can totally understand these sentiments. Lovely writing.
offworld
blogs
ikaruga
treasure
shmups
experiential
reward
december 2008 by infovore
chewing pixels » My Virtual Sins: A Gamer’s Confession
july 2008 by infovore
...and this is why games are great.
games
play
simonparkin
writing
experience
experiential
july 2008 by infovore
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