infovore + criticism + software 1
Games are Software « Save the Robot - Chris Dahlen
december 2008 by infovore
"I come from a software background, as well as an artsy-fartsy one. I want to see games as art, but they’re also supposed to work as logically-constructed bodies of code. And in a lot of cases, reviewers need to see them as software rather than as art. Here’s why..." I think Steve has some good points here, but I'm not totally swung yet; after all, games might _be_ software, but do we _experience_ them as software? I'm not sure that we do, and that's why we respond to them in the manner we do.
games
software
criticism
review
development
stevegaynor
december 2008 by infovore