infovore + criticism + industry   1

ihobo: Ten Game Development Vices, Part One
"In this piece, each of the departments involved in making a videogame are examined and accused of one particular vice. In making these assessments, the assumption behind each is that the purpose of the videogames industry is to make games that players want to play, and not to make the games that developers want to play." It is good, and I'm looking forward to the second part.
development  games  industry  criticism  difficult  casual  mainstream  budget 
april 2009 by infovore

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