auntie pixelante › level design lesson: in the pyramid
july 2009 by infovore
"this is good level design." A lovely dissection of a couple of screens from Super Mario Land; detailed, spot-on, carefuly analysis from Anna Anthropy. Amazing what you can do with four types of block.
game
design
supermarioland
levels
space
analysis
criticism
july 2009 by infovore
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