infovore + criticism + critique   3

SLRC: Hocking's Masterpiece
"Far Cry 2 is about you and death. Of course every single person you meet wants to kill you. Of course you spend about as much time fighting the environment as other persons. Of course you are clinging to the barest scrap of health and well-being; Even the malaria is trying to kill you."
farcry2  games  criticism  critique  clinthocking 
november 2008 by infovore
Feministe » Hair-pulling and braid-weaving
"It seems to me that Tim and the nameless characters of the epilogue represent archetypes of some kind. They don’t stand in for every man and woman, certainly, but they’re emblematic of a certain kind of dysfunctional relationship, one where “I’ll protect you” turns into “I’ll control you.”" A smart, sharp reading of Braid, that understands its gameiness.
braid  games  criticism  writing  critique  narrative 
august 2008 by infovore
Fullbright: Quick Critique: Braid
"I don't begrudge Blow an attempt at addressing important historical events, but the weight of the atomic age seems too much to address with a few lines of text that feel incongruous with the rest of the production." This is, I think, a worthwhile point. I'll be returning to the whole "atomic bomb" question in a blogpost soon, I hope.
braid  games  play  critique  criticism 
august 2008 by infovore

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