Insult Swordfighting: Using the sniper rifle in Killzone 2: A photo tutorial
march 2009 by infovore
"Here's a handy, step-by-step guide to using the sniper rifle in the smash-hit PlayStation 3 shooter, Killzone 2." Mitch Krpata has four hands.
games
ui
interface
crazy
killzone2
controls
overcomplex
march 2009 by infovore
Elements of an EmotionML 1.0
december 2008 by infovore
"To the extent that the web is becoming truly ubiquitous, and involves increasingly multimodal paradigms of interaction, it seems appropriate to define a Web standard for representing emotion-related states, which can provide the required functionality." No, it does not seem appropriate. It seems bonkers.
w3c
spec
bonkers
crazy
emotionml
xml
markup
sgml
december 2008 by infovore
'Facebook Army' wreck £1m home | Metro.co.uk
december 2008 by infovore
"The Facebook Republican Army, based on Brighton's tough Whitehawk estate, looks for parties on Facebook. The gang boasts it travels nationwide – and has even bought its own coach." Oh boy.
facebook
socialnetworking
crazy
parties
fail
december 2008 by infovore
Amazon.co.uk: Wenger Swiss Army Giant Knife: Sports & Leisure
november 2008 by infovore
"For even if all it does is sit ceremonially on your mantelpiece next to a bar of Toblerone and a signed photo of Swiss Toni as a tribute to all things Swiss, you will have achieved greatness, my son." Best. Product. Description. Ever. (This feels like an April fool, but apparently no).
swissarmyknife
crazy
insane
huge
awesome
november 2008 by infovore
Scott To Pass Go For Monopoly Movie
november 2008 by infovore
"Director Ridley Scott will helm the bizarre big screen adaptation of popular boardgame Monopoly... According to the Hollywood Reporter, Ridley will give the Monopoly movie a futuristic edge akin to his 1982 epic Blade Runner... The unlikely subject matter is just one in a line of Hasbro games to get big screen makeovers as part of an exclusive pairing with Universal Studios... Transformers filmmaker Michael Bay is producing a Ouija Board feature, while a film version of beloved classic Battleship is also in development." I know what "development" means, but still, this is the craziest games-to-film news I've seen for quite some time. Hollywood is strange.
boardgames
hasbro
ridleyscott
movies
films
hollywood
crazy
monopoly
battleship
adaptation
november 2008 by infovore
Gamasutra - Kotick: Guitar Hero Song Creator Might Be Our 'Newest Subscription Opportunity'
november 2008 by infovore
""The ability to offer these songs on a subscription basis may very well result in the newest subscription opportunity in our portfolio," he said." Kotick wants you to pay Activision to subscribe to UGC. Oh dear.
bobbykotick
activision
guitarhero
ugc
subscription
crazy
insane
november 2008 by infovore
bastwood.com
november 2008 by infovore
"The original page, which sadly has since then disappered from the face of the earth, was all about this hidden "demon face" in one of Aphex Twin's tracks, #2 (the long formula) on "Windowlicker". This face was supposed to be viewable with a spectrograph program, so I decided to try it myself." Some fun - and somewhat impressive - decoding of hidden imagery on IDM cds. The Venetian Snares cats are particiuarly great.
sound
processing
audio
music
idm
imagery
spectrograph
spectrographic
crazy
november 2008 by infovore
Antisocial: a Javascript demo by Gasman
october 2008 by infovore
Javascript demoscene craziness from Matt Westcott; 3D, music, and the most incredible editing tool I've seen in JS ever.
javascript
demoscene
demo
zxspectrum
music
3d
mattwestcott
crazy
october 2008 by infovore
Gamasutra - EIF: Deering Says Only 3 Of 10 Games Recoup Costs
august 2008 by infovore
"Despite all this growth, however, Deering warns that current development costs, currently in excess of $10 million for major titles, are unsustainable, given that less than 3 out of 10 games actually recover their costs." I knew it was bad, but I'd never thought of it like that.
games
development
budget
costs
crazy
nextgen
spiralling
august 2008 by infovore
Design Rampage: Design Lesson 101 - Barkley, Shut Up and Jam: Gaiden
august 2008 by infovore
"More commercial games should try ideas and concepts this crazy. Games like this probably serve a niche market, which is why they don't get made, but they feel like what gaming is truly all about. Barkley Shut Up and Jam: Gaiden is the game that The Joker would make if he were a game developer."
games
gamemaker
rpg
surreal
crazy
basketball
analysis
design
playful
august 2008 by infovore
jsvi
july 2008 by infovore
"jsvi is a vi-clone written in pure javascript and should work in any modern web-browser." Blimey.
vi
vim
javascript
dhtml
crazy
texteditor
web
development
july 2008 by infovore
celemony_ :: Direct Note Access
june 2008 by infovore
This isn't helping my suspicions that Melodyne is some kind of dark magic. Incredible.
melodyne
music
audio
software
remarkable
crazy
magic
june 2008 by infovore
Modernista!
april 2008 by infovore
"You are viewing Modernista! through the eyes of the Web. The menu on the left is our homepage. Everything behind it is beyond our control." Inventive, certainly. Not quite sure how much I like it, though.
design
web
agency
portfolio
crazy
distributed
april 2008 by infovore
nick - Now I understand what they mean by tabular data (or: building a relational database using jQuery and <TABLE> tags)
april 2008 by infovore
"I thought, why not build a relational database in HTML? So I did. I even got inner joins working." This is insane. Great, but insane.
jquery
database
html
hack
crazy
javascript
april 2008 by infovore
Perl on Rails - Why the BBC Fails at the Internet | I Am Seb
december 2007 by infovore
"Yes, that’s right, Siemens forks Perl to remove features that their engineers don’t like." More on the craziness that is the BBC web infrastructure. It's shocking, really.
bbc
infrastructure
siemens
crazy
corporate
business
enterprise
december 2007 by infovore
Desert Bus for Hope
november 2007 by infovore
LoadingReadyRun are playing non-stop Desert Bus for charity. Their high score is 6 so far. They have been playing for 4 days. They are insane. And have raised $20,000+. They rule!
games
desertbus
charity
crazy
insane
november 2007 by infovore
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