- How We Will Read: Clive Thompson
8 weeks ago by infovore
"That’s why I like having these little printed books, or these little files of my notes, because I can literally pull up anything I want to remember from Moby Dick, and in repeating it, remember it. Annotating becomes a way to re-encounter things I’ve read for pleasure." Which is why I have a stack of eight books on my dining table, and more to come over the years - to be read, not just hoarded.
articles
memory
reading
clivethompson
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8 weeks ago by infovore
Games Without Frontiers: Sweet Success, Fascinating Failure: 48 Sleepless Hours at Global Game Jam
february 2009 by infovore
"Maybe participating in a Game Jam ought be a required rite of passage for anyone who wants to make videogames. It's a deep, oxygen-less dive into the depths of the industry, compressed into 48 hours. Survive it, and you can survive anything." Development as fractal.
games
development
wired
clivethompson
globalgamejam
fractal
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simplicity
february 2009 by infovore
Games Without Frontiers: Victory in Vomit
november 2008 by infovore
Clive Thompson on how Mirror's Edge "hacks" your proprioception: "it explains, I think, why Mirror's Edge is so curiously likely to produce motion sickness. The game is not merely graphically realistic; it's neurologically realistic."
wired
clivethompson
article
writing
games
mirrorsedge
motionsickness
proprioception
november 2008 by infovore
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