Child's Play Article - Page 1 // None /// Eurogamer - Games Reviews, News and More
march 2009 by infovore
"The aim, then, is to explore what makes a good children's game, to consider how this oft-maligned market can sometimes reveal bad game design habits that we've been conditioned to tolerate, and to offer a guide to the best games for kids available now by looking at the four design areas that I believe are key to making a successful game for children." Dan Whitehead's roundup of games for children is really very good: some strong thinking, good comparative analysis, and best of all, parental insight. More like this, please, EG.
design
games
play
children
fun
kids
march 2009 by infovore
iPhone, Wiimote, or newborn baby: which has the best built-in accelerometer? (kottke.org)
july 2007 by infovore
"Much of the past 4 weeks has been spent determining which has the most sensitive built-in accelerometer: an iPhone, a Nintendo Wiimote, or our newborn son."
science
hardware
children
playful
writing
fun
july 2007 by infovore
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