infovore + children + design 3
Build Blog » Couch Cushion Architecture; A Critical Analysis
june 2010 by infovore
"More primal and immediate than any of the previously mentioned examples, it was couch cushion architecture that established the basic building blocks of our design logic. Unrepresented and ignored for too long in the architectural industry, today’s post pays respect to the wonders of couch cushion architecture. We’ve rounded up a (mostly) admirable collection of projects, taken from a randomly conducted search on the internet. Join us as we take a critical analysis of the architecture, methods and design philosophies of living room furniture re-appropriation." Charming, and generous, too.
architcture
criticism
design
children
play
june 2010 by infovore
Child's Play Article - Page 1 // None /// Eurogamer - Games Reviews, News and More
march 2009 by infovore
"The aim, then, is to explore what makes a good children's game, to consider how this oft-maligned market can sometimes reveal bad game design habits that we've been conditioned to tolerate, and to offer a guide to the best games for kids available now by looking at the four design areas that I believe are key to making a successful game for children." Dan Whitehead's roundup of games for children is really very good: some strong thinking, good comparative analysis, and best of all, parental insight. More like this, please, EG.
design
games
play
children
fun
kids
march 2009 by infovore
Brighten the Corners/Shop/Victor & Susie
december 2008 by infovore
"A modern tale about caring, mending and letting-go, drawn with letters and punctuation marks." Oh! This is just beautiful - a short story about a girl, and a snail, composed entirely out of type.
design
story
typography
illustration
children
book
december 2008 by infovore
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