infovore + algorithms + programming   3

Moserware: Computing Your Skill
Excellent, detailed article on how Microsoft calculate TrueSkill - an algorithm for matching you to players about in your skill level. This is what is used every time you hit "game with strangers" on an XBL title, basically. Fascinating, detailed, not too challenging if you take it slow/steady - and the implementation is on github...
trueskill  machinelearning  programming  games  algorithms  probability  skill 
july 2010 by infovore
The Continuous World of Dungeon Siege
Technically hardcore, dense paper explaining how the Dungeon Siege environment was constructed without a loading screen. Word of the day: "frustrum". Interesting stuff in here. Now, how to apply it?
game  development  programming  mapping  algorithms  technology  streaming  play 
september 2007 by infovore

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