infovore + algorithms 6
The Digital Humanities and Interpretation - NYTimes.com
29 days ago by infovore
"When another scholar worries that if one begins with data, one can “go anywhere,” Ramsay makes it clear that going anywhere is exactly what he wants to encourage. The critical acts he values are not directed at achieving closure by arriving at a meaning; they are, he says, “ludic” and they are “distinguished … by a refusal to declare meaning in any form.” The right question to propose “is not ‘What does the text mean?’ but, rather, ‘How do we ensure that it keeps on meaning’ — how … can we ensure that our engagement with the text is deep, multifaceted, and prolonged?”" Which is interesting, as is the whole article - the author is not convinced by the 'digital humanities', but he still links to some very interesting stuff about algorithmic criticism.
humanities
literature
criticism
literarycriticism
algorithms
data
datamining
29 days ago by infovore
Moserware: Computing Your Skill
july 2010 by infovore
Excellent, detailed article on how Microsoft calculate TrueSkill - an algorithm for matching you to players about in your skill level. This is what is used every time you hit "game with strangers" on an XBL title, basically. Fascinating, detailed, not too challenging if you take it slow/steady - and the implementation is on github...
trueskill
machinelearning
programming
games
algorithms
probability
skill
july 2010 by infovore
Ruby Quiz - A* (#98)
july 2010 by infovore
RubyQuiz on A* pathfinding.
a*
algorithms
pathfinding
ruby
programming
july 2010 by infovore
American Pixels
january 2010 by infovore
"As computer technology has evolved to make artificial images look ever more real - so that the latest generation of shooter and war games will look as realistic as possible - ajpeg is intended to go the opposite way: Instead of creating an image artificially with the intent of making it look as photo-realistic as possible, it takes an image captured from life and transforms it into something that looks real and not real at the same time." Beautiful.
compression
imagery
pictures
algorithms
graphics
reality
processing
images
photographs
january 2010 by infovore
AI Ruby Plugins
october 2009 by infovore
"This page will maintain list of AI related libraries for the Ruby programming language." Some interesting stuff here, although it's all in varying degrees of maturity...
ruby
ai
machinelearning
collectiveintelligence
algorithms
software
libraries
gems
october 2009 by infovore
The Continuous World of Dungeon Siege
september 2007 by infovore
Technically hardcore, dense paper explaining how the Dungeon Siege environment was constructed without a loading screen. Word of the day: "frustrum". Interesting stuff in here. Now, how to apply it?
game
development
programming
mapping
algorithms
technology
streaming
play
september 2007 by infovore
related tags
a* ⊕ ai ⊕ algorithms ⊖ collectiveintelligence ⊕ compression ⊕ criticism ⊕ data ⊕ datamining ⊕ development ⊕ game ⊕ games ⊕ gems ⊕ graphics ⊕ humanities ⊕ imagery ⊕ images ⊕ libraries ⊕ literarycriticism ⊕ literature ⊕ machinelearning ⊕ mapping ⊕ pathfinding ⊕ photographs ⊕ pictures ⊕ play ⊕ probability ⊕ processing ⊕ programming ⊕ reality ⊕ ruby ⊕ skill ⊕ software ⊕ streaming ⊕ technology ⊕ trueskill ⊕Copy this bookmark: