guardiantech + games   20

Skylanders is bigger than Angry Birds, says Activision Blizzard >> VentureBeat
From 9 May:
In a conference call, Eric Hirshberg, CEO of the Activision Publishing division, made a surprisingly direct statement on the success of Skylanders, the new toy/video game hybrid for consoles and iOS devices. With 30m toys sold and $100m in revenue across toys and games in the quarter, said Hirshberg, Skylanders made more money than the entire business of Rovio’s Angry Birds franchise. Rovio announced today that Angry Birds has been downloaded more than 1 billion times, across both free and paid versions.


Skylanders is huge with kids with games consoles, who swap accomplishments in school playgrounds. They haven't gone away just because games consoles have arrived.
games  skylanders  angrybirds 
14 days ago by guardiantech
Magnificent application of game theory, by a contestant on a game show >> bengoldacre
It's a Prisoner's Dilemma game. But:
An interesting twist is permitted on this particular TV show, because the contestants get a chance to discuss strategy. Normally the play here seems simple: you try to persuade the other person that splitting is a good idea, and that you can be trusted. This time, one of the contestants plays a different and very clever approach, signalling a clear warning to his opponent. The fact that he works in charitable sector funding only makes it better.


And do watch to the very, very end of the clip. It is worth it.
games  strategy 
28 days ago by guardiantech
HTML5: A blessing or a curse? >> Develop
Focussed on game developers:
Initially heralded as the future of browser gaming and the next step beyond the monopolised world of Flash, HTML5 has since faced criticism for being tough to code with and possessing a string of broken features.</p><p>
The coding platform, the fifth iteration of the HTML standard, was supposed to be a one stop shop for developers looking to create and distribute their game to a multitude of platforms and browsers, but things haven’t been plain sailing.


Key criticism is over audio implementation; there's a certain amount of wishful sighing for the good old days when you just wrote for Flash. Unfortunately, Windows 8 and tablets mean those aren't coming back.
html5  games 
5 weeks ago by guardiantech
The 1,825 night success >> Dustin Curtis
Draw Something was first launched on OMGPOP's website five years ago. It remained there, as a relatively obscure game, without much usage. Six weeks ago, it was ported to iOS. Today, the company is worth $180m.
games  charlesarthur 
9 weeks ago by guardiantech
Microsoft said to plan debut of new Xbox in 2013 at earliest >> Bloomberg
Microsoft will release the next version of its Xbox console in 2013 at the earliest, as the company squeezes at least one more year of sales out of its current model, said two people with knowledge of the matter.

The company may show the successor to its Xbox 360 in June 2013 at the E3 conference and put it on sale that same year, said the people, who declined to be named because the plans are confidential. David Dennis, a company spokesman, said earlier today that Microsoft won’t discuss new Xbox hardware at this year’s E3, quelling speculation that the device would be unveiled at the 2012 show.
games  microsoft  xbox 
10 weeks ago by guardiantech
IAmA Former FullTime Zynga Engineer quit 6 months ago. Not a contractor, (Z treats em like shit). >> Reddit
This apparently former Zynga employee is letting loose on the games firm. (He posted a picture of a Zynga termination letter as proof of ID). He says:
No, this isn't payback, or about a grudge. This is just word from someone who's seen what this industry is capable of doing. Good, and Bad. No, I was not under contract, I was full time, offered stock (common shares, not that options bullcrap). I sympathized with contractors on how they were treated, most of the time. No, I was not some IT mangler. I worked for one of their "game studios", basically the front lines where content made it to the masses.
zynga  games  joshhalliday 
february 2012 by guardiantech
An Ex-Zynga Engineer Is Ripping The Company Apart In Plain Sight >> Business Insider
We can't be sure (at the time of bookmarking - Mon 06/02/12 2122GMT) that this 'engineer' is who he says he is, but his comments are worth a read.
zynga  games  joshhalliday 
february 2012 by guardiantech
Why Guru3D probably never will review Ubisoft titles anymore >> Anno 2070
Here's what Ubisofts DRM is doing these days, they don't just verify the number of PCs you work on, nope .. they monitor hardware changes. So once we inserted that GeForce GTX 590 the hardware id # hash changed rendering our activation invalid.

What a bunch of rubbish ....This means that if we'd like to make a VGA performance review on Anno 2070 we'd need to purchase the game seven times. Ubisoft claims that you can send an email towards their support so that the activations are reset, we did so .. yet are still awaiting reaction.

When contacting Ubisoft marketing here in the Netherlands, their reply goes like this: 'Sorry to disappoint you - the game is indeed restricted to 3 hardware changes and there simply is no way to bypass that. We also do not have 7 copies of the game for you'.

I'm sorry, but I am not about to purchase the title seven times to make a review that by default benefits Ubisoft sales.


Looks like the reviewing torch has passed to sites that don't specialise in that way. How many VGA users do we have out there?
games  drm 
january 2012 by guardiantech
All the world’s a game >> The Economist
Be impressed: "Over the past two decades the video-games business has gone from a cottage industry selling to a few niche customers to a fully grown branch of the entertainment industry. According to PricewaterhouseCoopers (PwC), a consulting firm, the global video-game market was worth around $56 billion last year. That is more than twice the size of the recorded-music industry, nearly a quarter more than the magazine business and about three-fifths the size of the film industry, counting DVD sales as well as box-office receipts (see chart below). PwC predicts that video games will be the fastest-growing form of media over the next few years, with sales rising to $82 billion by 2015."
charlesarthur  games  videogames  from delicious
december 2011 by guardiantech
Clever game pricing, not just games, is key to Vita's success >> Eurogamer.net
"The world is a very different place now than it was when DS and PSP launched, when there was no such thing as an iPhone, let alone any real notion of games that could be easily downloaded in seconds for pennies.

"Apple's rampant, rapid growth in handheld gaming has been astonishing and has caught traditional console makers completely off-guard. And what must really stick in Nintendo and Sony's craw is not Apple's boast of making the most popular portable gaming device in the world (a crafty spin, since most don't buy iPod Touch primarily as a games system), but that it's achieved it without even trying."
games  sony  ios  apple  iphone  from delicious
december 2011 by guardiantech
Free iPhone games making plenty of money on Apple's UK App Store >> guardian.co.uk
"Half of the 100 top-grossing iPhone games in the UK are free-to-play titles, indicating that while freemium games are proving lucrative for their developers and publishers, paid titles continue to have a strong role in the App Store ecosystem."

Would not have guessed that.
charlesarthur  games  from delicious
october 2011 by guardiantech
Gamers solve molecular puzzle that baffled scientists >> Cosmic Log
"Video game players have solved a molecular puzzle that stumped scientists for years, and those scientists say the accomplishment could point the way to crowdsourced cures for AIDS and other diseases.<br />
<br />
"'This is one small piece of the puzzle in being able to help with AIDS,' Firas Khatib, a biochemist at the University of Washington, said. Khatib is the lead author of a research paper on the project, published today by Nature Structural & Molecular Biology."
videogames  games  from delicious
september 2011 by guardiantech
Steam Hardware & Software Survey
"Steam conducts a monthly survey to collect data about what kinds of computer hardware and software our customers are using. Participation in the survey is optional, and anonymous. The information gathered is incredibly helpful to us as we make decisions about what kinds of technology investments to make and products to offer."<br />
<br />
It's also really interesting to see the cross-section of Steam users.
charlesarthur  games  technology  statistics  from delicious
july 2011 by guardiantech
2K Games does not endorse comments made by @TheRednerGroup >> Twitter
..and has fired them. So be as rude about Duke Nukem Forever as you like. You'll still be allowed to review the sequel.<br />
<br />
Did we say sequel?
charlesarthur  games  from delicious
june 2011 by guardiantech
Duke Nukem's PR threatens to punish sites that run negative reviews >> Ars Technica
"A large part of my job is dealing with people who work in public relations. The vast majority of those whose do PR for video game companies are polite, well-intentioned, and extremely professional. They need us to get their games coverage, and we need them for access to the developers and early code to review games in a timely manner. The press and PR relationship may sometimes be strained, but it's rarely adversarial.<br />
"That is, until the Redner Group's official Twitter account posted something you almost never see: an open threat stating that outlets who reviewed Duke Nukem Forever poorly may not receive review copies of games in the future."<br />
<br />
Now games are bigger than Hollywood, some publicists are trying to act like they're Hollywood publicists. Bad idea, really.
charlesarthur  games  twitter  dnf  from delicious
june 2011 by guardiantech
New algorithm impressively depixelates pixel art >> Geekosystem
"In a new research paper, Microsoft’s Johannes Kopf and The Hebrew University’s Dani Lischinski describe a new algorithmic method for converting pixel art into sweet, smooth vectors."<br />
<br />
Completely ruins the look of Space Invaders, though. Those things are *meant* to look pixellated - not like some weird crab with attitude problems.
charlesarthur  compression  algorithms  pixel  games  from delicious
may 2011 by guardiantech
Lionhead: Pre-owned worse than PC piracy >>Eurogamer.net
"Most of today's key video game outlets - Game, HMV, Amazon - and even some supermarkets (Tesco) buy and then resell used games from customers. Game publishers have developed a number of initiatives to counter-attack this, the most popular being EA's Online Pass, which bundles a free code with new games that can be redeemed to enable multiplayer or receive downloadable content. Whoever buys the game second hand won't get a free code, which means they'll have to buy a replica online for around $10.<br />
"Why do game publishers and developers not like second-hand game sales? Because they don't get any money for the transaction - the shop reaps all the rewards."<br />
<br />
Yes, but customers like the price.
piracy  games  fable  from delicious
may 2011 by guardiantech
LG Optimus 2X to get Angry Birds Rio game preloaded >> Mobile Entertainment
Alfred Hitchcock would be having a field day with this. They're everywhere.
smartphones  games  from delicious
may 2011 by guardiantech
PlayStation Brand Faces Uncertain Future >> Gamasutra
"There was a time -- let's say, for argument's sake, from 1996 to 2004 -- when the PlayStation brand was awe-inspiring. PlayStation represented all the shining possibilities of the future. Brilliantly, PlayStation ran with the goodwill Sony built up in the 1980s with the Walkman, and super-boosted this reputation for design and technical excellence as well as a natural empathy for what people wanted. <br />
"But things do tend towards entropy. Today, the PlayStation brand is in gentle decline. And the events of the past week could accelerate that decline into something more serious. Especially if Sony continues to handle the crisis with the incompetence it has thus far demonstrated."
charlesarthur  games  playstation  from delicious
may 2011 by guardiantech
Digital Foundry vs. iPad 2 - Page 1 >> Eurogamer.net
"In this article we'll be looking at how that raw power has been utilised thus far by developers and answering the question of whether iPad 2 is a worthwhile upgrade for gamers over the original. From there, we'll be assembling a muscular body of evidence that suggests that the new A5 platform is powerful and scalable enough to form the basis for a new home console. With Apple's WWDC conference kicking off simultaneously with this year's E3, perhaps Nintendo's Project Cafe will not be the only new gaming hardware announced?"<br />
<br />
Apple won't announce a gaming console. It's already got two (three, if you count the iPod Touch). And it makes money on all the games it sells.
charlesarthur  games  ipad  from delicious
may 2011 by guardiantech

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