Complete Beginner’s Guide to Content Strategy | UX Booth
14 days ago by gordonr
“If [Information Architecture] is the spatial side of information, I see content strategy as the temporal side of the same coin.”
ia
ux
contentstrategy
from delicious
14 days ago by gordonr
Customer journey mapping: Mapping out customer experience excellence
18 days ago by gordonr
Customer journey mapping could hold the key to analysing and improving the customer experience. Only recently a report from the Cabinet Office recommended CJM for authorities to provide a more efficient and cost-effective service. Arne van Oosterom outlines how it can help organisations - and lists the 10 key ingredents to a customer journey map.
ux
mapping
designthinking
experience
customer
servicedesign
from delicious
18 days ago by gordonr
Nielsen is wrong on mobile | Opinion | .net magazine
6 weeks ago by gordonr
Nielsen is confusing device context with user intent. All that we can really know about mobile users is that they're on a small screen, and we can't divine user intent from that. Just because I'm on a small screen doesn't mean I'm interested in less content or want to do less
ux
critique
nielsen
design
context
mobile
from delicious
6 weeks ago by gordonr
Webinar: Understanding & exploring context of use for mobile intranets
9 weeks ago by gordonr
Join @selmaz's Mar 22 webinar: Understanding & exploring context of use for mobile intranets #intranet #mobile #ux
ux
intranet
mobile
from twitter
9 weeks ago by gordonr
Think D
11 weeks ago by gordonr
RT @berkun: If you're interested in #design, and live in the real world, check out my new group blog: http://t.co/bwrX5uN0 #ux #ui
ux
design
ui
via:packrati.us
from delicious
11 weeks ago by gordonr
The Rise of Cross-Channel UX Design :: UXmatters
february 2012 by gordonr
Effective cross-channel experiences demand strategic leadership and multidisciplinary cooperation.
crosschannel
servicedesign
ux
rei
uxmatters
design
from delicious
february 2012 by gordonr
The Frontier of User Experience
february 2012 by gordonr
organizational change is where it's at.
ux
peterme
adaptivepath
organizational
change
user
experience
from delicious
february 2012 by gordonr
Research Paper - Real or Imaginary: The effectiveness of using personas in product design - Frontend - User Experience Design Consultancy
january 2012 by gordonr
Personas strengthen the focus on the end user, their tasks, goals and motivation. Personas make the needs of the end-user more explicit and thereby can direct decision-making within design teams more towards those needs.
design
userexperience
research
ux
personas
from delicious
january 2012 by gordonr
yfrog Photo : http://yfrog.com/od96833064j Shared by
january 2012 by gordonr
RT @selmaz: Leaving the rain behind! @openroadies #UX team heading to sunny Cali for usability testing fun http://t.co/dKfUTRyA
UX
via:packrati.us
from delicious
january 2012 by gordonr
Gestures, Postures and Tap Errors: an observation must for Mobile Usability Testing | OpenRoad
august 2011 by gordonr
Are you collecting gestures, postures, and tap errors in your mobile usability testing? http://t.co/yGt4Mmk #ux #mobile #usability @selmaz
ux
via:packrati.us
mobile
usability
from delicious
august 2011 by gordonr
Visualizing Requirements vs. Scope | OpenRoad
july 2011 by gordonr
RT @bryantrobertson Visualizing requirements vs. scope with our 'football diagram' #strategy #ux by @openroadies
ux
strategy
via:packrati.us
from twitter
july 2011 by gordonr
gewgaw » Juicy Feedback
july 2011 by gordonr
Here is a series of diagrams I’ve re-created from Jesse James Garrett’s talk at UX09, which present an evolution on his original conception of what user experience design is all about.
userexperience
design
theory
IA
diagram
jjg
ux
informationarchitecture
from delicious
july 2011 by gordonr
» The Theory Behind Social Interaction Design Johnny Holland – It's all about interaction » Blog Archive
june 2011 by gordonr
I view social interaction design as a field that seeks user-centric descriptions of experiences and behaviors on social media, with an eye on emergent social practices. I see user interactions as occurring between users, mediated by social tools — not as interactions with the tools only. Social practices, in the view of social theory, involve users who know what they’re doing, what’s going on, and how to participate. Not on the basis of what’s on the screen, at the level of the interface and its design, but in terms of the social activity in which they are involved.
sxd
social
interaction
design
planning
theory
adrianchan
ux
from delicious
june 2011 by gordonr
How To Create Government Websites That Don’t #FAIL | WiredPen
may 2011 by gordonr
RT @kegill Slides and notes from @OpenGovWest website usability panel with @gordonr @zelbinian : #UX #OGW11 #gov20
gov20
UX
OGW11
via:packrati.us
from twitter
may 2011 by gordonr
Social Seen: Analyzing and Visualizing Data From Social Networks | UX Magazine
december 2010 by gordonr
Whether it’s a Fortune 500 Company, a knitting circle, or a terrorist cell, anytime a group interacts, a complex and constantly shifting set of social relationships and behavioral patterns emerge. Some of these interconnections may be apparent, but others are not. Who are the experts, connectors, influencers, proliferators, obstructionists, implementers, and other types of members in the group? Tracking the shifting tides of influence carried in the ebbs and flows of communication is like monitoring the ocean currents—often hard to see, but powerful in their effects.
sna
socialnetworkanalysis
uxmag
ux
nodexl
december 2010 by gordonr
Contact Council Resources
may 2010 by gordonr
government customer journey mapping
service
design
government
mapping
ux
uk
gov2.0
may 2010 by gordonr
Designing for Social Interaction - Boxes and Arrows: The design behind the design
april 2010 by gordonr
There are three kinds of relationship ties:
* Strong ties: People we care deeply about.
* Weak ties: People we are loosely connected to, like friends of friends.
* Temporary ties: People we don’t know, and interact with temporarily.
sxd
ux
design
social
interaction
* Strong ties: People we care deeply about.
* Weak ties: People we are loosely connected to, like friends of friends.
* Temporary ties: People we don’t know, and interact with temporarily.
april 2010 by gordonr
Webinar with Thomas Vander Wal: Overcoming Enterprise 2.0 Adoption Hurdles with Social Interaction Design - Intranet Blog - ThoughtFarmer
march 2010 by gordonr
Upcoming Webinar: Overcoming E2.0 Adoption Hurdles with Social Interaction Design http://bit.ly/TFsxd #e2.0 #SxD
e2.0
SxD
via:packrati.us
enterprise2
e2
ux
ixd
march 2010 by gordonr
Information Architecture by Michael Cummings How to cite in your report
march 2010 by gordonr
Information Architecture is a discipline and a set of methods that aim to identify and organize information in a purposeful and service-oriented way. It is also a term used to describe the resulting document or documents that define the facets of a given information domain. The goal of Information Architecture is to improve information access, relevancy, and usefulness to a given audience, as well as improve the publishing entity's ability to maintain and develop the information over time. It is primarily associated with website design and it is directly related to the following professional disciplines: User interface design, content development, content management, usability engineering, interaction design, and user experience design. It is also indirectly related to database design, document design, and knowledge management.
ia
informationarchitecture
history
ux
definition
march 2010 by gordonr
Don’t Forget to Include the User : BCAMA marketline
march 2010 by gordonr
We wanted to further explore the issue of balancing aesthetic and functionality, so we met with a few experts who work with companies and designers to incorporate the user experience in the design and development of today’s technology products. We spoke with Gordon Ross, Vice President and Selma Zafar, Senior User Experience Designer, of Open Road Communications (www.openroad.ca), a Vancouver-based professional services firm specializing in the design, development and measurement of websites, intranets, and custom software following a user centered design approach and Melanie Walls, a user experience consultant, with extensive experience in enhancing the usability of business and safety critical systems, where high performance is essential.
interview
openroad
gordonross
selmazafar
ux
userexperience
march 2010 by gordonr
Top-10 Information Architecture (IA) Mistakes (Jakob Nielsen's Alertbox)
january 2010 by gordonr
This is all good, but polyhierarchy can easily become a crutch.
faceted
browse
search
ux
polyhiearchy
JakobNielsen
intranet
design
january 2010 by gordonr
S. R. Ranganathan - Wikipedia, the free encyclopedia
january 2010 by gordonr
His most notable contributions to the field were his five laws of library science and the development of the first major analytico-synthetic classification system, the colon classification. He is considered to be the father of library science, documentation, and information science in India and is widely known throughout the rest of the world for his fundamental thinking in the field.
faceted
search
library
science
IA
ux
classification
january 2010 by gordonr
Designing for Faceted Search
january 2010 by gordonr
Faceted search, or guided navigation, has become the de facto standard for e-commerce and product-related websites,
faceted
search
ux
taxonomy
uie
january 2010 by gordonr
2009 Interaction Design Year in Review | OpenRoad
january 2010 by gordonr
In case you missed it... @selmaz's 2009 interaction design year in review blog post
UX
usability
from twitter
january 2010 by gordonr
ROI Calculators
december 2009 by gordonr
Now you can perform various Return on Investment (ROI) calculations for improved usability of your Web site or application.
roi
usability
calculator
tools
ux
reference
december 2009 by gordonr
Dimensions of design/Against ahistoricity « Adam Greenfield’s Speedbird
december 2009 by gordonr
Let’s face it: brighter and more sensitive people than us have been thinking about issues like public versus private realms, or which elements of a system are hard to reconfigure and which more open to user specification, for many hundreds of years
speedbird
adamgreenfield
design
theory
ux
ixd
december 2009 by gordonr
Field research for design
december 2009 by gordonr
This is the website for the Field Research and Interaction Design, a Master course at the Geneva University of Art and Design, in the Media Design program taught by Nicolas Nova in 2009-2010
design
research
ux
nicholasnova
geneva
userexperience
course
december 2009 by gordonr
PebbleRoad: Designing site structures for intranets and websites
june 2009 by gordonr
A good site structure makes users happy. They can easily find, understand and use the information on your site. For the business, this makes all the difference. In this article I’ll go through principles behind good site structures and describe a methodology for creating site structures.
IA
design
intranet
structure
intranets
ux
maish
june 2009 by gordonr
User Experience Deliverables
march 2009 by gordonr
This list describes twenty user experience deliverables with links to relevant resources and examples
design
ux
process
petermorville
ui
deliverables
treasuremap
march 2009 by gordonr
The User Experience of Enterprise Software Matters :: UXmatters
january 2009 by gordonr
As important as the user experience of enterprise software is to a business’s success, why isn’t its assessment usually a factor in technology selection?
design
software
usability
ux
enterprise
january 2009 by gordonr
Social Software Building Blocks / nForm / Customer Insight, Strategy, Design and Development
december 2008 by gordonr
While doing research for a recent workshop, I came across a useful list of seven social software elements. These seven building blocks--identity, presence, relationships, conversations, groups, reputation and sharing--provide a good functional definition for social software.
design
socialsoftware
ux
patterns
web2.0
december 2008 by gordonr
Main Page - Social Patterns
december 2008 by gordonr
Designing Social Interfaces: Principles, Patterns, and Practices for Improving the User Experience by Christian Crumlish and Erin Malone Coming Soon! from O'Reilly Media and Yahoo! Press
design
wiki
ux
patterns
web2.0
guidelines
usability
ui
december 2008 by gordonr
[Beta] How do you design?
december 2008 by gordonr
Everyone designs. The teacher arranging desks for a discussion. The entrepreneur planning a business. The team building a rocket.
design
theory
models
ux
strategy
process
pdf
december 2008 by gordonr
Brandon Schauer · Sketchboards at CanUX
november 2008 by gordonr
brandon's talk at CanUX
canux
sketchboards
ux
adaptivepath
november 2008 by gordonr
five sketches or else method intro ideation ppt Presentation
november 2008 by gordonr
Jerome's lecture from CanUX on 5 sketches, or else!
canux
banff
ux
userexperience
methodology
november 2008 by gordonr
Swimlanes for the Win! / nForm / Blog
november 2008 by gordonr
We're excited to report that Yvonne's submission, the Swimlane Diagram, won the popular vote. Here's an example of a Swimlane Diagram (here's a picture of one from Flickr):
swimlanes
ux
nform
templates
UI
november 2008 by gordonr
User Research Friday!
november 2008 by gordonr
we could use something like this in vancouver
ux
research
ethnography
URF08
conference
event
november 2008 by gordonr
Research-Based Web Design & Usability Guidelines
june 2008 by gordonr
the usability.gov book
usability
government
design
ux
june 2008 by gordonr
Content Strategy: The Philosophy of Data - Boxes and Arrows: The design behind the design
may 2008 by gordonr
Content strategy may not be fully defined or widely understood, but that shouldn’t stop you from doing it. Make time in your projects to deeply consider the content requirements, and the content philosophers in your ranks will rise to the occasion.
content
strategy
web
writing
boxesandarrows
contentmanagement
ux
may 2008 by gordonr
Bloug: The Redesign Must Die talk
may 2008 by gordonr
Louis Rosenfeld thinks "the redesign" must die.
website
design
IA
redesign
louisrosenfeld
process
methodology
ux
may 2008 by gordonr
How Little Do Users Read? (Jakob Nielsen's Alertbox)
may 2008 by gordonr
On the average Web page, users have time to read at most 28% of the words during an average visit; 20% is more likely.
usability
readability
design
ux
content
may 2008 by gordonr
Is Information Architecture worth saving? at Experience Matters
april 2008 by gordonr
Yesterday at the Information Architecture Summit in Miami, I delivered a presentation called “The Information Architect and the Fighter Pilot“. As part of this presentation, I looked at how the theories of John Boyd, a brilliant military strategist, c
ia
information
architecture
ux
slideshare
criticalmass
presentation
april 2008 by gordonr
Digital Design Blog » Blog Archive » IA Summit 2008: Do Real People Really Use Tag Clouds?
april 2008 by gordonr
Here’s the presentation that I’m giving at the IA Summit in Miami on consumer behavior and Web 2.0. It’s called Do Real People Really Use Tag Clouds?: Research To Help Separate Web 2.0’s Hits From Hype and is an evolution of the consumer behavior
iasummit
ia
research
tagcloud
usability
ux
web2.0
razorfish
april 2008 by gordonr
Collection: Search Patterns
april 2008 by gordonr
A sandbox for collecting search examples, patterns, and anti-patterns.
ux
patterns
petermorville
IA
design
interface
examples
april 2008 by gordonr
Eight is Not Enough [uie]
march 2008 by gordonr
One of the most popular questions we hear from web designers and usability professionals is: "How many users is enough when conducting usability tests?"
usability
users
testing
statistics
uie
ux
march 2008 by gordonr
Personas and the Role of Design Documentation - Boxes and Arrows: The design behind the design
february 2008 by gordonr
The biggest insight I get from this story? Personas are not documents, and they are not the result of a step-by-step method that automagically pops out convenient facsimiles of your users. Personas are actually the designer’s focused act of empathetic i
ux
design
personas
interaction
empathy
february 2008 by gordonr
Beyond cardsorting: Free-listing methods to explore user categorizations - Boxes and Arrows: The design behind the design
february 2008 by gordonr
the assumption with semantic domains is that there is something common to people's understanding of that domain. Free-listing is a good way to explore that common understanding
freelisting
IA
cardsorting
classification
methodology
data
sorting
ux
february 2008 by gordonr
Chris Heathcote: anti-mega: blog all dog-eared pages: The Design Of Future Things by Don Norman
january 2008 by gordonr
So it’s gutting that his last book, Emotional Design, and his new effort, The Design of Future Things, feel weak, unconvincing and without rigour.
book
review
design
donaldnorman
future
ux
critique
january 2008 by gordonr
Pasta&Vinegar » Blog Archive » Paul Dourish on reflective HCI
january 2008 by gordonr
The author concluded about “the burgeoning interest in a reflective approach to HCI” that would be concerned by the “critical dimensions of design”. He basically describes technologies such as computers as “an effective site” at which to engag
design
theory
pauldourish
reflective
ux
january 2008 by gordonr
IxDA | Interaction 08 > Main
december 2007 by gordonr
Join several hundred Interaction Designers from around the world as we address the design of interactive systems of all types: applications (web and desktop), mobile, consumer electronics, digitally enhanced environments, and more.
design
interaction
conference
ixda
ux
user
experience
2008
december 2007 by gordonr
Five Usability Challenges of Web-Based Applications
december 2007 by gordonr
Web-based applications present usability challenges we don’t often see in other types of designs. These challenges need to be top-of-mind as the design team creates, updates, and maintains the application.
jaredspool
usability
ux
design
december 2007 by gordonr
blog all dog-eared pages: sketching user experiences (tecznotes)
august 2007 by gordonr
Sketching User Experiences is Bill Buxton's new book arguing that the process of sketching is distinct from prototyping, and an integral part of design.
ux
user
experience
design
book
ideo
sketching
august 2007 by gordonr
Bicycle racing and data overlays, by Jeffrey Veen
february 2007 by gordonr
web apps and cycling. my two favourite things
cycling
web
design
software
jeffveen
ux
tourofcalifornia
february 2007 by gordonr
DocTrainUX 2007 - Documentation & Training: The User Experience - Vancouver BC
february 2007 by gordonr
upcoming conference in Vancouver. Good CMS and UX focus.
ux
cms
conference
vancouver
doctrain
event
february 2007 by gordonr
Progressive Disclosure (Jakob Nielsen's Alertbox)
december 2006 by gordonr
Progressive disclosure defers advanced or rarely used features to a secondary screen, making applications easier to learn and less error-prone.
usability
progressivedisclosure
design
interface
ux
ui
december 2006 by gordonr
Knowledge in the World vs. Knowledge in the Head
september 2006 by gordonr
To summarize, knowledge in the world systems are obvious but slow and knowledge in the head systems require learning but can be fast. In augmentative and alternative communication (AAC), knowledge in the world systems are those that cannot be used without
norman
knowledge
theory
ux
systems
september 2006 by gordonr
10 Information Retrieval Patterns
july 2006 by gordonr
In an earlier posting titled Goal Based Information Retrieval, I reviewed four modes of information retrieval that my team identified as addressing user goals in a broader and more effective fashion than the simple query and response searching common toda
ia
patterns
informationretrieval
article
interaction
design
ux
july 2006 by gordonr
Garrett Dimon / Templates & Stencils for Visio & Omnigraffle
march 2006 by gordonr
Nifty wireframe template tools
templates
visio
ux
ia
design
tools
march 2006 by gordonr
Macromedia - Developer Center : Modeling User Workflows for Rich Internet Applications
february 2005 by gordonr
good blurb on models of UI design, including "modal/non-modal" stuff
modal
design
UX
february 2005 by gordonr
User Experience Design
november 2004 by gordonr
As mentioned earlier in the usability panel, Peter Morville's infamous UX honeycomb from 2004: #OGW11 #web
theory
usability
honeycomb
webdesign
experience
ux
petermorville
web
OGW11
november 2004 by gordonr
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