Ephestos by kilon- A visual programming language for python and blender
9 days ago by gdw
"Ephestos" is a visual programming environmet for python similar to an IDE but with some fundamental diffirences. Ephestos uses its own GUI called "Morpheas" a very modular gui that not only is capable of offering a graphical user interface to the user, that interface is easily customisable by the user , made solely from small blocks called "morphs", with no required coding. Also the code is edited visually using morphs again to further help the user. For now the project is still in its infancy with many feature to implement , but is however a usable Blender addon that is constantly developed. Using any of the above button you can download the source or visit the repository at github.
Ephestos
Morpheas
Orpheas
visual
programming
ide
gui
python
blender
sc
9 days ago by gdw
openFrameworks
11 days ago by gdw
openFrameworks is an open source C++ toolkit designed to assist the creative process by providing a simple and intuitive framework for experimentation. The toolkit is designed to work as a general purpose glue, and wraps together several commonly used libraries, including:
OpenGL, GLEW, GLUT, libtess2 and cairo for graphics
rtAudio, PortAudio or FMOD and Kiss FFT for audio input, output and analysis
FreeType for fonts
FreeImage for image saving and loading
Quicktime and videoInput for video playback and grabbing
Poco for a variety of utilities
art
audio
development
graphics
open
framework
sound
sc
OpenGL, GLEW, GLUT, libtess2 and cairo for graphics
rtAudio, PortAudio or FMOD and Kiss FFT for audio input, output and analysis
FreeType for fonts
FreeImage for image saving and loading
Quicktime and videoInput for video playback and grabbing
Poco for a variety of utilities
11 days ago by gdw
sonic focal depth
15 days ago by gdw
«sonic focal depth» by danstowell on 14 May'12 22:06 in
Ten layers of sound, all constantly running, yet only one is in "sharp focus" at any time.
sonic
focal
depth
sc
danstowall
Ten layers of sound, all constantly running, yet only one is in "sharp focus" at any time.
15 days ago by gdw
Versum Demo
23 days ago by gdw
Ingredients: Max/MSP/Jitter, Java, Supercollider, Open Sound control.
3d
interactive
software
visual
osc
max
sc
23 days ago by gdw
Automatic remix competition – the results | SuperCollider Symposium 2012
5 weeks ago by gdw
A few weeks ago we announced a very special automatic remix competition. The music is made by computer algorithms, and the music is judged by computer algorithms.
sc
remix
automatic
judge
algorithms
5 weeks ago by gdw
LNX Studio
7 weeks ago by gdw
LNX_Studio is a way of bring people together to make music with new and innovative tools. It's all about creating and sharing ideas. There are many features in LNX_Studio and it's strength lies in putting the creative process at the forefront of a networked collaboration. Making music with your friends is now wonderfully simple.
sc
free
software
Neil
Cosgrove
7 weeks ago by gdw
SC 0.2 : Python Package Index
12 weeks ago by gdw
Easily control SuperCollider sound server from python
python
sc
supercollider
12 weeks ago by gdw
M+ OUTLINE FONTS | DOWNLOAD
january 2012 by gdw
The M+ OUTLINE FONTS are a font family under the Free license. You can use, copy, and distribute it, with or without modification, either commercially and noncommercially.
fix
font
fonts
free
sc
january 2012 by gdw
TouchOSC - GitHub
january 2012 by gdw
For those intrepid live-coding adventurers that are looking for that more immersive connection with your Overtone musical processes TouchOSC is an excellent tool to play with:
http://hexler.net/software/touchosc
http://hexler.net/software/touchosc-android
It's super easy to use it to control and trigger synths and other functionality you might build on top of Overtone and it's an excellent way to start playing around and exploring with parameters whilst you're just starting and finding your way around the vast library of ugens.
Let's look how we can get TouchOSC talking to Overtone.
TouchOSC
overtone
iphone
clojure
sc
stdmp
http://hexler.net/software/touchosc
http://hexler.net/software/touchosc-android
It's super easy to use it to control and trigger synths and other functionality you might build on top of Overtone and it's an excellent way to start playing around and exploring with parameters whilst you're just starting and finding your way around the vast library of ugens.
Let's look how we can get TouchOSC talking to Overtone.
january 2012 by gdw
FOSS Apparel
january 2012 by gdw
FOSS dominates the world,
and now it's being plastered on clothing... and backpacks... and pillow cases...
foss
swag
store
pd
sc
and now it's being plastered on clothing... and backpacks... and pillow cases...
january 2012 by gdw
ΑΓΧΙΒΑΤΕΙΝ - exploring the post-postmodern
january 2012 by gdw
Marinos Koutsomichalis
AGXIVATEIN is a small independent label dedicated to exploratory arts and culture, with a strong emphasis in postmodern aesthetics. It was officially founded in 2008 by Greek Sound Artist Marrinos Koutsomichalis, though as an idea already lived in his mind for years.
sc
label
composers
exploration
AGXIVATEIN is a small independent label dedicated to exploratory arts and culture, with a strong emphasis in postmodern aesthetics. It was officially founded in 2008 by Greek Sound Artist Marrinos Koutsomichalis, though as an idea already lived in his mind for years.
january 2012 by gdw
Marinos Koutsomichalis :: Sound, Music & Media Art
january 2012 by gdw
Marinos Koutsomichalis (b. Athens, Greece 1981).
Active internationally in both academic and non academic milieus, Marinos Koutsomichalis is being working as an artist since the mid '00s using a variety of mediums. He is primary interested in sound. Hitherto, he has performed and exhibited works internationally in acclaimed galleries, academias, festivals, churches, independent venues, etc and has released albums in variety of labels that were met with enthusiasm by critics worldwide. He has collaborated with Z'EV, Francisco Lopez, Robiin McGinley, Marc Behrens, Kasper T. Toeplitz and many others in various projects. He has lectured at the Technical University of Crete and at the Centre of Contemporary Music Research (KSYME).
sc
supercollider
Active internationally in both academic and non academic milieus, Marinos Koutsomichalis is being working as an artist since the mid '00s using a variety of mediums. He is primary interested in sound. Hitherto, he has performed and exhibited works internationally in acclaimed galleries, academias, festivals, churches, independent venues, etc and has released albums in variety of labels that were met with enthusiasm by critics worldwide. He has collaborated with Z'EV, Francisco Lopez, Robiin McGinley, Marc Behrens, Kasper T. Toeplitz and many others in various projects. He has lectured at the Technical University of Crete and at the Centre of Contemporary Music Research (KSYME).
january 2012 by gdw
SuperCollider Users New (Use this!!!!) - Time-Frequency Analysis/Representation
december 2011 by gdw
the Spectrogram quark by Thor and Dan is really nice.
although osx only.
sc
spectogram
quark
although osx only.
december 2011 by gdw
TEDxPSU - Mark Ballora - Opening Your Ears to Data - YouTube
december 2011 by gdw
SC folks --
I recently gave a talk at Penn State's TEDx conference on some sonification work I've been doing with SC.
I had 12:00 to define, justify, and demonstrate what sonification is.
I managed to do it in 13:46.
If anyone is interested in seeing/hearing it, it's online here:
http://www.youtube.com/watch?v=aQJfQXGbWQ4
Mark Ballora
sonification
sc
ted
I recently gave a talk at Penn State's TEDx conference on some sonification work I've been doing with SC.
I had 12:00 to define, justify, and demonstrate what sonification is.
I managed to do it in 13:46.
If anyone is interested in seeing/hearing it, it's online here:
http://www.youtube.com/watch?v=aQJfQXGbWQ4
Mark Ballora
december 2011 by gdw
Qt 4.7: Qt Style Sheets
december 2011 by gdw
Qt Style Sheets are a powerful mechanism that allows you to customize the appearance of widgets, in addition to what is already possible by subclassing QStyle. The concepts, terminology, and syntax of Qt Style Sheets are heavily inspired by HTML Cascading Style Sheets (CSS) but adapted to the world of widgets.
qt
style
sheet
sc
widgets
december 2011 by gdw
Eisenkraut
november 2011 by gdw
The audio file editor, baptised 'Eisenkraut', came into existance (as a scaffold) during a project class on audio programming in Java at the SeaM in Weimar. It is distinguished by a number of traits which makes it particularly interesting in the field of computer music: There are no restrictions with regard to the number of channels in a file, and there is an OSC interface via which the functionality can be extended, for example using the SuperCollider language. Possible applications of such extensions are the transfer of marker information or the maintainance of meta data for segmented files, the algorithmic editing (cut/copy/paste) of files, or the addition of your own sound transformations or special decoders (e.g. an MS matrix).
audio
macosx
opensource
software
sound
editor
supercollider
sc
november 2011 by gdw
FaceOSC on Vimeo
august 2011 by gdw
FaceOSC is a tool for prototyping face-based interaction. It's built on non-commercial open source FaceTracker code from Jason Saragih.
FaceOSC comes as an example app with the ofxFaceTracker addon for openFrameworks. You can download an OSX 10.6 binary at github.com/downloads/kylemcdonald/ofxFaceTracker/FaceOSC.zip
face
tracking
osc
sc
FaceOSC comes as an example app with the ofxFaceTracker addon for openFrameworks. You can download an OSX 10.6 binary at github.com/downloads/kylemcdonald/ofxFaceTracker/FaceOSC.zip
august 2011 by gdw
Super Collision At Studio Dave: The New World of SuperCollider3, Part 1 | Linux Journal
july 2011 by gdw
1st sc article in linux journal
sc
articles
ubuntustudio
july 2011 by gdw
rfwatson/sc3ctrl - GitHub
june 2011 by gdw
underlying code to allow control of SC.app from any command line application (from textmate supercollider bundle)
command_line
control
sc
june 2011 by gdw
Just In Time Programming - SuperCollider 3.2 help files
may 2011 by gdw
Just in time programming (or: live coding1, on-the fly-programming, interactive programming 2) is a paradigm that includes the programming activity itself in the program's operation.
sc
jitlib
programming
paradigm
may 2011 by gdw
An Old Article I Wrote « Sententia cdsmithus
april 2011 by gdw
What To Know Before Debating Type Systems
dynamic
programming
types
sc
april 2011 by gdw
puredyne- Instant USB-bootable creative desktop
march 2011 by gdw
Puredyne is the USB-bootable GNU/Linux operating system for creative multimedia.
Puredyne is a live distribution, you don't need to install anything. Simply boot your computer using the live USB or CD and you're ready to start using software such as Pure Data, Supercollider, Icecast, Csound, Fluxus, Processing, Arduino and more.
audio
multimedia
music
stdmp2
pd
sc
csound
processing
arduino
Puredyne is a live distribution, you don't need to install anything. Simply boot your computer using the live USB or CD and you're ready to start using software such as Pure Data, Supercollider, Icecast, Csound, Fluxus, Processing, Arduino and more.
march 2011 by gdw
DFM1 - A Filter UGen for SuperCollider
february 2011 by gdw
DFM1 is a port for SuperCollider of Tony Hardie-Bick's DFM1 digital filter module. It is an accurate model of an analog filter and provides low-pass and high-pass filtering. The filter can be overdriven and will self-oscillate at high resonances.
sc
supercollider
filter
february 2011 by gdw
User FAQ - SuperCollider wiki
january 2011 by gdw
This is the beginning of a FAQ for SuperCollider users. Eventually this will be moved into the main documentation, but the wiki is a better place to encourage community contributions.
sc
faq
alpha
january 2011 by gdw
EarSlap
december 2010 by gdw
http://www.earslap.com/news/my-supercollider-plug-ins
I am Batuhan Bozkurt.
Things involving computational (sound) art, and my work swirling around the subject are here.
art
audio
blog
experimental
music
sc
plugins
I am Batuhan Bozkurt.
Things involving computational (sound) art, and my work swirling around the subject are here.
december 2010 by gdw
OSCulator - MAKE SOUND AND VISION WITH NEW CONTROLLERS
september 2010 by gdw
OSCulator is a software that links your controllers to your music and video software. For example, with OSCulator, your Nintendo Wiimote or iPhone can talk to major MIDI sequencers or your favorite console emulator or even the Kyma sound design workstation.
OSCulator supports the OSC protocol which makes it able to be used with a wide variety of software and devices like SuperCollider, Processing, Max/MSP or the Lemur multitouch controller.
osc
OSCulator
controller
iphone
sc
OSCulator supports the OSC protocol which makes it able to be used with a wide variety of software and devices like SuperCollider, Processing, Max/MSP or the Lemur multitouch controller.
september 2010 by gdw
palemoonrising
august 2010 by gdw
TX Modular system for Mac OS X (Release 081 - August 2010)
sc
tx
modular
system
august 2010 by gdw
SuperCollider Crash Course
july 2010 by gdw
[Dec 13] SuperCollider Crash Course
Harvestworks in New York City offers a 40-hour crash course in SuperCollider taught by Nick Collins. SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition, and lots of fun. You can live code it as you perform, or use it to build interactive systems for concerts and installations.
sc
crash
course
nick
collins
Harvestworks in New York City offers a 40-hour crash course in SuperCollider taught by Nick Collins. SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition, and lots of fun. You can live code it as you perform, or use it to build interactive systems for concerts and installations.
july 2010 by gdw
LLVM backend for Faust
june 2010 by gdw
LLVM (Low Level Virtual Machine) and is a very interesting open-source project that provides a set of tools to develop compilers and related technologies. It provides a SSA based Internal Representation format, ObjectiveC/C/C++ front end, JIT, and various backends.
llvm
low
level
virtual
machine
faust
jit
backend
sc
june 2010 by gdw
puredyne - Wikipedia, the free encyclopedia
june 2010 by gdw
puredyne is a live Linux distribution based on Ubuntu and Debian Live and dedicated to live audio-and-visual processing and streaming.[1][2][3] It focuses on the Pure Data audio synthesis system as well as SuperCollider, Csound and others, plus live video-processing systems such as Processing and Fluxus. It also includes hardware related software such arduino and comes bundled with home-studio and graphic design software (Ardour, JACK, GIMP, Inkscape, etc).
puredyne
live
audio-visual-processing
linux
processing
fluxus
pd
sc
csound
june 2010 by gdw
Re: [sc-users] controlling ardour from supercollider
march 2010 by gdw
On 7 Apr 2009, at 00:03, Andrea Valle wrote:
Still not using Ardour (on my todo list), but: wow!
If I can control it via SC, then up in the priority
sc
supercollider
ardour
OSC
stdmp
mada
Still not using Ardour (on my todo list), but: wow!
If I can control it via SC, then up in the priority
march 2010 by gdw
Lawrence Crow
february 2010 by gdw
New album 1/f released February 2010
sc
supercollider
album
free
download
february 2010 by gdw
XiiLang - a live coding language interpreter
december 2009 by gdw
The ixi lang live coding environment is an extremely simple and visual system presenting a high entry level control over synth definitions and samples in SuperCollider. The core idea is to represent events in a spatial layout, thus merging musical code and musical scores. The score is active, i.e., if a method is performed upon the score, it changes in real time.
ixilang
live
coding
sc3
sc
december 2009 by gdw
ixi audio on Vimeo
december 2009 by gdw
ixi audio is an experimental project concerned with the creation of digital musical instruments and environments for generative music. We are interested in the computer as a workshop for building non-conventional tools for musicians, i.e. not trying to imitate or copy the tools that we know from the world of acoustic instruments or studio technology. We currently work with open source software such as SuperCollider, ChucK and Pure Data, but our aim is to distribute our applications packaged in a way that allows everybody to use them. Simplicity and ease of use together with depth in interaction and expressive scope is the aim of our experimental music software.
ixi
experimental
language
sc
sc3
shuck
pd
puredata
december 2009 by gdw
Snyderphonics Instruments
december 2009 by gdw
The Manta is a touch-sensitive controller for audio and video with a hexagonal layout and programmable LED feedback. The Manta has been released, as of May 4th, 2009. The first production run is a limited edition of 50, at $675 each.
controller
audio
video
snyder
hexagonal
led
feedback
sc
december 2009 by gdw
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