Interactive Experiments Focused on HTML5
5 weeks ago by fjordaan
I'm a web developer and creative programmer from Sweden that is as passionate about working with animation and interactivity as I am technical implementation. My work experience is broad and includes campaign sites in Flash, web apps in HTML, desktop apps in AIR, experimental HTML5 and CSS3 projects as well as mobile development. I used to work at
Fi
, a digital production agency in Stockholm, but recently moved to San Francisco to take on the role of Lead Interactive Developer at a well known startup;
Qwiki
.
html5
javascript
canvas
webgl
games
sinuous
snake
Fi
, a digital production agency in Stockholm, but recently moved to San Francisco to take on the role of Lead Interactive Developer at a well known startup;
Qwiki
.
5 weeks ago by fjordaan
Games don't kill people -- do they? - Gaming - Salon.com
11 weeks ago by fjordaan
So — are games fundamentally violent and therefore bad? No. Chadwick was wrong; games are not about violence. Games are about struggle. Because violence is the easiest way to create struggle, many games are violent — but far from all.
greg
costikyan
gaming
violence
struggle
games
videogames
11 weeks ago by fjordaan
Casual, multiplayer, short online games? - games casualgames mulitplayer | Ask MetaFilter
12 weeks ago by fjordaan
What are some good multiplayer online games that allow for a quick "pickup" game that can be played start to finish in a few minutes? (Mainly thinking games played via laptop/desktop computer, as opposed to iPhone/iPad/Android.)
casual
multiplayer
short
online
games
askmefi
12 weeks ago by fjordaan
Double Fine Adventure! // Ron Gilbert's Words of Wisdom to Tim Schafer [FULL 35 MINUTES] - YouTube
february 2012 by fjordaan
A few weeks prior to launching his record-shattering Kickstarter campaign for a new Point-n-Click Graphic Adventure game, Tim Schafer sat down with his old boss and mentor, Ron Gilbert. Together, they look back on the genre they helped define and discussed what they did right, where they went wrong, and how they'll do things differently moving forward with the new game.
tim
schafer
doublefine
adventure
games
watchlater
february 2012 by fjordaan
2D Boy » Blog Archive » Analysis: World of Goo’s iPad Launch
february 2011 by fjordaan
game design, prototypes, and "dev blog" on the road to World of Goo
games
ios
goo
worldofgoo
analysis
ipad
launch
february 2011 by fjordaan
Daniel Thomas Vol 4: Photos - Twin Cobra (Kyuukyoku Tiger) (PC Engine)
march 2010 by fjordaan
A pair of photos from the excellent PC Engine translation of Toaplan's Twin Cobra, or Kyuukyoku Tiger as it's known in Japan. Somebody out there needs to secure the rights to the Toaplan catalog - home to some of the greatest arcade shoot-em-ups ever made. And Hudson, or whoever is in charge, needs to release this game on the Virtual Console.
DanielThomasMcInnes
Twin
Cobra
Kyuukyoku
retrogames
games
nostalgia
francois
comment
arcade
toaplan
march 2010 by fjordaan
A Whole Lotta Nothing: My recommended kid games
february 2010 by fjordaan
This is my "Kid Games" screen of my iPhone that I go to when I find myself somewhere with my daughter and we're both bored.
apps
games
iphone
kids
mathowie
matthaughey
children
toddlers
february 2010 by fjordaan
Game your way to faster hardware | News | TechRadar UK
july 2009 by fjordaan
FunSAT is an online Sudoku-like puzzle that harness human powers of intuition to help develop faster processors.
netvouzimported
netvouzpublic
chips
design
funsat
games
gwap
human
processors
purpose
useful
july 2009 by fjordaan
Coding Horror: Physics Based Games
july 2009 by fjordaan
I've always been fascinated by physics-based gameplay. Even going back to the primeval days of classic arcade gaming, I found vector-based games, with their vastly simplified 2D approximations of physics and motion, more compelling than their raster brethren. I'm thinking of games like Asteroids, Battlezone, and Lunar Lander.
netvouzimported
netvouzpublic
bridge
builder
codinghorror
games
goldberg
list
physics
rube
july 2009 by fjordaan
Ludomancy - Games by Daniel Benmergui (daniel@ludomancy.com)
may 2009 by fjordaan
Today I Die, I wish I were the Moon, etc. Whimsical, genre-defying, experimental gameplay
netvouzimported
netvouzpublic
art
benmergui
daniel
experimental
gameplay
games
genre
ludomancy
pixel
may 2009 by fjordaan
Gallery: A Second Serving Of Classic, Reimagined Game Covers
february 2009 by fjordaan
The kids at Something Awful saw this post on classic game covers, and took matters into their own hands. We will now bring the matter full circle, by presenting the best of their work.
netvouzimported
netvouzpublic
book
classic
cover
design
games
retro
february 2009 by fjordaan
Java Spectrum Emulator - Hob
january 2009 by fjordaan
Welcome to Hob, an utterly brilliant emulator of that utterly brilliant 80's 8-bit machine, the ZX Spectrum from Sinclair Research. Itself implemented to run in the utterly utterly brilliant Java1.1 environment.
netvouzimported
netvouzpublic
emulator
games
java
nostalgia
speccy
spectrum
zx
january 2009 by fjordaan
Inform 7
january 2009 by fjordaan
Three years in the making, Inform 7 is a radical reinvention of the way interactive fiction is designed, guided both by contemporary work in semantics and by the practical experience of some of the world's best-known writers of IF.
netvouzimported
netvouzpublic
adventure
fiction
games
if
inform
interactive
january 2009 by fjordaan
All games | abandonia
september 2008 by fjordaan
Abandonware games. DOS, etc.
netvouzimported
netvouzpublic
abandonware
dos
download
free
games
nostalgia
old
retro
starflight
september 2008 by fjordaan
Boxer - Mac-Friendly DOS Emulation
september 2008 by fjordaan
Boxer is a DOS game emulator for OS X, built around the powerful DOSBox. Boxer aims to make it easy and painless to play your DOS games.
netvouzimported
netvouzpublic
boxer
dos
emulator
games
mac
september 2008 by fjordaan
Indie platformer extravaganza! | MetaFilter
june 2008 by fjordaan
Do you enjoy classic 2D platformers? Then boy, are you in luck! The indie game community is thriving, and a good majority of its games are exactly that. I've spent many hours playing these unique, beautiful, and often exceptional projects, and there's quite a few - more than I can count on my fingers! - that could stand toe-to-toe with the finest contemporary games. Inside is a list of some of the greatest indie platformers, based on community recommendations and my own experience. Enjoy!
netvouzimported
netvouzpublic
2d
games
independent
indie
metafilter
platform
retro
june 2008 by fjordaan
Exploring: More human computation with GWAP
may 2008 by fjordaan
It's oh so exciting to see that GWAP (games with a purpose) has launched. GWAP is part of the research on human computation that started the reCAPTCHA project. GWAP is a framework which allows researchers to create fun games which generate useful data.
netvouzimported
netvouzpublic
ben
computation
games
gwap
human
maurer
purpose
recaptcha
may 2008 by fjordaan
Human Computation - Luis von Ahn
may 2008 by fjordaan
Google TechTalks July 26, 2006 ABSTRACT Tasks like image recognition are trivial for humans, but continue to challenge even the most sophisticated computer programs. This talk introduces a paradigm for utilizing human processing power to solve problems that computers cannot yet solve. Traditional approaches to solving such problems focus on improving software. I advocate a novel approach: constructively channel human brainpower using computer games.
netvouzimported
netvouzpublic
ahn
captcha
computation
esp
games
google
human
image
labeler
luis
presentation
purpose
recaptcha
useful
vonahn
may 2008 by fjordaan
Let's Tell a Story Together
april 2008 by fjordaan
Let's Tell a Story Together (A History of Interactive Fiction) Copyright 2006 by Jimmy Maher
netvouzimported
netvouzpublic
adventure
book
fiction
games
history
interactive
jimmy
maher
april 2008 by fjordaan
Games with Random Flash Action? | Ask MetaFilter
january 2008 by fjordaan
I'm looking for flash "games" suitable in content for a preschool child (ie: no gore, violence, etc.) where you click the mouse or press a key and something happens, but where you're basically just creating random action.
netvouzimported
netvouzpublic
children
flash
games
preschool
january 2008 by fjordaan
Aquaria - Bit Blot
december 2007 by fjordaan
Bit Blot is proud to be a part of the independent game community. Independent, or indie, games are games made by small teams like us, usually on much smaller budgets than mainstream game companies.
netvouzimported
netvouzpublic
bitblot
games
independent
indie
retro
december 2007 by fjordaan
The World's Greatest Game Machine - The Sinclair ZX Spectrum
august 2007 by fjordaan
Rob's List of :- Classic Spectrum games to play before you die..
netvouzimported
netvouzpublic
classic
games
screenshots
spectrum
zx
august 2007 by fjordaan
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