fjordaan + game   106

Pete’s collection. | pseudo-macro
When I was in Austin, TX with my girlfriend, I met a family friend of hers called Pete. Pete is a games enthusiast with a special spot for retro games. He has a YouTube channel that you should check out if you like random gaming stuff. He also has a game room.
pete  game  collection  retrogames  room  16bitghost 
12 days ago by fjordaan
I Have No Words & I Must Design
As game designers, we need a way to analyze games, to try to understand them, and to understand what works and what makes them interesting. We need a critical language. And since this is basically a new form, despite its tremendous growth and staggering diversity, we need to invent one.
Greg  Costikyan  game  design  gameplay  from instapaper
january 2012 by fjordaan
Otomata
Otomata is a generative sequencer. It employs a cellular automaton type logic I’ve devised to produce sound events.
flash  generative  generator  music  game  life  cellular  automata 
april 2011 by fjordaan
GameSetWatch - GDC Vault Debuts 'Classic Postmortem' Videos, GDC 2011 Lectures
Some of the many highlights of the hour-long set of 11 postmortem lectures by seminal game industry figures include Eric Chahi's standing-ovation talk on the making of Out Of This World/Another World, as well as John Romero and Tom Hall on the creation of id Software's Doom and Will Wright discussing the crafting of Raid On Bungeling Bay, whose editor inspired his work on SimCity.

With Ron Gilbert talking Maniac Mansion, Peter Molyneux examining the making of Populous, and Toru Iwatani on the creation of Pac-Man (pictured) - with English and Japanese audio versions - the postmortems are rounded out by other free videos on the making of Elite, Marble Madness, Bejeweled, Pitfall! and Prince Of Persia by their renowned creators.
game  videos  lecture  gdc  conference  molyneux  wright  iwatani  pacman  populous  elite  doom  watchlater 
march 2011 by fjordaan
Z-Type
Z-Type is a fun typing game...falling enemies each have a word associated with them and you type it to blow them up. More fun than it sounds.
typing  tutor  arcade  shooting  game  html5 
january 2011 by fjordaan
c-jump: computer programming board game
Skiers and snowboarders line up at the start location and race along the ski trails, accordingly to each player's roll of die and board rules. Spaces on the board are shown as squares. Each square has a statement of a rule, borrowed from programming language.
computer  programming  junior  board  game  education  c-jump  ski  skiing  snowboard 
april 2010 by fjordaan
NFOpocalypse » Blog Archive » Civony: Gold farmers go first-party
You may have seen these Google ads on sites like… well, everywhere. While I can’t find screencaps of the original "Your queen is waiting" ads, they were what got my attention because I’d always wanted my own sexy fairy queen. A few nights ago, I finally gave Civony a try - hell, the worst case scenario was that I’d unearth some blog fodder!
netvouzimported  netvouzpublic  civony  evony  farming  game  gold  online  scam 
june 2009 by fjordaan
My Liner Notes for Spore - Chris Hecker's Website
This page is intended to be a sort of liner notes for my contributions to Spore. It's a place for me to write up miscellaneous development comments about the parts of the game I worked on, while they're still fresh in my mind. I think the game had over 80 people working on it towards the end, and it was in development for more than 5 years, so basically everything in the game was touched by more than one person and was a team effort
netvouzimported  netvouzpublic  3d  chris  creatures  developer  game  hecker  liner  maths  metaballs  notes  spore 
april 2009 by fjordaan
BallDroppings
BallDroppings instructions: Turn your sound up. Draw lines on the black screen to bounce the balls. Enjoy the music.
netvouzimported  netvouzpublic  animusic  balldroppings  balls  bounce  chrome  fun  game  javascript  linerider  lines  sound 
april 2009 by fjordaan
Monopoly Killer: Perfect German Board Game Redefines Genre
Since its introduction, The Settlers of Catan has become a worldwide phenomenon. It has been translated into 30 languages and sold a staggering 15 million copies
netvouzimported  netvouzpublic  board  catan  game  german  monopoly  settlers  wired 
april 2009 by fjordaan
The Escapist : News : Father Builds Arcade Cab For His Daughter
A doting father has built a custom arcade cabinet for his young daughter, Bella. The cab is 20% smaller than normal, making it just the right height for the creator's four-year-old daughter. Inside is a Windows 98 machine, running a custom MAME, skinned with a personalized theme. The cab has 250 classic games to play, including Ms. Pac-Man and Mr. Do's Castle, and while it doesn't need change to work, the coin box acts as a piggy bank!
netvouzimported  netvouzpublic  arcade  cabinet  daughter  father  game  mame  pink  retrogames 
march 2009 by fjordaan
Derek Yu (indie game creator)
I love video games. As an entertainment and artistic medium, I personally don’t think they can be matched! The fact that the mainstream media treats them as murder/sex simulators and brain rot just makes them more fascinating to me. But that’s a topic for another discussion!
netvouzimported  netvouzpublic  aquaria  art  derek  game  imok  independent  indie  pixel  videogame  yu 
january 2009 by fjordaan
defective yeti: Good Gift Games
My goal was to highlight those games that met three broad criteria: * Easy to learn, with rules that can be explained in less than five minutes * Entertaining enough that even the guy who comes in dead last has a great time playing * Quick, lacking downtime, and requiring an hour or less to complete
netvouzimported  netvouzpublic  board  boardgame  defective  easy  family  game  gateway  recommended  yeti 
july 2008 by fjordaan
Milliways: Infocom's Unreleased Sequel to Hitchhiker's Guide to the Galaxy - Waxy.org
From an anonymous source close to the company, I've found myself in possession of the "Infocom Drive" - a complete backup of Infocom's shared network drive from 1989. This is one of the most amazing archives I've ever seen, a treasure chest documenting the rise and fall of the legendary interactive fiction game company. Among the assets included: design documents, email archives, employee phone numbers, sales figures, internal meeting notes, corporate newsletters, and the source code and game files for every released and unreleased game Infocom made.
netvouzimported  netvouzpublic  adventure  drive  fiction  game  history  infocom  interactive  waxy 
april 2008 by fjordaan
Project Aon: Main / Home (browse)
Lone Wolf In Print Again! Today is a milestone for Lone Wolf. Flight from the Dark was first printed 23 years ago. For the last several years, this seminal book has languished in limbo, sadly out-of-print in English. We at Project Aon and other faithful stalwarts have kept the banner of the Kai flying in this time of uncertainty.
netvouzimported  netvouzpublic  game  gamebook  lonewolf 
april 2008 by fjordaan
Aquaria - Bit Blot
massive ocean world, teeming with life and filled with ancient secrets. Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria. She'll travel from hidden caves, shrouded in darkness, to beautiful, sunlit oases, all lovingly handcrafted by its two creators.
netvouzimported  netvouzpublic  aquaria  bitblot  game  independent  indie  underwater 
december 2007 by fjordaan
The Only Mario Level That Plays Itself video
After entering the level, leaving the controller untouched seems to reveal an easter egg from Nintendo!
netvouzimported  netvouzpublic  cool  easter  egg  game  mario  nintendo  video 
september 2007 by fjordaan
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