Pete’s collection. | pseudo-macro
12 days ago by fjordaan
When I was in Austin, TX with my girlfriend, I met a family friend of hers called Pete. Pete is a games enthusiast with a special spot for retro games. He has a YouTube channel that you should check out if you like random gaming stuff. He also has a game room.
pete
game
collection
retrogames
room
16bitghost
12 days ago by fjordaan
I Have No Words & I Must Design
january 2012 by fjordaan
As game designers, we need a way to analyze games, to try to understand them, and to understand what works and what makes them interesting. We need a critical language. And since this is basically a new form, despite its tremendous growth and staggering diversity, we need to invent one.
Greg
Costikyan
game
design
gameplay
from instapaper
january 2012 by fjordaan
I'm Leaving. I'm Leaving. I'm Leaving. I'm Leaving. I'm Leaving. | MetaFilter
september 2011 by fjordaan
Amnesia: The Dark Descent is a truly terrifying game.
Amnesia
game
fps
scary
metafilter
september 2011 by fjordaan
GameSetWatch - GDC Vault Debuts 'Classic Postmortem' Videos, GDC 2011 Lectures
march 2011 by fjordaan
Some of the many highlights of the hour-long set of 11 postmortem lectures by seminal game industry figures include Eric Chahi's standing-ovation talk on the making of Out Of This World/Another World, as well as John Romero and Tom Hall on the creation of id Software's Doom and Will Wright discussing the crafting of Raid On Bungeling Bay, whose editor inspired his work on SimCity.
With Ron Gilbert talking Maniac Mansion, Peter Molyneux examining the making of Populous, and Toru Iwatani on the creation of Pac-Man (pictured) - with English and Japanese audio versions - the postmortems are rounded out by other free videos on the making of Elite, Marble Madness, Bejeweled, Pitfall! and Prince Of Persia by their renowned creators.
game
videos
lecture
gdc
conference
molyneux
wright
iwatani
pacman
populous
elite
doom
watchlater
With Ron Gilbert talking Maniac Mansion, Peter Molyneux examining the making of Populous, and Toru Iwatani on the creation of Pac-Man (pictured) - with English and Japanese audio versions - the postmortems are rounded out by other free videos on the making of Elite, Marble Madness, Bejeweled, Pitfall! and Prince Of Persia by their renowned creators.
march 2011 by fjordaan
This is how the game is played boys : Clifford's Seduction Newsletter Archive
september 2010 by fjordaan
How the Game is Really Played: SWINGGCAT on Qualifying & Challenging:
seduction
pickup
game
creepy
september 2010 by fjordaan
c-jump: computer programming board game
april 2010 by fjordaan
Skiers and snowboarders line up at the start location and race along the ski trails, accordingly to each player's roll of die and board rules. Spaces on the board are shown as squares. Each square has a statement of a rule, borrowed from programming language.
computer
programming
junior
board
game
education
c-jump
ski
skiing
snowboard
april 2010 by fjordaan
NFOpocalypse » Blog Archive » Civony: Gold farmers go first-party
june 2009 by fjordaan
You may have seen these Google ads on sites like… well, everywhere. While I can’t find screencaps of the original "Your queen is waiting" ads, they were what got my attention because I’d always wanted my own sexy fairy queen. A few nights ago, I finally gave Civony a try - hell, the worst case scenario was that I’d unearth some blog fodder!
netvouzimported
netvouzpublic
civony
evony
farming
game
gold
online
scam
june 2009 by fjordaan
My Liner Notes for Spore - Chris Hecker's Website
april 2009 by fjordaan
This page is intended to be a sort of liner notes for my contributions to Spore. It's a place for me to write up miscellaneous development comments about the parts of the game I worked on, while they're still fresh in my mind. I think the game had over 80 people working on it towards the end, and it was in development for more than 5 years, so basically everything in the game was touched by more than one person and was a team effort
netvouzimported
netvouzpublic
3d
chris
creatures
developer
game
hecker
liner
maths
metaballs
notes
spore
april 2009 by fjordaan
BallDroppings
april 2009 by fjordaan
BallDroppings instructions: Turn your sound up. Draw lines on the black screen to bounce the balls. Enjoy the music.
netvouzimported
netvouzpublic
animusic
balldroppings
balls
bounce
chrome
fun
game
javascript
linerider
lines
sound
april 2009 by fjordaan
Monopoly Killer: Perfect German Board Game Redefines Genre
april 2009 by fjordaan
Since its introduction, The Settlers of Catan has become a worldwide phenomenon. It has been translated into 30 languages and sold a staggering 15 million copies
netvouzimported
netvouzpublic
board
catan
game
german
monopoly
settlers
wired
april 2009 by fjordaan
The Escapist : News : Father Builds Arcade Cab For His Daughter
march 2009 by fjordaan
A doting father has built a custom arcade cabinet for his young daughter, Bella. The cab is 20% smaller than normal, making it just the right height for the creator's four-year-old daughter. Inside is a Windows 98 machine, running a custom MAME, skinned with a personalized theme. The cab has 250 classic games to play, including Ms. Pac-Man and Mr. Do's Castle, and while it doesn't need change to work, the coin box acts as a piggy bank!
netvouzimported
netvouzpublic
arcade
cabinet
daughter
father
game
mame
pink
retrogames
march 2009 by fjordaan
Derek Yu (indie game creator)
january 2009 by fjordaan
I love video games. As an entertainment and artistic medium, I personally don’t think they can be matched! The fact that the mainstream media treats them as murder/sex simulators and brain rot just makes them more fascinating to me. But that’s a topic for another discussion!
netvouzimported
netvouzpublic
aquaria
art
derek
game
imok
independent
indie
pixel
videogame
yu
january 2009 by fjordaan
defective yeti: Good Gift Games
july 2008 by fjordaan
My goal was to highlight those games that met three broad criteria: * Easy to learn, with rules that can be explained in less than five minutes * Entertaining enough that even the guy who comes in dead last has a great time playing * Quick, lacking downtime, and requiring an hour or less to complete
netvouzimported
netvouzpublic
board
boardgame
defective
easy
family
game
gateway
recommended
yeti
july 2008 by fjordaan
Milliways: Infocom's Unreleased Sequel to Hitchhiker's Guide to the Galaxy - Waxy.org
april 2008 by fjordaan
From an anonymous source close to the company, I've found myself in possession of the "Infocom Drive" - a complete backup of Infocom's shared network drive from 1989. This is one of the most amazing archives I've ever seen, a treasure chest documenting the rise and fall of the legendary interactive fiction game company. Among the assets included: design documents, email archives, employee phone numbers, sales figures, internal meeting notes, corporate newsletters, and the source code and game files for every released and unreleased game Infocom made.
netvouzimported
netvouzpublic
adventure
drive
fiction
game
history
infocom
interactive
waxy
april 2008 by fjordaan
Project Aon: Main / Home (browse)
april 2008 by fjordaan
Lone Wolf In Print Again! Today is a milestone for Lone Wolf. Flight from the Dark was first printed 23 years ago. For the last several years, this seminal book has languished in limbo, sadly out-of-print in English. We at Project Aon and other faithful stalwarts have kept the banner of the Kai flying in this time of uncertainty.
netvouzimported
netvouzpublic
game
gamebook
lonewolf
april 2008 by fjordaan
The RZX Archive
february 2008 by fjordaan
Watch recordings of Speccy games
netvouzimported
netvouzpublic
game
nostalgia
speccy
spectrum
videos
walkthrough
zx
february 2008 by fjordaan
What video game system should I own?
january 2008 by fjordaan
consolechartyr2.jpg (JPEG Image, 640x480 pixels)
netvouzimported
netvouzpublic
flowchart
funny
game
what
january 2008 by fjordaan
Aquaria - Bit Blot
december 2007 by fjordaan
massive ocean world, teeming with life and filled with ancient secrets. Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria. She'll travel from hidden caves, shrouded in darkness, to beautiful, sunlit oases, all lovingly handcrafted by its two creators.
netvouzimported
netvouzpublic
aquaria
bitblot
game
independent
indie
underwater
december 2007 by fjordaan
Babbadoo Games
november 2007 by fjordaan
Computer Bash
netvouzimported
netvouzpublic
bash
computer
flash
fun
game
november 2007 by fjordaan
The Only Mario Level That Plays Itself video
september 2007 by fjordaan
After entering the level, leaving the controller untouched seems to reveal an easter egg from Nintendo!
netvouzimported
netvouzpublic
cool
easter
egg
game
mario
nintendo
video
september 2007 by fjordaan
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