Juice it or lose it - a talk by Martin Jonasson & - YouTube
yesterday
tweening easing etc
gamedev
animation
yesterday
Untitled (http://moonman.io/wp-content/uploads/2012/05/moonman_desktop.png)
21 days ago
Not quite #screenshotsaturday, so how about #wallpaperwednesday? Moonman desktop wallpaper! (in glorious not-quite-hd)
wallpaperwednesday
screenshotsaturday
from twitter
21 days ago
MMMMMM
6 weeks ago
Aw man, it's saturday morning ... and after playing #mmmmmm i've now got a headache ... because of @increpare
mmmmmm
from twitter
6 weeks ago
Untitled (http://bp.io/wp/wp-content/uploads/2012/04/awesomeplanto2_mod.png)
7 weeks ago
Big procedural alien flower thing:
from twitter
7 weeks ago
The Knobbly Crook: Screens and Demo Room
9 weeks ago
phantasmorgically awesome
indie
game
inspiration
9 weeks ago
Appacus | bp.io
9 weeks ago
My first iOS app "Appacus" is now on the AppStore. :D #testing
testing
from twitter
9 weeks ago
Riding the Booster with enhanced sound - YouTube
10 weeks ago
From the upcoming Special Edition Ascent: Commemorating Space Shuttle DVD/BluRay a movie from the point of view of the Solid Rocket Booster with sound mixing and enhancement done by the folks at Skywalker Sound.
scifi
inspiration
10 weeks ago
Untitled (http://twitter.com/negativeneil/status/174689933804584961/photo/1)
12 weeks ago
RT @negativeneil: Fuck yeah, Banksy. Fuck YEAH.
from twitter
12 weeks ago
prog_guide:how_to_develop_retinadisplay_games_in_cocos2d – cocos2d for iPhone
february 2012
Apple uses the ”@2x” suffix, but cocos2d doesn't use that extension because of some incompatibilities. Instead, cocos2d has its own suffix: ”-hd”.
cocos2d
dev
ios
display
february 2012
[no title]
february 2012
Wow, Storyteller by @danielben, awesome concept, cute graphics ... I can't wait!
game
narrative
story
february 2012
iOS Human Interface Guidelines: Platform Characteristics
february 2012
Ios screen sizes etc...
ios
reference
guide
february 2012
ShareKit : Drop-in Share Features for all iOS Apps
february 2012
allows facebook and twitter connect
framework
ios
library
february 2012
Untitled (http://indiegamesday.com/)
february 2012
I don't know what this is, but I'm so excited about it already ...
from twitter
february 2012
Native Android/iOS development vs Marmalade SDK - Stack Overflow
february 2012
arguments for marmalade from an indie dev
indie
dev
ios
c++
february 2012
What is procedural generation? | bp.io
february 2012
a few words on procedural generation
from twitter
february 2012
musicForProgramming();
Heavy refactoring today. coffee? check. ? check. twitter/forums/email closed? erm ... check ...
february 2012
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