earth2marsh + usability   73

Research Blog: Is beautiful usable? What is the influence of beauty and usability on reactions to a product?
Product usability and aesthetics are coexistent, but they are not identical. To understand how usability and aesthetics influence reactions to a product, we conducted an experimental lab study with 80 participants. We created four versions of an online clothing shop varying in beauty (high vs. low) and usability (high vs. low). Participants had to find a number of items in one of those shops and buy them. To understand how the factors of beauty and usability influence final users happiness, we measured how they much they liked the shop before and after interaction.

The results showed that the beauty of the interface did not affect how users perceived the usability of the shops: Participants (or Users) were capable of distinguishing if a product was usable or not, no matter how nice it looked. However, the experiment showed that the usability of the shops influenced how users rated the products' beauty. Participants using shops with bad usability rated the shops as less beautiful after using the shops. We showed that poor usability lead to frustration, which put the users in a bad mood and made them rate the product as less beautiful than before interacting with the shop
design  beauty  usability  via:jen 
6 days ago by earth2marsh
Navflow
"Navflow helps you improve your conversion rates by analysing how people navigate around your websites and applications."
design  tools  prototype  wireframes  mocks  testing  usability  agile  from delicious
june 2011 by earth2marsh
User testing approaches
New from Users Know: User Research You Should Be Doing (but probably aren't) #leanstartup #research #prodmgmt
User  Testing  Usability  Methods  Technique  prodmgmt  research  leanstartup  from delicious
april 2011 by earth2marsh
8 Must-see UX Diagrams | UX Booth
Outstanding list "eight diagrams essential to the understanding of user experience design."
design  usability  ui  ux  visualization  diagrams  process 
september 2010 by earth2marsh
LukeW | Web App Masters: Design Lessons from 350 Million
"The Facebook team is 15 product designers, 10 UI engineers, 5 user researchers, 4 communication designers, and one content strategists. How does a team of 35 design for 400 million users? Dive right in and try a lot of things."
advice  design  lessons  principles  process  facebook  testing  ui  usability  webdesign  ux 
september 2010 by earth2marsh
A List Apart: Articles: Responsive Web Design
Responsive design emerging as the importance of flexibility increases as screens fragment
fluid  inspiration  usability  webdesign  webdev  media  ala  design  development  grid  html  css 
may 2010 by earth2marsh
8 Tips for Account Registration | Get Elastic
"A couple years ago I signed up for accounts at 87 of the top online retailer sites. I figured it was high time we revisited this topic, since most ecommerce sites use account registration and every sign up process I’ve seen has at least one area it can improve on."
design  webdev  registration  usability  ux  signup  conversion 
december 2009 by earth2marsh
Derek Powazek - Spammers, Evildoers, and Opportunists
"Search Engine Optimization is not a legitimate form of marketing. It should not be undertaken by people with brains or souls. If someone charges you for SEO, you have been conned."
seo  rant  evil  marketing  webdev  inspiration  advice  usability  tips  design  howto  business 
october 2009 by earth2marsh
Customers given too many choices are 10x less likely to buy | Derek Sivers
"For 10 years, Columbia professor Sheena Iyengar has been studying choice. For her research paper, “When Choice is Demotivating”, they ran a great test: They set up a free tasting booth in a grocery store, with six different jams. 40% of the customers stopped to taste. 30% of those bought some. A week later, they set up the same booth in the same store, but this time with twenty-four different jams. 60% of the customers stopped to taste. But only 3% bought some!"
choice  usability  conversion  design  shopping  psychology  marketing  sales 
july 2009 by earth2marsh
Userfly: Get Usability Insights with One Line of Code - ReadWriteWeb
'record a screencast of your users' behavior, providing some very interesting feedback on how they are interacting with your site, from simple mouse tracking to complex interactions with AJAX elements."
ux  screencast  analytics  javascript  tracking  design  development  usability  monitoring  testing  analysis 
may 2009 by earth2marsh
Don't Make Me Think | Chapter Excerpt
Usability book: "When we’re creating sites, we act as though people are going to pore over each page, reading our finely crafted text, figuring out how we’ve organized things, and weighing their options before deciding which link to click. What they actually do most of the time (if we’re lucky) is glance at each new page, scan some of the text, and click on the first link that catches their interest or vaguely resembles the thing they’re looking for. There are usually large parts of the page that they don’t even look at. We’re thinking “great literature” (or at least “product brochure”), while the user’s reality is much closer to “billboard going by at 60 miles an hour.”
ux  readability  design  webdesign  usability  information 
april 2009 by earth2marsh
Aza’s Thoughts » Interfaces with Good Aftertastes: Hacking People’s Memory
"The two most important factors that influences how much we remember liking an experience are (1) it’s largest extreme and (2) how it ends. It’s called the peak-end algorithm. It’s why if a concert gets off to a rocky twenty-minute start but ends strong you’ll leave happy, whereas if it starts strong but has a bad final ten minutes you’ll leave disappointed."
design  psychology  cognition  interface  ui  reference  usability  memory  perception  ux 
march 2009 by earth2marsh
Balsamiq >> better than wireframes
"Create software mockups in minutes, Collaborate with your team, Focus on creating your product" Ben likes this, have to look at this sometime
wireframe  wireframes  mockup  mockups  gui  tool  prototype  usability  collaboration  webdev  layout  ui  interface  prototyping  ia  ux 
march 2009 by earth2marsh
Home — genetify — GitHub
"provides developers with a JavaScript library for doing any number of A/B tests on a site (tweaking CSS, JavaScript, or HTML elements) all trained over time using a Genetic algorithm backend. This means that no matter how many different A/B tests you have on a page the genetic algorithm will adapt to the input (users visiting the page and hopefully achieving some pre-defined goal) and slowly show a more-optimal page layout to the user."
usability  testing  UxD  javascript  css  html  webdev  webdesign 
december 2008 by earth2marsh
Flashbulb Interaction | Working through Screens Book
"a reference for product teams creating new or iteratively improved applications for thinking work. Written for use during early, formative conversations, it provides teams with a broad range of considerations for setting the overall direction and priorities for their onscreen tools. With hundreds of envisioning questions and fictional examples from clinical research, financial trading, and architecture, this volume can help definers and designers to explore innovative new directions for their products."
IxD  ux  design  Visualization  usability  interaction  reference  free 
november 2008 by earth2marsh
ID Selector - Making OpenID easier
widget that aims to make using an OpenID easier in the logon phase (must be openid enabled already, duh). from JanRain
openid  widget  usability  javascript  selector  login 
november 2008 by earth2marsh
Matthew Paul Thomas » Blog Archive » Why Free Software has poor usability, and how to improve it
Proprietary software vendors typically make money by producing software that people want to use. This is a strong incentive to make it more usable.
webdesign  usability  ui  software  free  opensource 
august 2008 by earth2marsh
How Buildings Learn - Uploaded by Stewart Brand Himself | Smashing Telly - the best full length free tv programs on the web, updated every day
This six-part, three-hour, BBC TV series aired in 1997. I presented and co-wrote the series; it was directed by James Muncie, with music by Brian Eno. The series was based on my 1994 book, HOW BUILDINGS LEARN: What Happens After They’re Built. (NB: and I
!to_watch  video  usability  architecture  documentary  Stewart_Brand  time  software  via:preoccupations 
august 2008 by earth2marsh
Screen Resolution and Page Layout (Jakob Nielsen's Alertbox)
Optimize Web pages for 1024x768, but use a liquid layout that stretches well for any resolution, from 800x600 to 1280x1024.
usability  webdesign  layout  screen  bestpractices  guidelines  monitor  resolution 
april 2008 by earth2marsh
Traces of Inspiration » Blog Archive » URL as UI
hear, hear! why you should really think about your URL scheme. All praise Last.FM and Flickr!
ui  usability  webdesign  design  url 
april 2008 by earth2marsh
Nathan @ e-gineer: Clarify. Simplify. Implement.
Every user is time poor. They have no interest or time for attending training sessions. Training is the first and biggest hurdle to adoption of your new system and process. While complexity exists and training is required, users can always reject or work
usability  design  users  time  process 
march 2008 by earth2marsh
Foundations of Interaction Design - Boxes and Arrows: The design behind the design
Somehow, products, services, and systems need to respond to stimuli created by human beings. Those responses need to be meaningful, clearly communicated, and, in many ways, provoke a persuasive and semi-predictable response. They need to behave.
architecture  design  interactiondesign  interaction  IxD  ui  usability  webDesign 
february 2008 by earth2marsh
Pulse Laser: The Experience Stack revisited
The experience stack is a way of thinking about the different levels at which experience design operates. Experience design can be thought of as… * branding; * service design; * product design; * interaction design; * human factors.
experience  design  branding  interactiondesign  Usability  architecture  web  userexperience  services 
february 2008 by earth2marsh
Passive Voice Is Redeemed For Web Headings (Jakob Nielsen's Alertbox)
Active voice is best for most Web content, but using passive voice can let you front-load important keywords in headings, blurbs, and lead sentences. This enhances scannability and thus SEO effectiveness.
writing  usability  seo  passive  active  voice 
november 2007 by earth2marsh
30 Usability Issues To Be Aware Of | Know-How
30 important usability issues, terms, rules and principles which are usually forgotten, ignored or misunderstood
usability  design  webdesign  interface  UI  reference  interaction 
october 2007 by earth2marsh
Ask 37signals: Is it really the number of features that matter? - (37signals)
Software, on the other hand, is virtual, boundless. Anything is possible. When anything is possible someone inevitably tries to make something do everything.
usability  design  bloat  features  software  37Signals  ui  development 
october 2007 by earth2marsh
Product loyalty: consumers mistake familiarity with superiority
"The authors suggest that a user's ability to detect a product's actual ease-of-use is quite limited, and familiarity is ultimately in control of cognitive lock-in."
psychology  design  technology  interface  ui  usability  webDesign 
june 2007 by earth2marsh
Eyetracking points the way to effective news article design
Keep it simple: present text in a way that is easy to scan on the Web create a simple navigational structure replace useless graphics with useful ones or with white space
advice  tips  eyetracking  usability  design  webdesign  attention 
may 2007 by earth2marsh
Eyetrack III - Homepage Viewing Patterns
we observed that the upper left corner of a page seems to be the preferred starting point for most online news users. However, the location of key elements -- such as headlines and the flag -- also seem to be powerful forces in determining reader attentio
usability  webdesign  eyetracking  layout 
may 2007 by earth2marsh
A List Apart: Articles: Contrast and Meaning
These basics of creative communication are consistent across art forms: painting, music, dance, acting, poetry, design, and all other artistic endeavors. I divide them into two categories: vocabulary and grammar.
!to_read  usability  design  webdesign  writing  meaning 
april 2007 by earth2marsh
Label Placement in Forms :: UXmatters
Comparing label placement on forms. On top not bold is best by far.
forms  usability  design  eyetracking  ui  interface  webdesign 
november 2006 by earth2marsh
Seth's Blog: What I learned from eye tracking
, but it might be to your boss: your prospects are not rational and organized and linear. You can't count on them sitting still and hearing your story from beginning to end. They won't.
usability  webdesign  eyetracking  video  design 
may 2006 by earth2marsh
Writing for the Web
Research on how users read on the Web and how authors should write their Web pages.
writing  usability  webdesign  copywriting  howto  research 
april 2006 by earth2marsh
F-Shaped Pattern For Reading Web Content (Jakob Nielsen's Alertbox)
Eyetracking visualizations show that users often read Web pages in an F-shaped pattern: two horizontal stripes followed by a vertical stripe.
webdesign  patterns  eyetracking  web  interface  usability 
april 2006 by earth2marsh
Reading on the Web (Alertbox)
People rarely read Web pages word by word; instead, they scan the page
usability  writing  webdesign  reading  content 
february 2006 by earth2marsh
TargetAlert
TargetAlert is an extension for the Firefox web browser that provides visual cues for the destinations of hyperlinks.
firefox  extensions  usability 
december 2005 by earth2marsh
http://www.visi.com/~pmk/evolved.html
But Dvorak designed his layout in the 1930's without the aid of computers. It contains a couple annoying features that lead to common errors in my typing -- namely the placement of Y and B). Could a modern evolutionary algorithm and a huge input sample di
dvorak  usability  hardware 
december 2005 by earth2marsh

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