earth2marsh + usability 73
Research Blog: Is beautiful usable? What is the influence of beauty and usability on reactions to a product?
6 days ago by earth2marsh
Product usability and aesthetics are coexistent, but they are not identical. To understand how usability and aesthetics influence reactions to a product, we conducted an experimental lab study with 80 participants. We created four versions of an online clothing shop varying in beauty (high vs. low) and usability (high vs. low). Participants had to find a number of items in one of those shops and buy them. To understand how the factors of beauty and usability influence final users happiness, we measured how they much they liked the shop before and after interaction.
The results showed that the beauty of the interface did not affect how users perceived the usability of the shops: Participants (or Users) were capable of distinguishing if a product was usable or not, no matter how nice it looked. However, the experiment showed that the usability of the shops influenced how users rated the products' beauty. Participants using shops with bad usability rated the shops as less beautiful after using the shops. We showed that poor usability lead to frustration, which put the users in a bad mood and made them rate the product as less beautiful than before interacting with the shop
design
beauty
usability
via:jen
The results showed that the beauty of the interface did not affect how users perceived the usability of the shops: Participants (or Users) were capable of distinguishing if a product was usable or not, no matter how nice it looked. However, the experiment showed that the usability of the shops influenced how users rated the products' beauty. Participants using shops with bad usability rated the shops as less beautiful after using the shops. We showed that poor usability lead to frustration, which put the users in a bad mood and made them rate the product as less beautiful than before interacting with the shop
6 days ago by earth2marsh
Navflow
june 2011 by earth2marsh
"Navflow helps you improve your conversion rates by analysing how people navigate around your websites and applications."
design
tools
prototype
wireframes
mocks
testing
usability
agile
from delicious
june 2011 by earth2marsh
User testing approaches
april 2011 by earth2marsh
New from Users Know: User Research You Should Be Doing (but probably aren't) #leanstartup #research #prodmgmt
User
Testing
Usability
Methods
Technique
prodmgmt
research
leanstartup
from delicious
april 2011 by earth2marsh
8 Must-see UX Diagrams | UX Booth
september 2010 by earth2marsh
Outstanding list "eight diagrams essential to the understanding of user experience design."
design
usability
ui
ux
visualization
diagrams
process
september 2010 by earth2marsh
LukeW | Web App Masters: Design Lessons from 350 Million
september 2010 by earth2marsh
"The Facebook team is 15 product designers, 10 UI engineers, 5 user researchers, 4 communication designers, and one content strategists. How does a team of 35 design for 400 million users? Dive right in and try a lot of things."
advice
design
lessons
principles
process
facebook
testing
ui
usability
webdesign
ux
september 2010 by earth2marsh
User Interview Techniques
july 2010 by earth2marsh
slides from liz danzico
ux
interview
techniques
usability
user
july 2010 by earth2marsh
A List Apart: Articles: Responsive Web Design
may 2010 by earth2marsh
Responsive design emerging as the importance of flexibility increases as screens fragment
fluid
inspiration
usability
webdesign
webdev
media
ala
design
development
grid
html
css
may 2010 by earth2marsh
8 Tips for Account Registration | Get Elastic
december 2009 by earth2marsh
"A couple years ago I signed up for accounts at 87 of the top online retailer sites. I figured it was high time we revisited this topic, since most ecommerce sites use account registration and every sign up process I’ve seen has at least one area it can improve on."
design
webdev
registration
usability
ux
signup
conversion
december 2009 by earth2marsh
Derek Powazek - Spammers, Evildoers, and Opportunists
october 2009 by earth2marsh
"Search Engine Optimization is not a legitimate form of marketing. It should not be undertaken by people with brains or souls. If someone charges you for SEO, you have been conned."
seo
rant
evil
marketing
webdev
inspiration
advice
usability
tips
design
howto
business
october 2009 by earth2marsh
Customers given too many choices are 10x less likely to buy | Derek Sivers
july 2009 by earth2marsh
"For 10 years, Columbia professor Sheena Iyengar has been studying choice. For her research paper, “When Choice is Demotivating”, they ran a great test: They set up a free tasting booth in a grocery store, with six different jams. 40% of the customers stopped to taste. 30% of those bought some. A week later, they set up the same booth in the same store, but this time with twenty-four different jams. 60% of the customers stopped to taste. But only 3% bought some!"
choice
usability
conversion
design
shopping
psychology
marketing
sales
july 2009 by earth2marsh
Userfly: Get Usability Insights with One Line of Code - ReadWriteWeb
may 2009 by earth2marsh
'record a screencast of your users' behavior, providing some very interesting feedback on how they are interacting with your site, from simple mouse tracking to complex interactions with AJAX elements."
ux
screencast
analytics
javascript
tracking
design
development
usability
monitoring
testing
analysis
may 2009 by earth2marsh
Don't Make Me Think | Chapter Excerpt
april 2009 by earth2marsh
Usability book: "When we’re creating sites, we act as though people are going to pore over each page, reading our finely crafted text, figuring out how we’ve organized things, and weighing their options before deciding which link to click. What they actually do most of the time (if we’re lucky) is glance at each new page, scan some of the text, and click on the first link that catches their interest or vaguely resembles the thing they’re looking for. There are usually large parts of the page that they don’t even look at. We’re thinking “great literature” (or at least “product brochure”), while the user’s reality is much closer to “billboard going by at 60 miles an hour.”
ux
readability
design
webdesign
usability
information
april 2009 by earth2marsh
Designing Your Reputation System
march 2009 by earth2marsh
covers design patterns at yahoo
yahoo
socialsoftware
reputation
ux
slides
rating
incentives
presentation
community
design
usability
march 2009 by earth2marsh
Aza’s Thoughts » Interfaces with Good Aftertastes: Hacking People’s Memory
march 2009 by earth2marsh
"The two most important factors that influences how much we remember liking an experience are (1) it’s largest extreme and (2) how it ends. It’s called the peak-end algorithm. It’s why if a concert gets off to a rocky twenty-minute start but ends strong you’ll leave happy, whereas if it starts strong but has a bad final ten minutes you’ll leave disappointed."
design
psychology
cognition
interface
ui
reference
usability
memory
perception
ux
march 2009 by earth2marsh
Balsamiq >> better than wireframes
march 2009 by earth2marsh
"Create software mockups in minutes, Collaborate with your team, Focus on creating your product" Ben likes this, have to look at this sometime
wireframe
wireframes
mockup
mockups
gui
tool
prototype
usability
collaboration
webdev
layout
ui
interface
prototyping
ia
ux
march 2009 by earth2marsh
Home — genetify — GitHub
december 2008 by earth2marsh
"provides developers with a JavaScript library for doing any number of A/B tests on a site (tweaking CSS, JavaScript, or HTML elements) all trained over time using a Genetic algorithm backend. This means that no matter how many different A/B tests you have on a page the genetic algorithm will adapt to the input (users visiting the page and hopefully achieving some pre-defined goal) and slowly show a more-optimal page layout to the user."
usability
testing
UxD
javascript
css
html
webdev
webdesign
december 2008 by earth2marsh
Flashbulb Interaction | Working through Screens Book
november 2008 by earth2marsh
"a reference for product teams creating new or iteratively improved applications for thinking work. Written for use during early, formative conversations, it provides teams with a broad range of considerations for setting the overall direction and priorities for their onscreen tools. With hundreds of envisioning questions and fictional examples from clinical research, financial trading, and architecture, this volume can help definers and designers to explore innovative new directions for their products."
IxD
ux
design
Visualization
usability
interaction
reference
free
november 2008 by earth2marsh
ID Selector - Making OpenID easier
november 2008 by earth2marsh
widget that aims to make using an OpenID easier in the logon phase (must be openid enabled already, duh). from JanRain
openid
widget
usability
javascript
selector
login
november 2008 by earth2marsh
Matthew Paul Thomas » Blog Archive » Why Free Software has poor usability, and how to improve it
august 2008 by earth2marsh
Proprietary software vendors typically make money by producing software that people want to use. This is a strong incentive to make it more usable.
webdesign
usability
ui
software
free
opensource
august 2008 by earth2marsh
How Buildings Learn - Uploaded by Stewart Brand Himself | Smashing Telly - the best full length free tv programs on the web, updated every day
august 2008 by earth2marsh
This six-part, three-hour, BBC TV series aired in 1997. I presented and co-wrote the series; it was directed by James Muncie, with music by Brian Eno. The series was based on my 1994 book, HOW BUILDINGS LEARN: What Happens After They’re Built. (NB: and I
!to_watch
video
usability
architecture
documentary
Stewart_Brand
time
software
via:preoccupations
august 2008 by earth2marsh
Alertbox: Jakob Nielsen's Newsletter on Web Usability
april 2008 by earth2marsh
surprisingly doesn't have an rss feed...
usability
webdesign
accessibility
blog
userexperience
april 2008 by earth2marsh
Screen Resolution and Page Layout (Jakob Nielsen's Alertbox)
april 2008 by earth2marsh
Optimize Web pages for 1024x768, but use a liquid layout that stretches well for any resolution, from 800x600 to 1280x1024.
usability
webdesign
layout
screen
bestpractices
guidelines
monitor
resolution
april 2008 by earth2marsh
Traces of Inspiration » Blog Archive » URL as UI
april 2008 by earth2marsh
hear, hear! why you should really think about your URL scheme. All praise Last.FM and Flickr!
ui
usability
webdesign
design
url
april 2008 by earth2marsh
Nathan @ e-gineer: Clarify. Simplify. Implement.
march 2008 by earth2marsh
Every user is time poor. They have no interest or time for attending training sessions. Training is the first and biggest hurdle to adoption of your new system and process. While complexity exists and training is required, users can always reject or work
usability
design
users
time
process
march 2008 by earth2marsh
Foundations of Interaction Design - Boxes and Arrows: The design behind the design
february 2008 by earth2marsh
Somehow, products, services, and systems need to respond to stimuli created by human beings. Those responses need to be meaningful, clearly communicated, and, in many ways, provoke a persuasive and semi-predictable response. They need to behave.
architecture
design
interactiondesign
interaction
IxD
ui
usability
webDesign
february 2008 by earth2marsh
Pulse Laser: The Experience Stack revisited
february 2008 by earth2marsh
The experience stack is a way of thinking about the different levels at which experience design operates. Experience design can be thought of as… * branding; * service design; * product design; * interaction design; * human factors.
experience
design
branding
interactiondesign
Usability
architecture
web
userexperience
services
february 2008 by earth2marsh
Passive Voice Is Redeemed For Web Headings (Jakob Nielsen's Alertbox)
november 2007 by earth2marsh
Active voice is best for most Web content, but using passive voice can let you front-load important keywords in headings, blurbs, and lead sentences. This enhances scannability and thus SEO effectiveness.
writing
usability
seo
passive
active
voice
november 2007 by earth2marsh
User Experience 101: How to create a great online experience « Kevin Mireles
october 2007 by earth2marsh
Good overview/intro to better usability
webdesign
usability
design
ia
process
intro
october 2007 by earth2marsh
30 Usability Issues To Be Aware Of | Know-How
october 2007 by earth2marsh
30 important usability issues, terms, rules and principles which are usually forgotten, ignored or misunderstood
usability
design
webdesign
interface
UI
reference
interaction
october 2007 by earth2marsh
Ask 37signals: Is it really the number of features that matter? - (37signals)
october 2007 by earth2marsh
Software, on the other hand, is virtual, boundless. Anything is possible. When anything is possible someone inevitably tries to make something do everything.
usability
design
bloat
features
software
37Signals
ui
development
october 2007 by earth2marsh
Product loyalty: consumers mistake familiarity with superiority
june 2007 by earth2marsh
"The authors suggest that a user's ability to detect a product's actual ease-of-use is quite limited, and familiarity is ultimately in control of cognitive lock-in."
psychology
design
technology
interface
ui
usability
webDesign
june 2007 by earth2marsh
Eyetracking points the way to effective news article design
may 2007 by earth2marsh
Keep it simple: present text in a way that is easy to scan on the Web create a simple navigational structure replace useless graphics with useful ones or with white space
advice
tips
eyetracking
usability
design
webdesign
attention
may 2007 by earth2marsh
Use text instead of graphics on your website | Improve the Web
may 2007 by earth2marsh
Summary of useful eyetracking research
webdesign
usability
graphics
text
seo
eyetracking
may 2007 by earth2marsh
Eyetrack III - Homepage Viewing Patterns
may 2007 by earth2marsh
we observed that the upper left corner of a page seems to be the preferred starting point for most online news users. However, the location of key elements -- such as headlines and the flag -- also seem to be powerful forces in determining reader attentio
usability
webdesign
eyetracking
layout
may 2007 by earth2marsh
A List Apart: Articles: Contrast and Meaning
april 2007 by earth2marsh
These basics of creative communication are consistent across art forms: painting, music, dance, acting, poetry, design, and all other artistic endeavors. I divide them into two categories: vocabulary and grammar.
!to_read
usability
design
webdesign
writing
meaning
april 2007 by earth2marsh
Information Architects Japan » Blog Archive » The 100% Easy-2-Read Standard
december 2006 by earth2marsh
Most websites are crammed with small text that is a pain to read. Why?
webdesign
usability
font
december 2006 by earth2marsh
Label Placement in Forms :: UXmatters
november 2006 by earth2marsh
Comparing label placement on forms. On top not bold is best by far.
forms
usability
design
eyetracking
ui
interface
webdesign
november 2006 by earth2marsh
Seth's Blog: What I learned from eye tracking
may 2006 by earth2marsh
, but it might be to your boss: your prospects are not rational and organized and linear. You can't count on them sitting still and hearing your story from beginning to end. They won't.
usability
webdesign
eyetracking
video
design
may 2006 by earth2marsh
Writing for the Web
april 2006 by earth2marsh
Research on how users read on the Web and how authors should write their Web pages.
writing
usability
webdesign
copywriting
howto
research
april 2006 by earth2marsh
F-Shaped Pattern For Reading Web Content (Jakob Nielsen's Alertbox)
april 2006 by earth2marsh
Eyetracking visualizations show that users often read Web pages in an F-shaped pattern: two horizontal stripes followed by a vertical stripe.
webdesign
patterns
eyetracking
web
interface
usability
april 2006 by earth2marsh
A List Apart: Articles: The Perfect 404
february 2006 by earth2marsh
Welcome to the world of the Error 404 page.
404
webDesign
webdev
usability
design
accessibility
february 2006 by earth2marsh
Reading on the Web (Alertbox)
february 2006 by earth2marsh
People rarely read Web pages word by word; instead, they scan the page
usability
writing
webdesign
reading
content
february 2006 by earth2marsh
TargetAlert
december 2005 by earth2marsh
TargetAlert is an extension for the Firefox web browser that provides visual cues for the destinations of hyperlinks.
firefox
extensions
usability
december 2005 by earth2marsh
http://www.visi.com/~pmk/evolved.html
december 2005 by earth2marsh
But Dvorak designed his layout in the 1930's without the aid of computers. It contains a couple annoying features that lead to common errors in my typing -- namely the placement of Y and B). Could a modern evolutionary algorithm and a huge input sample di
dvorak
usability
hardware
december 2005 by earth2marsh
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