earth2marsh + psychology   125

Inside the mind of the octopus | Orion Magazine
"For me, it was a momentous occasion. I have always loved octopuses. No sci-fi alien is so startlingly strange. Here is someone who, even if she grows to one hundred pounds and stretches more than eight feet long, could still squeeze her boneless body through an opening the size of an orange; an animal whose eight arms are covered with thousands of suckers that taste as well as feel; a mollusk with a beak like a parrot and venom like a snake and a tongue covered with teeth; a creature who can shape-shift, change color, and squirt ink. But most intriguing of all, recent research indicates that octopuses are remarkably intelligent."
biology  octopus  science  animals  psychology  intelligence  ocean  marine  cognition  from delicious
november 2011 by earth2marsh
Ben Pieratt's Blog In Praise of Quitting Your Job
"Creation is entirely dependent on ownership. Ownership not as a percentage of equity, but as a measure of your ability to change things for the better. To build and grow and fail and learn. This is no small thing. Creativity is the manifestation of lateral thinking, and without tangible results, it becomes stunted. We have to see the fruits of our labors, good or bad, or there’s no motivation to proceed, nothing to learn from to inform the next decision. States of approval and decisions-by-committee and constant compromises are third-party interruptions of an internal dialog that needs to come to its own conclusions. Your muse can only be treated as the secretary of a subcommittee for so long before she decides to pack up and look for employment elsewhere. If you aren’t able to own the product and be creative, then you aren’t able to do your work, and if you’re not doing your work then you’re negating a very real part of your personality, which is no good for anyone."
career  advice  creative  creation  employment  creativity  jobs  startup  psychology  work 
october 2010 by earth2marsh
Helen Fisher tells us why we love + cheat | Video on TED.com
"Anthropologist Helen Fisher takes on a tricky topic -- love –- and explains its evolution, its biochemical foundations and its social importance. She closes with a warning about the potential disaster inherent in antidepressant abuse."
!to_watch  anthropology  attraction  brain  ted  video  science  relationships  psychology  love  sex 
july 2010 by earth2marsh
Our Top Email Subscriber Retention Trick | Lessons, Tips and Tricks for Making Money With Interviews
"we have found a new job for the poor P.S. We started using the P.S. to simply tell the reader what was coming next. For example, in an email where we talked about a series of upcoming interviews that were available for pre-order, a simple P.S. at the bottom that said, “Stay tuned – we’re putting the finishing touches on a new video entitled, “The 20 Habits of Wealthy Traders.” You’ll see it in your inbox in the next day or two.” It was a bit of a fluke actually. It was late at night, I was tired, and couldn’t think of anything more to say about the paid interview series. I was behind on the video that I had promised and decided to mention it there. It was the lowest number of unsubscribes in a pitch email we’d had in a long time. No links, no “last chance” pitch – just a promo for what was coming next."
ps  psychology  email  marketing  tricks  unsubscribe  retain  retention 
july 2010 by earth2marsh
Dreyfus model of skill acquisition - Wikipedia, the free encyclopedia
"The Dreyfus Model of Skill Acquisition postulates that when individuals acquire a skill through external instruction, they normally pass through five stages. This model, first proposed by Stuart Dreyfus and Hubert Dreyfus in 1980[1] proposes that the five stages of skill acquisition are: Novice, Advanced beginner, Competent, Proficient and Expert In the novice stage a person follows rules that are context free and feel no responsibility for anything other than following the rules. Competence develops when the number of rules becomes excessive so organizing principles need to be developed and information sorted by relevance. Competence is characterized by active decision making. Proficiency is shown in individuals who use intuition in decision making and develop their own rules to formulate plans."
experience  acquisition  practice  expertise  skill  skills  knowledge  psychology  interesting  development  model  expert 
september 2009 by earth2marsh
Bruce Schneier: Facebook should compete on privacy, not hide it away ...
"Reassuring people about privacy makes them more, not less, concerned. It's called "privacy salience", and Leslie John, Alessandro Acquisti, and George Loewenstein – all at Carnegie Mellon University – demonstrated this in a series of clever experiments. In one, subjects completed an online survey consisting of a series of questions about their academic behaviour – "Have you ever cheated on an exam?" for example. Half of the subjects were first required to sign a consent warning – designed to make privacy concerns more salient – while the other half did not. Also, subjects were randomly assigned to receive either a privacy confidentiality assurance, or no such assurance. When the privacy concern was made salient (through the consent warning), people reacted negatively to the subsequent confidentiality assurance and were less likely to reveal personal information."
Bruce_Schneier  facebook  privacy  research  psychology  internet  security  disclosure  behavior 
september 2009 by earth2marsh
Customers given too many choices are 10x less likely to buy | Derek Sivers
"For 10 years, Columbia professor Sheena Iyengar has been studying choice. For her research paper, “When Choice is Demotivating”, they ran a great test: They set up a free tasting booth in a grocery store, with six different jams. 40% of the customers stopped to taste. 30% of those bought some. A week later, they set up the same booth in the same store, but this time with twenty-four different jams. 60% of the customers stopped to taste. But only 3% bought some!"
choice  usability  conversion  design  shopping  psychology  marketing  sales 
july 2009 by earth2marsh
The evolutionary origin of depression: Mild and bitter | The Economist
"Mild depressive symptoms can therefore be seen as a natural part of dealing with failure in young adulthood. They set in when a goal is identified as unreachable and lead to a decline in motivation. In this period of low motivation, energy is saved and new goals can be found. If this mechanism does not function properly, though, severe depression can be the consequence."
psychology  depression  research  evolution  health  goals  development  medicine  stress 
june 2009 by earth2marsh
Email patterns can predict impending doom - tech - 22 June 2009 - New Scientist
"After US energy giant Enron collapsed in December 2001, federal investigators obtained records of emails sent by around 150 senior staff during the company's final 18 months. The logs, which record 517,000 emails sent to around 15,000 employees, provide a rare insight into how communication within an organisation changes during stressful times."
enron  forecast  email  patterns  stress  prediction  analytics  crisis  pattern  network  psychology  datamining  business 
june 2009 by earth2marsh
Figures of Speech - Teach a Kid to Argue
"Why would any sane parent teach his kids to talk back? Because, this father found, it actually increased family harmony. "
psychology  parenting  thinking  arguments  persuasion  argument  child  debate  logic  arguing  rhetoric  speech  children  argue 
june 2009 by earth2marsh
BPS RESEARCH DIGEST: Simulating déjà vu in the lab
"Twenty-four participants were presented with dozens of symbols that had been carefully chosen, with the help of a pilot study, to be either entirely novel, rarely encountered, or highly familiar (e.g. the division symbol). The participants' task was simply to state for each symbol whether they'd seen it prior to the experiment. A vital twist was that some of the symbols were preceded by an exceedingly brief flash - too quick to be detected consciously - of the same or a different symbol. The take-home finding was that a brief flash of an entirely novel symbol before its subsequent, longer presentation, significantly increased the likelihood that a participant would wrongly claim to have seen that symbol prior to the experiment. Indeed, novel symbols not preceded by a subliminal flash were judged to be familiar just three per cent of the time, compared with 15 per cent of the time when preceded by a subliminal flash of the same symbol."
dejavu  cognition  psychology  simulation  experiment 
may 2009 by earth2marsh
Mind Hacks: The story of our lives
"We live our lives in fragments, but make sense of them as stories. Scattered islands of experience are drawn together in personal travelogues that attempt explain how our erratic journeys brought us to the present moment."
psychology  memory  stories  experience  life  hacks  mindhacks 
may 2009 by earth2marsh
Inside the baby mind - The Boston Globe
""We sometimes say that adults are better at paying attention than children," writes Gopnik. "But really we mean just the opposite. Adults are better at not paying attention. They're better at screening out everything else and restricting their consciousness to a single focus." […] While this less focused form of attention makes it more difficult to stay on task - preschoolers are easily distracted - it also comes with certain advantages. In many circumstances, the lantern mode of attention can actually lead to improvements in memory, especially when it comes to recalling information that seemed incidental at the time."
cognition  brain  development  learning  psychology  neuroscience  science  education  children  kids  parenting  creativity 
may 2009 by earth2marsh
Rethinking the American Dream | vanityfair.com
"life in the United States offered personal liberties and opportunities to a degree unmatched by any other country in history" via:timoreilly on twitter
culture  economics  psychology  american_dream  essay  society  sustainability  history  consumer  america  dream  ideals  consumerism 
may 2009 by earth2marsh
tweenbots | kacie kinzer
cardboard robots with missions that require random people to help them.
sociology  social  psychology  interactive  space  culture  art  robots  experiment  NYC  technology  human 
april 2009 by earth2marsh
Slide 1 of 59 (Assumptions, Attention and Affordances, BBC Digital Futures)
"a presentation given by Matt Webb (of Schulze & Webb) to an audience of BBC designers, on 8 February 2006, as part of their annual Digital Futures 1-day conference. It’s the latest version of a Mind Hacks talk, relating material from the book to user interfaces, which I’ve given a number of times since the beginning of 2006."
via:preoccupations  design  psychology  cognition  ui  interface  presentation  interaction  attention  perception  mind  vision  affordances 
april 2009 by earth2marsh
Inattentional blindness - Wikipedia, the free encyclopedia
"the phenomenon of not being able to see things that are actually there. This can be a result of having no internal frame of reference to perceive the unseen objects, or it can be the result of the mental focus or attention which cause mental distractions. The phenomenon is due to how our minds see and process information. Closely related to the subject of change blindness, it is an observed phenomenon of the inability to perceive features in a visual scene when the observer is not attending to them. That is to say that humans have a limited capacity for attention which thus limits the amount of information processed at any particular time. Any otherwise salient feature within the visual field will not be observed if not processed by attention."
psychology  cognition  brain  perception  vision  reference  attention  blindness 
march 2009 by earth2marsh
Aza’s Thoughts » Interfaces with Good Aftertastes: Hacking People’s Memory
"The two most important factors that influences how much we remember liking an experience are (1) it’s largest extreme and (2) how it ends. It’s called the peak-end algorithm. It’s why if a concert gets off to a rocky twenty-minute start but ends strong you’ll leave happy, whereas if it starts strong but has a bad final ten minutes you’ll leave disappointed."
design  psychology  cognition  interface  ui  reference  usability  memory  perception  ux 
march 2009 by earth2marsh
Pop Psychology - The Atlantic
"Vernon Smith, who won a 2002 Nobel Prize for developing experimental economics, first ran the test in the mid-1980s. But that’s not what happens. Again and again, in experiment after experiment, the trading price runs up way above fundamental value. Then, as the 15th round nears, it crashes. The problem doesn’t seem to be that participants are bored and fooling around. The difference between a good trading performance and a bad one is about $80 for a three-hour session, enough to motivate cash-strapped students to do their best. Besides, Noussair emphasizes, “you don’t just get random noise. You get bubbles and crashes.” Ninety percent of the time. So much for security. These lab results should give pause not only to people who believe in efficient markets, but also to those who think we can banish bubbles simply by curbing corruption and imposing more regulation. Asset markets, it seems, suffer from irrepressible effervescence. Bubbles happen, even in the most controlled conditions."
economics  psychology  bubble  crash  bubbles  markets  experiment  sociology 
february 2009 by earth2marsh
(on competition and more) Surprising insights from the social sciences - The Boston Globe
"The more people you're competing against, it turns out, the less motivated and competitive you are. Psychologists observed this pattern across several different situations. Students taking standardized tests in more crowded venues got lower scores. Students asked to complete a short general-knowledge test as fast as possible to win a prize if they were in the fastest 20 percent completed it faster if they were told that they were competing against 10 people rather than 100. Students asked how fast they would run in a race for a $1,000 prize if they finished in the top 10 percent said they would run faster in a race against 50 people rather than 500. Similarly, students contemplating a job interview or Facebook-friending contest said they would be less competitive if they expected more competitors - even if "winning" only required finishing in the top 20 percent. The authors conclude that competitiveness was curtailed because the larger the group, the more difficult it is to compare"
competition  psychology  science 
january 2009 by earth2marsh
Obama's Secret Weapons: Internet, Databases and Psychology | Threat Level from Wired.com
On Camp Obama: "In 2003, the Sierra Club realized that its local grassroots volunteer programs weren't effective. In late 2005, it commissioned the Harvard scholars to undertake a two-year research project to figure out why, and how to fix it. The researchers discovered that the kind of volunteers that the Sierra Club attracted were "lone ranger" types who focused on accomplishing goals on their own, rather than effectively working with others with "shared purpose."
obama  politics  sociology  organization  leadership  grassroots  psychology  sierra 
december 2008 by earth2marsh
Clean bodies, dirty minds | Cleanliness is next to godlessness | The Economist
"A study just published in Psychological Science by Simone Schnall of the University of Plymouth and her colleagues shows that washing with soap and water makes people view unethical activities as more acceptable and reasonable than they would if they had not washed themselves."
psychology  ethics  morality  priming  framing  cleanliness  clean 
december 2008 by earth2marsh
How do actors memorise their lines? - Times Online
"Are their brains bigger than ours? In a public discussion held at New York’s Columbia University this month, the RSC’s Michael Boyd and Dr Oliver Sacks compared notes" via harold jarche
memory  lines  acting  memorization  psychology  neurology 
december 2008 by earth2marsh
Lies We Tell Kids
Adults lie constantly to kids. I'm not saying we should stop, but I think we should at least examine which lies we tell and why.
Paul_Graham  lies  lying  essay  teaching  parenting  culture  psychology 
october 2008 by earth2marsh
Not Exactly Rocket Science : Toxoplasma - the brain parasite that influences human culture
"Carriers tend to show long-term personality changes that are small but statistically significant. Women tend to be more intelligent, affectionate, social and more likely to stick to rules. Men on the other hand tend to be less intelligent, but are more loyal, frugal and mild-tempered. The one trait that carriers of both genders share is a higher level of neuroticism - they are more prone to guilt, self-doubt and insecurity."
psychology  brain  parasite  cats  culture  influence 
october 2008 by earth2marsh
Baader-Meinhof phenomenon - Wikipedia, the free encyclopedia
"when a person, after having learned some (usually obscure) fact, word, phrase, or other item for the first time, encounters that item again, perhaps several times, shortly after having learned it. This is a specialized version of the effect of serendipity."
psychology  learning  reference  Wikipedia  memory  language  cognition  perception 
september 2008 by earth2marsh
Edge: WHAT MAKES PEOPLE VOTE REPUBLICAN? By Jonathan Haidt
conservatism is a partially heritable personality trait that predisposes some people to be cognitively inflexible, fond of hierarchy, and inordinately afraid of uncertainty, change, and death. People vote Republican because Republicans offer "moral clarity"—a simple vision of good and evil that activates deep seated fears in much of the electorate. Democrats, in contrast, appeal to reason with their long-winded explorations of policy options for a complex world.
voting  psychology  republican  democrat  morality  sociology  analysis  culture 
september 2008 by earth2marsh
Psychology Today: The Creative Personality
10 antithetical traits often present in creative people that are integrated with each other in a dialectical tension.
creative  creativity  artists  psychology  cognition  traits  list 
september 2008 by earth2marsh
Cooking and Cognition: How Humans Got So Smart | LiveScience
"In most animals, the gut needs a lot of energy to grind out nourishment from food sources. But cooking, by breaking down fibers and making nutrients more readily available, is a way of processing food outside the body. Eating (mostly) cooked meals would have lessened the energy needs of our digestion systems, Khaitovich explained, thereby freeing up calories for our brains. "Instead of growing even larger (which would have made birth even more problematic), the human brain most likely used the additional calories to grease the wheels of its internal functioning."
neuroscience  psychology  research  science  human  history  evolution  brain  thinking  cognition 
august 2008 by earth2marsh
Marginal Revolution: The nature of ability bias
"we find it easier to consider the favourable evidence for a single person than we do for a whole group. Consistent with this is the finding that people tend to be biased when comparing any single individual, not just themselves, against a group of others
bias  psychology  science  ability  rating 
august 2008 by earth2marsh
Overcoming Bias: Planning Fallacy
"there is a fairly reliable way to fix the planning fallacy, if you're doing something broadly similar to a reference class of previous projects. Just ask how long similar projects have taken in the past, without considering any of the special properties
time  software  scheduling  projectmanagement  project  psychology  schedule 
august 2008 by earth2marsh
Kevin Kelly -- The Technium
People buy stuff, but what we all crave are relationships. Payment is an elemental type of relationship. Very primitive, but real... Paying has to be super easy, idiot-proof and frictionless. There can't be hurdles. The easier it is to pay, the more eager
free  cost  price  pay  paing  Kevin_Kelly  psychology  relationships  music  money  marketing 
august 2008 by earth2marsh
Captology Notebook: How does Facebook motivate you to update your status?
When users fail to disclose new information, Facebook increases motivation by using a combination of surveillance, tunneling (info), conditioning, and tailoring strategies.
psychology  facebook  motivation  status  message  updates  behavior 
august 2008 by earth2marsh
Richard Florida and The Creative Class Exchange: Where Do All the Neurotics Live?
personality types are not spread evenly across the country. They cluster. And how they cluster tells us much
psychology  maps  personality  infographics  mapping  sociology 
june 2008 by earth2marsh
Overcoming Bias
research has changed science's picture of how we succeed or fail to seek the truth. The heuristics and biases program, in cognitive psychology, has exposed dozens of major flaws in human reasoning.
bias  science  economics  psychology 
june 2008 by earth2marsh
Schneier on Security: The Feeling and Reality of Security
The feeling and reality of security tend to converge when we take notice, and diverge when we don't. People notice when 1) there are enough positive and negative examples to draw a conclusion, and 2) there isn't too much emotion clouding the issue.
security  psychology  politics  terrorism  schneier  sociology  safety  commentary 
june 2008 by earth2marsh
Stanford Persuasive Technology Lab
creates insight into how computing products — from websites to mobile phone software — can be designed to change what people believe and what they do.
captology  Research  technology  stanford  design  psychology  change  mobile 
june 2008 by earth2marsh
Boston.com / A&E / The generation lap
Professionals who grew up playing video games actually make better business people. They're more serious about achievement; more attached to the company they work for and the people they work with; more flexible, persistent problem-solvers; more willing t
gaming  psychology  business  article  videogames  skills 
may 2008 by earth2marsh
Selfishness May Be Altruism's Unexpected Ally
Altruism can therefore evolve by natural selection as long as its collective advantage outweighs its more local disadvantage.
ethics  Altruism  Psychology  evolution  selfishness  cheating  punishment 
may 2008 by earth2marsh
Science News / The Undeciders
More decision-makers bring less efficiency—it’s the other Parkinson’s: the progressive degeneration of a committee’s ability to make decisions as the committee adds more members.
democracy  government  psychology  politics  network  organization  decisions  cooperation 
may 2008 by earth2marsh
Shankar Vedantam - Why Everyone You Know Thinks the Same as You - washingtonpost.com
two other powerful but subtle factors at work: one is demography, and the other is shared experiences.
article  homophily  similarity  groupthink  diversity  friends  behavior  Culture  shared  psychology  sociology  politics 
may 2008 by earth2marsh
Monty Hall Meets Cognitive Dissonance - TierneyLab - Science - New York Times Blog
every study which has shown “spreading” essentially makes a Monty-Hall-like error, by neglecting the fact that people’s choices aren’t random; that in fact their choices teach you something.
statistics  economics  psychology  cognition  brain  experiments  Science  math  research  choice  ranking  preferences  rational 
april 2008 by earth2marsh
Game theory explains dinner-party dates. - By Mark Gimein - Slate Magazine
game theory predicts, and empirical studies of auctions bear out, that auctions will often be won by "weak" bidders, who know that they can be outbid and so bid more aggressively, while the "strong" bidders will hold out for a really great deal.
aging  article  relationships  psychology  men  women  economics  evolution  game_theory  sociology  marriage  dating 
april 2008 by earth2marsh
Mind Hacks: Predictably irrational, variably dishonest
honesty is a cognitive dissonance style reasoning process, balancing our desire for personal gain against our willingness to believe in ourselves as a 'good person'
psychology  sociology  character  honesty  Culture 
april 2008 by earth2marsh
Sapir–Whorf hypothesis - Wikipedia, the free encyclopedia
relationship between the grammatical categories of the language a person speaks and how that person both understands the world and behaves in it.
linguistics  mind  psychology  semantics  Culture  thinking  cognition 
february 2008 by earth2marsh
NPR: Old-Fashioned Play Builds Serious Skills
Self-regulation is a critical skill for kids. Unfortunately, most kids today spend a lot of time doing three things: watching television, playing video games and taking lessons. None of these activities promote self-regulation.
children  parenting  education  psychology  pretend  makebelieve  audio  development  creativity  child_development  kids  npr  self_regulation  television 
february 2008 by earth2marsh
Rands In Repose: The Nerd Handbook
Humor is an intellectual puzzle, “How can this particular set of esoteric trivia be constructed to maximize hilarity as quickly as possible?”
nerd  geek  psychology  humor  relationships  funny  insight  lifestyle  manual 
february 2008 by earth2marsh
New Thoughts On Language Acquisition: Toddlers As Data Miners
it's possible that the more words tots hear, and the more information available for any individual word, the better their brains can begin simultaneously ruling out and putting together word-object pairings, thus learning what's what.
language  learning  psychology  Linguistics  datamining  science  children  cognition  aquisition 
february 2008 by earth2marsh
Toddler Behavior - Parenting - Communication - Kids - Tara Parker-Pope - New York Times
"[use] short phrases with lots of repetition, and reflecting the child’s emotions in your tone and facial expressions. And, most awkward, it means repeating the very words the child is using, over and over again."
parenting  psychology  toddlers  interesting  Children  communication  nytimes  harveykarp 
february 2008 by earth2marsh
NPR : Students' View of Intelligence Can Help Grades
study in the scientific journal Child Development shows that if you teach students that their intelligence can grow and increase, they do better in school.
Education  learning  intelligence  Psychology  development  children  NPR  interview 
january 2008 by earth2marsh
Twilight of the Books: A Critic at Large: The New Yorker
It can be amusing to read a magazine whose principles you despise, but it is almost unbearable to watch such a television show. And so, in a culture of secondary orality, we may be less likely to spend time with ideas we disagree with.
Books  Culture  psychology  literacy  reading  article  newyorker 
january 2008 by earth2marsh
Innovative Minds Don’t Think Alike - New York Times
This so-called curse of knowledge, a phrase used in a 1989 paper in The Journal of Political Economy, means that once you’ve become an expert in a particular subject, it’s hard to imagine not knowing what you do.
innovation  creativity  psychology  business  patterns  nyt  article  management 
january 2008 by earth2marsh
Prototype Theory - Wikipedia, the free encyclopedia
a mode of graded categorization in Cognitive Science, where some members of a category are more central than others
brain  language  cognition  linguistics  mind  psychology  object  theory  Prototype  semantics 
january 2008 by earth2marsh
Video games: When does play become pathology? — Current Psychiatry Online
Video game play facilitates the experience of “flow”—a mental state of positive energy and effortless focus experienced while immersed in an activity over which one feels a sense of control.
flow  videogames  psychology  children  development  addiction 
january 2008 by earth2marsh
A Theory of Humor
presents a theory of humor, that certain psychological state which tends to produce laughter. The theory states that humor is fully characterized by three conditions, each of which, separately, is necessary for humor to occur, and all of which, jointly, a
humor  psychology  theory  paper 
december 2007 by earth2marsh
apophenia: valuing inefficiencies and unreliability
While we want perfect reliability for our own needs, we also want there to be failures in the system so that we can blame technology when we don't want to admit to our own weaknesses.
social  socialsoftware  culture  design  psychology  Community  etiquette  communication  article  attention 
december 2007 by earth2marsh
You Can't Predict Who Will Change The World - Forbes.com
Globalization allowed the U.S. to specialize in the creative aspect of things, the risk-taking production of concepts and ideas--that is, the scalable part of production, in which more income can be generated from the same fixed assets through innovation.
innovation  future  psychology  education  creativity  Culture  economics  usa  discovery  tinkering 
november 2007 by earth2marsh
TED | Talks | Steven Pinker: A brief history of violence (video)
charts a history of violence from Biblical times through the present, and says modern society has a little less to feel guilty about.
TED  violence  history  video  !to_watch  psychology  politics 
november 2007 by earth2marsh
Psychology Today: Trashing Teens
Robert Epstein argues in a provocative book, "The Case Against Adolescence," that teens are far more competent than we assume, and most of their problems stem from restrictions placed on them.
psychology  culture  teens  teenagers  youth  parenting  Development  society  control  adolescence  sociology 
november 2007 by earth2marsh
Powell's Books - Review-a-Day - The Lucifer Effect: Understanding How Good People Turn Evil by Philip G. Zimbardo, reviewed by Times Literary Supplement
situational features, far more than underlying dispositional features of people's characters, explain why people behave cruelly and abusively to others.
psychology  book  experiment  discrimination 
november 2007 by earth2marsh
BBC - Relationships - Couples - Productive arguing
Don't use absolutes - never say "never", "always", "should" or "shouldn't". They're irritating and often inaccurate. (never use them! :)
relationships  communication  arguing  tips  negotiation  psychology  marriage 
november 2007 by earth2marsh
PowerPoint Presentation - Putting the Fun in Functional
"Applying game mechanics to functional software" Decent collection of ways that games can influence other designs.
games  design  game  psychology  social  presentation  interactive  socialnetworking  socialsoftware 
november 2007 by earth2marsh
Groupthink - Wikipedia, the free encyclopedia
a type of thought exhibited by group members who try to minimize conflict and reach consensus without critically testing, analyzing, and evaluating ideas
psychology  groupthink  Leadership  business  sociology 
october 2007 by earth2marsh
The Power of Birth Order - TIME
The importance of birth order has been known—or at least suspected—for years. But increasingly, there's hard evidence of its impact.
psychology  personality  parenting  intelligence  birth  order  sociology 
october 2007 by earth2marsh
collision detection: Why geeks will rescue the Earth (Wired)
We're very good at processing the plight of tiny groups of people but horrible at conceptualizing the suffering of large ones.
charity  empathy  numbers  philanthropy  psychology  thinking  billgates 
october 2007 by earth2marsh
« earlier      

related tags

!to_describe  !to_read  !to_watch  ability  acquisition  acting  addiction  adolescence  advice  affordances  aging  AI  Altruism  america  american_dream  analysis  analytics  animals  anthropology  aquisition  argue  arguing  argument  arguments  arms  art  article  articles  artists  attention  attraction  audio  author  autism  autonomy  avatar  aws  beauty  behavior  bias  billbeaty  billgates  biology  birth  blindness  body  body_language  book  Books  brain  Bruce_Schneier  bubble  bubbles  business  captology  career  cars  cats  change  character  charity  cheating  child  children  child_development  choice  clean  cleanliness  cognition  cognitive  color  commentary  communication  Community  competition  computer  concentration  consumer  consumerism  control  conversion  cooperation  cost  crash  creation  creative  creativity  crisis  crowdsourcing  culture  customerservice  dan_pink  datamining  dating  dawkins  debate  Decision  decisions  dejavu  democracy  democrat  depression  design  development  disclosure  discovery  discrimination  dissonance  diversity  drawing  dream  dweck  economics  education  email  emotion  empathy  employment  english  enron  essay  esteem  ethics  etiquette  evolution  experience  experiment  experiments  expert  expertise  extraversion  extreme  face  facebook  faces  Fatigue  flow  forecast  framing  free  friends  fun  funny  future  game  games  game_theory  gaming  geek  Gender  genius  gladwell  goals  Google  government  grassroots  groupthink  growth  hacks  happiness  harveykarp  health  heuristics  history  homophily  honesty  howto  human  humor  ideals  ideas  identity  illusion  image  influence  infographics  information  innovation  insight  intelligence  interaction  interactive  interesting  interface  internet  interview  iq  japan  Japanese  jobs  Kevin_Kelly  kids  knowledge  language  leadership  learning  lies  life  lifehacks  lifestyle  lines  linguistics  list  literacy  literature  logic  love  lsi  luck  lying  makebelieve  management  manual  map  mapping  maps  marine  marketing  markets  marriage  mastery  math  mechanical_turk  Media  medicine  meme  memes  memetics  memorization  memory  men  message  mimicry  mind  mindhack  mindhacks  mistakes  mobile  model  money  morality  motivation  movies  music  negotiation  nerd  network  neurology  neuroscience  neuroticism  newyorker  npr  numbers  NYC  nyt  nytimes  obama  object  ocean  octopus  optical  order  organization  paing  paper  parasite  parenting  pattern  patterns  Paul_Graham  pay  perception  performance  perseverance  personality  persuasion  philanthropy  philosophy  physics  politics  practice  praise  prediction  preferences  presentation  pretend  price  priming  privacy  procrastination  productivity  project  projectmanagement  Prototype  ps  psychology  punishment  purpose  queueing  radio  ranking  rating  rational  reading  reference  relationships  religion  republican  research  retail  retain  retention  rhetoric  rich  robots  safety  sales  savant  schedule  scheduling  schneier  science  security  selfishness  self_regulation  semantics  senses  sex  shared  shopping  sierra  similarity  simulation  skepticism  skill  skills  social  socialnetworking  socialsoftware  society  sociology  software  space  speech  stanford  startup  statistics  status  stories  stress  success  sustainability  synesthesia  teachers  teaching  techniques  technology  ted  teenagers  teens  television  terrorism  theory  therapy  thinking  time  tinkering  tips  toddlers  traffic  traits  tricks  ui  unsubscribe  updates  usa  usability  ux  via:preoccupations  video  videogames  violence  viral  virtual  vision  Visualization  voting  waiting  webDesign  wikipedia  wired  women  work  Writing  youth  youtube  zeitgeist 

Copy this bookmark:



description:


tags: