earth2marsh + games   72

The Schemaverse
"The Schemaverse is a space-based strategy game implemented entirely within a PostgreSQL database. Compete against other players using raw SQL commands to command your fleet. Or, if your PL/pgSQL-foo is strong, wield it to write AI and have your fleet command itself!"
games  programming  sql  nerds  geeky  postgres 
14 days ago by earth2marsh
Global Kids
"Since 2002 Global Kids has been a leader in the use of online games to promote global awareness, engaged citizenship, and 21st Century Learning Skills. Through the Playing 4 Keeps program, Global Kids trains urban youth to develop games about important social and world issues. Global Kids played a founding role in the creation of Games For Change, which is committed to supporting individuals and organizations to use digital games for social change, and Global Kids advises other institutions, such as IBM, on the creation of games and games-based learning curricula. In addition, Global Kids, staff and students speak and write regularly about this work in academic, non-profit and philanthropic settings. "
games  curriculum  international  education 
april 2010 by earth2marsh
Get Achievements
A badge awarding service for web apps.
games  motivation  badges  service  services  achievements 
march 2010 by earth2marsh
Episode 7: New Year’s Special – Adam Curtis and Avery Edison| Shift Run Stop
" Film maker Adam Curtis joins us to talk about his latest project, 'It Felt Like a Kiss' and has some brilliant theories on all of Shift Run Stop's favourite subjects: humour, games and the computer age."
podcast  episode  mp3  !to_listen  humor  games  computers 
january 2010 by earth2marsh
noticings : the game of noticing things around you
"What are noticings? Noticings are interesting things that you stumble across when out and about. For example: perplexing pavement markings, a discarded photo, and a ceramic space invader are all noticings. Players are awarded points for things like spotting the first thing in a neighbourhood, or noticing something every day for a week. How to play You play Noticings by uploading your photos to Flickr, tagged with 'noticings' and geotagged with where they were taken. We've got some instructions to help you out. Each turn is a day, and at 3pm GMT every day photos from the previous day are imported from Flickr and the scores calculated."
photography  flickr  social  community  games  noticing  geography  interesting  location  geotagging 
november 2009 by earth2marsh
Google Talkabout: Attention Nerds! A new gadgets API for communication
As @ssethi put it, "Google XMPP-powered mini apps announced. Each is XML file with all HTML, CSS, & JS files packed together."
gadgets  google  XMPP  development  api  games  interactive  social 
june 2009 by earth2marsh
Gamasutra - News - GDC: McGonigal: Game Developers Will Shape the Future of our World
"“It might only take 5 days of World of Warcraft to create Wikipedia,” considering the vast number of players. “There’s no reason why we can’t take real world work and real world problems and seductively conceal it in a game world. Gamers have no problem doing work and doing collaborative things, you just have to figure out how to make them care about it.”"
games  future  attention  collaboration  trends 
april 2009 by earth2marsh
Opertoon
"Ruben & Lullaby are lovers having their first fight, and whether they break up or make up depends on you! A new kind of entertainment called an “opertoon,” Ruben & Lullaby is part comic, part game, part musical instrument, and controlled with motions and gestures which enable you to shape the feelings of the characters." -- the next time you're having a fight of your own, stop and ask who is shaking or stroking the iphone you're in...
games  interactive  iphone  apps  storytelling  comic  narrative  motion 
april 2009 by earth2marsh
The Brainy Gamer: Gee whiz
"Games don't separate learning from assessment. They don't say "Learn some stuff, and then later we'll take a test." They're giving you feedback all the time about the learning curve that you're on. So, they're not the only solution to this problem by any means, but they're a part of the solution of getting kids in school to learn not just knowledge as facts, but knowledge as something you produce; and in the modern world you produce it collaboratively."
pedagogy  elearning  games  videogames  assessment  quote  learning 
march 2009 by earth2marsh
russell davies: fair play
"where this thing really scored is in an element I've not noticed in a lot of the talk about play - fairness. And kids are utterly, utterly obsessed with fairness. It's the most important element in any game. And human rule-enforcement is automatically deemed unfair. There is no referee, umpire or god-like grandparent that can escape being seen as unfair at some point, for some decision. But the commanding voice of Cosmic Catch escapes all that. The relentless, ineluctable judgement of the RFID machine brooks no argument, is prey to no human frailties and biases and is immediately seen as fair. Or actually Fair. Or even FAIR."
game  toy  rfid  fair  kids  children  play  games 
february 2009 by earth2marsh
Pac Manhattan
a large-scale urban game that utilizes the New York City grid to recreate the 1980's video game sensation Pac-Man. This analog version of Pac-man is being developed in NYU's Interactive Telecommunications graduate program, in order to explore what happens when games are removed from their "little world" of tabletops, televisions and computers and placed in the larger "real world" of street corners, and cities.
games  pacman  arg  locative  manhattan  research  urban  videogames 
january 2009 by earth2marsh
tutpup - play, compete, learn
"aim is to provide simple, fun, competitive games that help children learn and gain confidence with Maths, English and other key skills and knowledge"
math  game  children  education  elearning  games  teaching  reading  interactive  practice  kids 
november 2008 by earth2marsh
UUA: Deep Fun
five chapters, loosely based on Denny Rydberg’s “Five Steps to Building Community.” Introducing new games to your youth group or conference will work best if your timing is right—if you choose games that fit the level of community already attained and nudge the group on to the next level. Following this introduction is an outline of the “Five Steps.” We have relied on this system to explain how community develops in YRUU settings at continental trainings, and we consider it whenever we plan programming for a YRUU event. Before each chapter are a few hints and suggestions for planning youth programming for that particular stage. In the game descriptions themselves, we tried to alternate between masculine and feminine pronouns, in order to be grammatically and politically correct. Don’t let it confuse you!
games  leadership  icebreaking  icebreaker  meetings 
september 2008 by earth2marsh
xiphias: One of the things I like about small chi
"One of the things I like about small children is watching them learn, experiment, and figure out the world. With older babies, and younger toddlers, they sometimes look like someone playing a text adventure: >TAKE LION You take the stuffed lion. >DROP LION Dropped. >TAKE LION You take the stuffed lion. >DROP LION Dropped. >TAKE LION You take the stuffed lion. >TAKE EGG You take the plush egg. >I You have: A stuffed lion A plush egg >PUSH LION Nothing happens. >PULL LION Nothing happens. >PUSH LION Nothing happens. >USE LION WITH EGG You can't use those two items together. >USE EGG WITH LION You can't use those two items together. >USE LION WITH EGG You can't use those two items together. >DROP LION Dropped. >EAT EGG You can't eat that! >EAT LION You don't have the lion. >GET LION You take the stuffed lion. >EAT LION You can't eat that!" via: yoz
play  games  funny  development  children  toys  kids 
august 2008 by earth2marsh
n00b World Reorder, part 2 | COPE: James Wallis levels with you
hilarious—trying to understand the physics/cosmology of WoW based on empirical evidence.
WoW  games  humor  physics  cosmology  empiricism 
july 2008 by earth2marsh
Games for two players, no pieces, no board. | Ask Metafilter
You and your partner each think of a word or phrase -- typically a noun, but it doesn't have to be. Ready? Count to three together, then say your words at the same time... Now you each have to think of a new word or phrase that somehow relates
games  roadtrip  hiking  word 
june 2008 by earth2marsh
Coin of the Realm, revisited
if at the end of a quarter they needed to boost revenue... order all pets in a certain geography or in a certain number series to “get sick.” When customers take their pets to “see the vet” and purchase medicine.
business  chinese  economics  finance  games  money  china  virtual 
june 2008 by earth2marsh
gwap.com - Home [Games with a purpose]
New human computing site (image aesthetics, tune tagging, and more) out of Carnegie Mellon.
games  crowdsourcing  research  human  computation  human_computation  serious_games  collaborative  AI  training 
may 2008 by earth2marsh
The Austin Chronicle: Screens: The Serious Play in Saving the World: Gaming gets on the sustainability bandwagon
Buckminster Fuller proposed an alternative to war games, called the World Game. He saw the world operating at a 4% mechanical efficiency and asserted that, if we could operate at 12% efficiency, we could accommodate everybody – humanity would be sustain
collaboration  community  sustainability  games  socialnetworks  cooperation  environment  gaming 
may 2008 by earth2marsh
Welcome to Game Neverending
Flickr re-released GNE, the foundation upon which Flickr was built, for April Fools. Awesome, but who knows how long it will stay... (via: Preoccupations)
gameneverending  gne  games  flickr 
april 2008 by earth2marsh
Mexican Train Rules & Strategies
version of rules for Mexican Train is based on the original, “official” rules, rewritten for clarity with suggested alternatives
games  rules  dominoes  mexicantrain 
january 2008 by earth2marsh
Epistemic Games
computer games that can help players learn to think like engineers, urban planners, journalists, lawyers, and other innovative professionals, giving them the tools they need to survive in a changing world.
education  games  innovation  eLearning 
december 2007 by earth2marsh
The Smart Set: Jurassic Tennis - November 30, 2007
Though similar in many ways to modern tennis, Jeu de Paume is a far more complex and technical sport. Played on an indoor court featuring angled walls and netted windows, the game favors precision ball-placement and mental strategies akin to a fast-paced
history  sports  tennis  games  indoor 
december 2007 by earth2marsh
Confessions of an Aca/Fan: The Official Weblog of Henry Jenkins: From Serious Games to Serious Gaming (Part One): Revolution
Popular accounts of the Serious Games movement have often fallen back on the image of the computer as a "teaching machine" that "programs" its users - for better or for worse.
games  gaming  Learning  simulation  Design  elearning  videogames 
november 2007 by earth2marsh
PowerPoint Presentation - Putting the Fun in Functional
"Applying game mechanics to functional software" Decent collection of ways that games can influence other designs.
games  design  game  psychology  social  presentation  interactive  socialnetworking  socialsoftware 
november 2007 by earth2marsh
Why do game characters look so creepy? - By Clive Thompson - Slate Magazine
"The more humanlike his robots became, the more people were attracted to them, but only up to a point. If an android become too realistic and lifelike, suddenly people were repelled and disgusted."
design  articles  games  robots  faces  simulation  videogame  videogames  realism 
october 2007 by earth2marsh
Avalanche's Scrabble Word Finder
searches through the 172,823 words of the ENABLE (Enhanced North American Benchmark LExicon) Scrabble word list and determines the best word to play at the best position on the board.
games  scrabble  generator  reference  game  boardgames  find  words 
august 2007 by earth2marsh
Learning Federation - Federation of American Scientists
reaching out to stakeholders, including researchers, corporations, government, the video games sector, to help us create a better future for all Americans
science  education  games  videogames  simulation  collaboration 
august 2007 by earth2marsh
Sharkrunners Game : Shark Week : Discovery Channel
an online game to teach people what it's like to be a marine biologist who is tracking sharks.
Games  game  sharks  biology  marine  simulation  biologist  Science  play  education  interactive  flash 
august 2007 by earth2marsh
http://www.nytimes.com/2007/07/31/science/31prof.html?ex=1343534400&en=3f231ad9bb2f226c&ei=5090&partner=rssuserland&emc=rss
Dr. Nowak identified the conditions when it can arise with a simple equation: B/C>K. That is, cooperation will emerge if the benefit-to-cost (B/C) ratio of cooperation is greater than the average number of neighbors (K).
evolution  competition  games  cooperation  math  science  medicine 
august 2007 by earth2marsh
Ludic fallacy - Wikipedia, the free encyclopedia
ludic fallacy (or "uncertainty of the nerd") is the "manifestation of the Platonic fallacy in the study of uncertainty; basing studies of chance on the narrow world of games and dice.
play  randomness  games  statistics  stats  modelling 
june 2007 by earth2marsh
UIUC Library - Video Game and Gaming Collection
The collection goals include creating an archive of vintage and contemporary games; collecting secondary and supplementary research materials to facilitate investigation of gaming; and investigating ways to capture the output of campus gaming initiatives,
games  library  gaming  collection  media 
may 2007 by earth2marsh
Quia
assessment and analysis tools and classroom management features, like class pages, calendars, and grade books
education  quizzes  games  quiz  resources  teaching 
april 2007 by earth2marsh
UNICEF - Voices of Youth: Explore
What is it like to live in poverty, struggling every day to stay healthy, keep out of debt, and get educated?
games  game  education  simulation  poverty  lsi  hunger  resource 
january 2007 by earth2marsh
sodarace home
online olympics pitting human creativity against machine learning in a competition to design robots that race over 2D terrains using the Sodaconstructor virtual construction kit
AI  programming  games  robots  simulation 
november 2006 by earth2marsh
Extra Man Sliding Puzzle Explained
At the start, there are twelve men in the image. After the two sections change places, there are thirteen men. The puzzle is figuring out where the thirteenth man came from.
Fun  games  illusions  thinking 
february 2006 by earth2marsh
Wired News: Sometimes There Is a Free Lunch
Here's a short -- and totally idiosyncratic -- list of some of my favorite free games, each of which innovate one thing cool and new
free  games 
february 2006 by earth2marsh
SOLDAT - home page
Soldat is a unique side-view multiplayer action game. It takes the best from games like Liero, Worms, Quake and Counter-Strike and gives you fast action gameplay
games  free  multiplayer  Freeware 
february 2006 by earth2marsh
Trends in Japan
At elementary schools, kindergartens, and preschools all across Japan, kids are losing themselves making hikaru dorodango, or balls of mud that shine.
japan  culture  education  games  science  play 
january 2006 by earth2marsh

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