dogwonder + mobile   35

Simon Whatley - Apple’s 27 Guidelines for Mobile User Experience Design
People appreciate mobile apps that feel as though they were designed expressly for the device. For example, when an app fits well on the device screen and responds to the gestures that people know, it provides much of the experience people are looking for. And, although people might not be aware of human interface design principles, such as direct manipulation or consistency, they can tell when apps follow them and when they don’t.
apple  guidelines  mobile  ux 
7 days ago by dogwonder
OpenSignalMaps - Android Fragmentation Visualized
The Blessing. Fragmentation allows users to take their pick from thousands of devices. You can choose from phones with 3D screens, projectors, CDMA, GSM, or even CDMA & GSM. You may not care that Tag Heuer has made an Android phone but at least one person does (and they use OpenSignalMaps). It's a triumph for Android that as a single OS it can target so many markets.

The Curse. The proliferation of devices with their associated screen sizes, internal hardware and custom ROMs creates some difficulties. We spend a lot of time making the app presentable (or at less functional) on exotic devices - this is the most common request we get from app users.

The Study. Over the past 6 months we've been logging the new devices that download OpenSignalMaps, we've based this study on 681,900 of these devices. We've looked at model, brand, API level (i.e. the version of Android) and screen size and we've tried to present this in the clearest form we can.
google  mobile  rwd  responsivedesign  responsive 
12 days ago by dogwonder
UI Patterns For Mobile Apps: Search, Sort And Filter | Smashing UX Design
As I was waiting for a table at a local restaurant the other day, I flipped through a couple of the free classified papers. I was shocked to realize how dependent I’ve grown on three simple features that just aren’t available in the analog world: search, sort and filter.
design  mobile  patterns  ui  ux  responsive  search  navigation 
6 weeks ago by dogwonder
Device Experience & Responsive Design
While the task of designing Web applications and sites for multiple devices can be daunting, two techniques can make the process more manageable: classifying device experiences and designing/building responsively. Here's how these two approaches can work together to optimize interface designs across a wide range of connected devices.
mobile  planning  responsivedesign  strategy  ux  responsive 
6 weeks ago by dogwonder
Nokia Developer - User Experience - Tools
For a mobile phone user, the most familiar design patterns are the ones in their own phone. As such, developers should follow the target platform's design guidelines when creating apps.
ux  nokia  mobile  design  developer  guidelines  from twitter
8 weeks ago by dogwonder
LukeW | Which One: Responsive Design, Device Experiences, or RESS?
As more organizations realize they need to invest heavily in multi-device Web designs, the inevitable question of “how” comes up. Responsive Web design, separate sites, or something in between? Here’s how I’ve tried to simplify this decision:
mobile  responsive  rwd  ux  web 
12 weeks ago by dogwonder
Responsive Navigation Patterns | Brad Frost Web
Top and left navigations are typical on large screens, but lack of screen real estate on small screens makes for an interesting challenge. As responsive design becomes more popular, it’s worth looking at the various ways of handling navigation for small screen sizes. Mobile web navigation must strike a balance between quick access to a site’s information and unobtrusiveness.
css  mobile  navigation  responsive  web 
february 2012 by dogwonder
Hybrid HTML5 Apps Are Less Costly to Develop Than Native
RT : From RWW: Hybrid HTML5 Apps Are Less Costly to Develop Than Native
mobile  html5  from twitter
january 2012 by dogwonder
LukeW | Data Monday: 2011 Holiday Shopping & Mobile
RT : "Nearly 7% of all online purchases were made using iPads" and other holiday shopping stats:
mobile  e-commerce  from twitter
january 2012 by dogwonder
How to Design a Mobile Responsive Website | UX Booth
'mobile internet usage to overtake desktop usage by 2015 in US' why you should be planning for mobile
design  mobile  responsive  ui  ux  from twitter
october 2011 by dogwonder
Dialogues & Menus
#N9 UX guidelines. Really nicely done.
ux  nokia  mobile  guidelines  N9 
june 2011 by dogwonder
Adactio: Journal—Ethan Marcotte: The Responsive Designer’s Workflow
RT @adactio: Liveblogging a very exciting unveiling from @beep at @AnEventApart.
css  mobile  web-design  ux 
may 2011 by dogwonder
PhoneGap
PhoneGap is an HTML5 app platform that allows you to author native applications with web technologies and get access to APIs and app stores
development  iphone  framework  javascript  mobile 
april 2011 by dogwonder
Media Queries
RT @Folletto: Excellent examples of CSS media queries:
/via @adactio
responsive  design  webdesign  mobile  css 
april 2011 by dogwonder
A List Apart: Articles: Responsive Web Design
@thetalldesigner it was Ethan Marcotte or @beep
css  css3  design  mobile  webdesign 
april 2011 by dogwonder

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