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The Little Deck of Game Design [Project] - What Games Are
I don't mean to create an instructional reference like Jesse Schell’s game design lenses or The 400 Project. What I'm aiming for is less about function or theory and more about inspiration, the sort of thing that might trigger an idea or insight, or maybe not. Light enough that you can try whatever a card advises without thinking about it too much, or simply let it drift in your mind while you do other things. 
gamedesign  inspiration  tools  z3 
november 2011 by DirkSonguer

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