dirksonguer + z3 + taxonomy   1

lcc.gatech.edu/~bmedler3/papers/Heeter - Game Design and Challenge.pdf
In this manuscript we propose that Challenge-avoiders, also referred to as Impression Managers, are a
heretofore ignored but commonly occurring player type. We consider whether and how eight very
different modern games accommodate Explorers, Challenge-seekers, and Challenge-avoiders and discuss
implications for entertainment and learning game design
gaming  gamedesign  gamemechanics  bartle  taxonomy  z3 
december 2010 by DirkSonguer

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