dirksonguer + z3 + talk   7

DICE 2010: "Design Outside the Box" Presentation Videos - G4tv.com
Carnegie Mellon University Professor, Jesse Schell, dives into a world of game development which will emerge from the popular "Facebook Games" era.
future  gamification  gaming  gamedesign  jesseschell  talk  z3 
october 2011 by DirkSonguer
Raph's Website » New Bartle video interview
I’m a big fan of your work and reader of your blog. You probably don’t remember me but I briefly met you at GDC Online last year. I was looking for Dr. Richard Bartle, who I did find and conducted an interview with.
A few months ago I released the interview on my Youtube Partner account but forgot to mention to you that I had done so. I thought you might be interested in it.
mmog  talk  interview  video  gamedesign  z3 
august 2011 by DirkSonguer
Raph's Website » 10 Game Design Lessons for Games-as-Service, my CC2011 talk
This was my talk delivered yesterday at Casual Connect Seattle — somewhat shorter than my usual, as it was a 25 minute slot. The topic was designing for games-as-a-service; a lot of folks are migrating from casual games into social games right now, and need to know more about what the design best practices are.
I ended up reaching back to the Laws of Online World Design and many other older materials both mine and of others, on the grounds that it was likely to be new and perhaps educational for many who have been doing fire-and-forget software in the casual space.
I am fairly sure that the conference will be posting video of the presentation — they normally do — so keep an eye out for that. In the meantime, here’s the deck in a few formats
talk  gamedesign  social  service  mmog  virtualworlds  z3 
july 2011 by DirkSonguer
Raph's Website » GDC Vault posts my Social Mechanics talk for free
GDC Vault – Social Mechanics for Social Games [SOGS Design] is a link that takes you to the GDC Vault where you can watch a full video of the presentation, with the slides side by side, for free.
Of course, you didn’t need that, right? Because you already paid to get access to the utterly awesome GDC Vault.
There are a couple more free talks released today as well, including the AI rant and an inside look at the Humble Indie Bundle. You can check out all the free talks here.
gdc  gamedesign  social  talk  z3 
june 2011 by DirkSonguer
UNITE2010: Keynote video
Keybote by Jesse Schell about Game Caharcter Design at the Unity Unite 10 Conference
gamedesign  games  characters  talk  z3  jesseschell 
june 2011 by DirkSonguer
Will Gamification be Ubiquitous in 5 Years? | Gametuned - Gamification Solutions
Dr Richard A. Bartle, Senior Lecturer and Visiting Professor of Computer Game Design at the University of Essex, UK is often quoted by, well pretty much anyone involved with gamification.
gamification  bartle  talk  definition  z3 
june 2011 by DirkSonguer
GDC Vault - MUD: Messrs Bartle and Trubshaw's Astonishing Contrivance
MUD: Messrs Bartle and Trubshaw's Astonishing Contrivance by Bartle, Richard (GDC Online 2010)
games  mmog  mud  bartle  video  talk  z3 
march 2011 by DirkSonguer

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