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Wonderland: hard to make money on iPhone games with up-front charge | News
Matthew Wiggins of mobile developer Wonderland, creator of the chart-topping Godfinger, has claimed that charging any price for an iPhone game is a mistake.

Following the Canada-only release in March, Godfinger went to no 1 in the charts in 36 hours with no promotion. It also topped the charts come its worldwide release in June.
social  games  gaming  gamedev  publishing  indie  iphone  z3 
july 2010 by DirkSonguer

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