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OhGizmo! » Archive » (i)Pawn iPhone Game Uses Physical Playing Pieces
april 2011 by DirkSonguer
If this (i)Pawn app from Volumique turns out to be real, it could really change the way some games are played on the iPhone, iPod Touch and the iPad. The game, which is supposed to be available sometime in November, uses a set of physical playing pieces, or tokens, that actually interact with the touchscreen. Now we’ve already seen iPhone-friendly styluses, so that’s nothing new, but what’s really intriguing here is how the app is able to recognize the individual playing pieces.
iphone
ipad
tokens
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april 2011 by DirkSonguer
Wonderland: hard to make money on iPhone games with up-front charge | News
july 2010 by DirkSonguer
Matthew Wiggins of mobile developer Wonderland, creator of the chart-topping Godfinger, has claimed that charging any price for an iPhone game is a mistake.
Following the Canada-only release in March, Godfinger went to no 1 in the charts in 36 hours with no promotion. It also topped the charts come its worldwide release in June.
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games
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Following the Canada-only release in March, Godfinger went to no 1 in the charts in 36 hours with no promotion. It also topped the charts come its worldwide release in June.
july 2010 by DirkSonguer
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