dirksonguer + statistics   14

Gameforge passes 300 million users | News
The free-to-play online game service Gameforge now has 300 million registered users.
social  socialgames  statistics  z3 
august 2011 by DirkSonguer
Wooga: Social gamers spend on shortcuts, not decoration | News
Wooga CEO Jens Begeman has revealed the percentage revenue split of his company's social game income, with the unexpected revelation that his audience is far more interested in saving time than buying customisation and decoration.
social  socialgames  micropayments  statistics  z3 
august 2011 by DirkSonguer
July browser stats: Windows XP loses its majority share of Web users
Another month rolls round, bringing with it another bunch of browser market share statistics. July was the first full month during which Firefox 5 was available, so it was the first indication of how well Mozilla's new Rapid Release schedule would play in the market.
internet  browser  statistics 
august 2011 by DirkSonguer
Broadband performance using M-Lab data - Google Public Data Explorer
How fast is your broadband? M-Lab, a partnership between the New America Foundation and Google meant to measure Internet connections, has given Google two years worth of actual broadband connection data, as measured by users. That's more than 300TB of data, which Google has imported into its Public Data Explorer for easy viewing and analysis. The results are remarkable.

Measuring Internet access has been tricky for years. Sascha Meinrath of the New America Foundation told Ars back in 2009, when M-Lab got underway, that detailed network data about speeds, latency, jitter, and more used to be in the public domain until the government-run NSFnet was privatized in the earlier 1990s. Today, though, it's hard to know what speeds ISPs are actually offering (knowing what speeds they advertise, by contrast, is simple).
google  speed  internet  bandwidth  statistics 
march 2011 by DirkSonguer
Cracking the Scratch Lottery Code | Magazine
Mohan Srivastava, a geological statistician living in Toronto, was working in his office in June 2003, waiting for some files to download onto his computer, when he discovered a couple of old lottery tickets buried under some paper on his desk. The tickets were cheap scratchers—a gag gift from his squash partner—and Srivastava found himself wondering if any of them were winners. He fished a coin out of a drawer and began scratching off the latex coating. “The first was a loser, and I felt pretty smug,” Srivastava says. “I thought, ‘This is exactly why I never play these dumb games.’”
math  money  statistics  wired  gambling  games  gamedesign  z3 
february 2011 by DirkSonguer
Opera: State of the Mobile Web report
Every month Opera conducts the definitive analysis of the key trends affecting the mobile Web worldwide. We publish these findings as the State of the Mobile Web. Each report provides the most frequently visited sites, key data metrics from Opera Mini and a snapshot of a specific trend chosen by the analysis team that month.
data  mobile  statistics  research  numbers  platforms  opera 
january 2011 by DirkSonguer
Why Magazines Aren’t Selling on the iPad - Mashable - Mashable.com - Forbes
According to a new report from Women’s Wear Daily, digital magazine sales are on the decline. A closer look at the data, however, reveals that sales are not nearly as bad as they appear.

The report, which cites numbers released by the Audit Bureau of Circulations, points out that magazine sales on the iPhone and iPad are down across the board.
ipad  digitalpublishing  numbers  statistics  sales  wired  gq 
january 2011 by DirkSonguer
WP7 Marketplace downloads and sales data « Sigurd Snørteland
Microsoft has now released downloads and sales data for Windows Phone 7 Apps. The marketplace now counts 4868 apps. Among the most downloaded apps in the marketplace my 4 apps is ranked like this
apps  windows  phone7  marketplace  statistics  numbers  downloads  sales  mobile 
december 2010 by DirkSonguer
Developer sales data reveals logarithmic Marketplace, 70,000 downloads
Sigurd has 4 applications in Marketplace, with various levels of success, and it is his most recent app which has seen the most attention, garnering more than 50,000 downloads in 23 days, and reaching a Marketplace rank of 8, with an average of 2274 downloads per day.
The other apps have not fared as well, but what is interesting is the rapid drop-off when going from position 8 with 2300 downloads per day, to position 49 with only 330 downloads per day.
windows  phone7  development  numbers  statistics  sales  marketplace  apps  mobile 
december 2010 by DirkSonguer
For Eventbrite, Each Facebook Share Is Worth $2.52
How much is a shared link on Facebook worth? For online ticketing service Eventbrite, each time someone shares a link to an event with their Facebook friends it results in $2.52 worth of ticket sales. In contrast, a Twitter share is only worth $0.43, and a LinkedIn share is worth $0.90. Sharing an event through Eventbrite’s email sharing tool is worth $2.34, almost as much as Facebook. On average, across all social channels, each share is worth an average of $1.78 for Eventbrite.
facebook  analytics  social  metrics  article  english  studies  advertising  statistics 
october 2010 by DirkSonguer
Don’t Be Ugly By Accident! « OkTrends
If you're anything like me, you usually think of your pics in terms of content: Here's me smiling. Here's me looking tough. Here's me in Hawaii with that wacky turtle. And so on. Today, however, we'll analyze photography from a numerical angle—we'll discuss flash, focus, and aperture instead. We feel like people don't really think about these things when they choose a profile photo, and yet, as we shall see, their misuse can seriously mess you up.
analysis  attractiveness  camera  infographics  photography  social  statistics  visualization  article  english 
august 2010 by DirkSonguer
The Seriously Un-Fun Economics of Games
This Escapist’s publisher, Alexander Macris, strikes a note that is all too familiar to many veteran gamers. He’s feeling left behind as a gamer, and explains the simple economics of why this is the case. Why they aren’t makin’ ‘em like they used to anymore. While I’m not sure his numbers are entirely accurate, they do paint a pretty sobering picture of why games have adapted the way they have…
games  sales  numbers  statistics  article  english 
june 2010 by DirkSonguer
Medial Digital» Digitales Leben Neu » Immer und überall online – Chancen und Risiken des Echtzeitwebs (1)
Dies ist die leicht überarbeitete schriftliche Fassung eines Vortrags, den ich am 5. Juni zum Abschluss der 3. Berliner Mediensucht-Konferenz gehalten habe. Der vollständige Titel meines Vortrags hieß: “Immer und überall online – ein verheißungsvolles Leben mit Facebook, Foursquare und Co?” Ich werde den Vortrag wegen seiner Länge in drei Teilen auf diesem Blog veröffentlichen. Hier geht’s los mit Teil 1: Warum das Internet kein Zukunfts- sondern ein Gegenwartsthema ist – und für manche Nutzer das Thema Nummer 1 überhaupt.
web  statistics  numbers  mobile 
june 2010 by DirkSonguer
Terra Nova: Who plays, how much, and why? Answers.
This post will share the first of what we expect to be a dozen or more papers on virtual world behaviors. As the first, it's the broadest, but I suspect will be of interest and use to the wider virtual world community. You can find the full text of this first paper here, at the Journal of Computer Mediated Communication, with no access restrictions.
games  english  mmog  social  article  research  virtualworlds  statistics 
april 2009 by DirkSonguer

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