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Ultima 6 Technical Documents | Ultima Aiera
Courtesy of former Origin programmer Bill Randolph, and thanks to the tireless efforts of Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present four documents — which have been broken out into over thirty images — which discuss some of the technical details of Ultima 6.
Specifically, the documents — all of which appear to be internal documents from Origin Systems — discuss the conversation syntax of the game and its technical implementation, the object design of the game, and the in-house map editor that Origin developers used to construct the Ultima 6 game world.
gamedesign  resources  documents  gamedev  z3 
june 2011 by DirkSonguer
3DRT - Real-time 3D models: 3D worlds 3D Demos
3DRT.com is a world leading developer of real-time CG content. We specialize in high-quality 3D models for video games and the web
development  games  design  community  software  gamedev  animation  3d  resources  models  graphics  images  stock  assets 
august 2009 by DirkSonguer
Agile Logic | Training, Workshops, Coaching, Assessment - Lean and ...
Agile Logic helps companies deliver better software faster. Our unique Absolute Agile approach blends the best lean and agile methods to reduce risk, maximize benefits and ensure continuous improvement.
agile  scrum  templates  resources  articles  english  management 
january 2009 by DirkSonguer

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